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Fix potential null dereferences
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@@ -281,6 +281,7 @@ void FinalizeNode(NodeId nodeid, bool& fUpdateConnectionTime) {
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fUpdateConnectionTime = false;
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LOCK(cs_main);
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CNodeState *state = State(nodeid);
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assert(state != nullptr);
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if (state->fSyncStarted)
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nSyncStarted--;
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@@ -315,6 +316,7 @@ bool MarkBlockAsReceived(const uint256& hash) {
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std::map<uint256, std::pair<NodeId, std::list<QueuedBlock>::iterator> >::iterator itInFlight = mapBlocksInFlight.find(hash);
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if (itInFlight != mapBlocksInFlight.end()) {
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CNodeState *state = State(itInFlight->second.first);
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assert(state != nullptr);
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state->nBlocksInFlightValidHeaders -= itInFlight->second.second->fValidatedHeaders;
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if (state->nBlocksInFlightValidHeaders == 0 && itInFlight->second.second->fValidatedHeaders) {
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// Last validated block on the queue was received.
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