random: move rand256() and randbytes() to .h file

This commit is contained in:
Pieter Wuille
2024-06-08 07:46:47 -04:00
parent 493a2e024e
commit b3b382dde2
2 changed files with 12 additions and 19 deletions

View File

@@ -659,23 +659,6 @@ void FastRandomContext::RandomSeed()
requires_seed = false;
}
uint256 FastRandomContext::rand256() noexcept
{
uint256 ret;
fillrand(MakeWritableByteSpan(ret));
return ret;
}
template <typename B>
std::vector<B> FastRandomContext::randbytes(size_t len)
{
std::vector<B> ret(len);
fillrand(MakeWritableByteSpan(ret));
return ret;
}
template std::vector<unsigned char> FastRandomContext::randbytes(size_t);
template std::vector<std::byte> FastRandomContext::randbytes(size_t);
void FastRandomContext::fillrand(Span<std::byte> output)
{
if (requires_seed) RandomSeed();