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Add pool based memory resource & allocator
A memory resource similar to std::pmr::unsynchronized_pool_resource, but optimized for node-based containers. Co-Authored-By: Pieter Wuille <pieter@wuille.net>
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src/bench/pool.cpp
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50
src/bench/pool.cpp
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// Copyright (c) 2022 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <bench/bench.h>
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#include <support/allocators/pool.h>
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#include <unordered_map>
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template <typename Map>
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void BenchFillClearMap(benchmark::Bench& bench, Map& map)
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{
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size_t batch_size = 5000;
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// make sure each iteration of the benchmark contains exactly 5000 inserts and one clear.
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// do this at least 10 times so we get reasonable accurate results
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bench.batch(batch_size).minEpochIterations(10).run([&] {
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auto rng = ankerl::nanobench::Rng(1234);
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for (size_t i = 0; i < batch_size; ++i) {
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map[rng()];
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}
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map.clear();
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});
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}
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static void PoolAllocator_StdUnorderedMap(benchmark::Bench& bench)
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{
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auto map = std::unordered_map<uint64_t, uint64_t>();
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BenchFillClearMap(bench, map);
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}
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static void PoolAllocator_StdUnorderedMapWithPoolResource(benchmark::Bench& bench)
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{
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using Map = std::unordered_map<uint64_t,
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uint64_t,
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std::hash<uint64_t>,
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std::equal_to<uint64_t>,
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PoolAllocator<std::pair<const uint64_t, uint64_t>,
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sizeof(std::pair<const uint64_t, uint64_t>) + 4 * sizeof(void*),
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alignof(void*)>>;
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// make sure the resource supports large enough pools to hold the node. We do this by adding the size of a few pointers to it.
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auto pool_resource = Map::allocator_type::ResourceType();
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auto map = Map{0, std::hash<uint64_t>{}, std::equal_to<uint64_t>{}, &pool_resource};
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BenchFillClearMap(bench, map);
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}
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BENCHMARK(PoolAllocator_StdUnorderedMap, benchmark::PriorityLevel::HIGH);
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BENCHMARK(PoolAllocator_StdUnorderedMapWithPoolResource, benchmark::PriorityLevel::HIGH);
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