Merge #18710: Add local thread pool to CCheckQueue

bb6fcc75d1 refactor: Drop boost::thread stuff in CCheckQueue (Hennadii Stepanov)
6784ac471b bench: Use CCheckQueue local thread pool (Hennadii Stepanov)
dba30695fc test: Use CCheckQueue local thread pool (Hennadii Stepanov)
01511776ac Add local thread pool to CCheckQueue (Hennadii Stepanov)
0ef938685b refactor: Use member initializers in CCheckQueue (Hennadii Stepanov)

Pull request description:

  This PR:
  - gets rid of `boost::thread_group` in the `CCheckQueue` class
  - allows thread safety annotation usage in the `CCheckQueue` class
  - is alternative to #14464 (https://github.com/bitcoin/bitcoin/pull/18710#issuecomment-616618525, https://github.com/bitcoin/bitcoin/pull/18710#issuecomment-617291612)

  Also, with this PR (I hope) it could be easier to resurrect a bunch of brilliant ideas from #9938.

  Related: #17307

ACKs for top commit:
  laanwj:
    Code review ACK bb6fcc75d1
  LarryRuane:
    ACK bb6fcc75d1
  jonatack:
    Code review ACK bb6fcc75d1 and verified rebase to master builds cleanly with unit/functional tests green

Tree-SHA512: fddeb720d5a391b48bb4c6fa58ed34ccc3f57862fdb8e641745c021841c8340e35c5126338271446cbd98f40bd5484f27926aa6c3e76fa478ba1efafe72e73c1
This commit is contained in:
Wladimir J. van der Laan
2021-01-25 13:35:12 +01:00
9 changed files with 98 additions and 97 deletions

View File

@@ -143,9 +143,7 @@ ChainTestingSetup::ChainTestingSetup(const std::string& chainName, const std::ve
// Start script-checking threads. Set g_parallel_script_checks to true so they are used.
constexpr int script_check_threads = 2;
for (int i = 0; i < script_check_threads; ++i) {
threadGroup.create_thread([i]() { return ThreadScriptCheck(i); });
}
StartScriptCheckWorkerThreads(script_check_threads);
g_parallel_script_checks = true;
}
@@ -154,6 +152,7 @@ ChainTestingSetup::~ChainTestingSetup()
if (m_node.scheduler) m_node.scheduler->stop();
threadGroup.interrupt_all();
threadGroup.join_all();
StopScriptCheckWorkerThreads();
GetMainSignals().FlushBackgroundCallbacks();
GetMainSignals().UnregisterBackgroundSignalScheduler();
m_node.connman.reset();