[docs] Improve commenting in coins.cpp|h

Remove references to 'pruned' coins, which don't exist since the move
to per-txout coins db.
This commit is contained in:
John Newbery
2020-01-30 15:52:36 -05:00
parent 646f0ada02
commit c205979031
2 changed files with 65 additions and 28 deletions

View File

@@ -109,19 +109,45 @@ public:
}
};
/**
* A Coin in one level of the coins database caching hierarchy.
*
* A coin can either be:
* - unspent or spent (in which case the Coin object will be nulled out - see Coin.Clear())
* - DIRTY or not DIRTY
* - FRESH or not FRESH
*
* Out of these 2^3 = 8 states, only some combinations are valid:
* - unspent, FRESH, DIRTY (e.g. a new coin created in the cache)
* - unspent, not FRESH, DIRTY (e.g. a coin changed in the cache during a reorg)
* - unspent, not FRESH, not DIRTY (e.g. an unspent coin fetched from the parent cache)
* - spent, FRESH, not DIRTY (e.g. a spent coin fetched from the parent cache)
* - spent, not FRESH, DIRTY (e.g. a coin is spent and spentness needs to be flushed to the parent)
*/
struct CCoinsCacheEntry
{
Coin coin; // The actual cached data.
unsigned char flags;
enum Flags {
DIRTY = (1 << 0), // This cache entry is potentially different from the version in the parent view.
FRESH = (1 << 1), // The parent view does not have this entry (or it is pruned).
/* Note that FRESH is a performance optimization with which we can
* erase coins that are fully spent if we know we do not need to
* flush the changes to the parent cache. It is always safe to
* not mark FRESH if that condition is not guaranteed.
/**
* DIRTY means the CCoinsCacheEntry is potentially different from the
* version in the parent cache. Failure to mark a coin as DIRTY when
* it is potentially different from the parent cache will cause a
* consensus failure, since the coin's state won't get written to the
* parent when the cache is flushed.
*/
DIRTY = (1 << 0),
/**
* FRESH means the parent cache does not have this coin or that it is a
* spent coin in the parent cache. If a FRESH coin in the cache is
* later spent, it can be deleted entirely and doesn't ever need to be
* flushed to the parent. This is a performance optimization. Marking a
* coin as FRESH when it exists unspent in the parent cache will cause a
* consensus failure, since it might not be deleted from the parent
* when this cache is flushed.
*/
FRESH = (1 << 1),
};
CCoinsCacheEntry() : flags(0) {}
@@ -246,7 +272,7 @@ public:
bool HaveCoinInCache(const COutPoint &outpoint) const;
/**
* Return a reference to Coin in the cache, or a pruned one if not found. This is
* Return a reference to Coin in the cache, or coinEmpty if not found. This is
* more efficient than GetCoin.
*
* Generally, do not hold the reference returned for more than a short scope.
@@ -258,8 +284,8 @@ public:
const Coin& AccessCoin(const COutPoint &output) const;
/**
* Add a coin. Set potential_overwrite to true if a non-pruned version may
* already exist.
* Add a coin. Set potential_overwrite to true if an unspent version may
* already exist in the cache.
*/
void AddCoin(const COutPoint& outpoint, Coin&& coin, bool potential_overwrite);