net: rework the way that the messagehandler sleeps

In order to sleep accurately, the message handler needs to know if _any_ node
has more processing that it should do before the entire thread sleeps.

Rather than returning a value that represents whether ProcessMessages
encountered a message that should trigger a disconnnect, interpret the return
value as whether or not that node has more work to do.

Also, use a global fProcessWake value that can be set by other threads,
which takes precedence (for one cycle) over the messagehandler's decision.

Note that the previous behavior was to only process one message per loop
(except in the case of a bad checksum or invalid header). That was changed in
PR #3180.

The only change here in that regard is that the current node now falls to the
back of the processing queue for the bad checksum/invalid header cases.
This commit is contained in:
Cory Fields
2016-12-31 02:05:26 -05:00
parent c72cc88ed3
commit c5a8b1b946
4 changed files with 46 additions and 38 deletions

View File

@@ -2453,36 +2453,43 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
// (4) checksum
// (x) data
//
bool fOk = true;
bool fMoreWork = false;
if (!pfrom->vRecvGetData.empty())
ProcessGetData(pfrom, chainparams.GetConsensus(), connman, interruptMsgProc);
// this maintains the order of responses
if (!pfrom->vRecvGetData.empty()) return fOk;
if (pfrom->fDisconnect)
return false;
// this maintains the order of responses
if (!pfrom->vRecvGetData.empty()) return true;
auto it = pfrom->vRecvMsg.begin();
while (!pfrom->fDisconnect && it != pfrom->vRecvMsg.end()) {
// Don't bother if send buffer is too full to respond anyway
if (pfrom->nSendSize >= nMaxSendBufferSize)
break;
return false;
// get next message
CNetMessage& msg = *it;
auto it = pfrom->vRecvMsg.begin();
if (it == pfrom->vRecvMsg.end())
return false;
// end, if an incomplete message is found
if (!msg.complete())
break;
if (!it->complete())
return false;
// get next message
CNetMessage msg = std::move(*it);
// at this point, any failure means we can delete the current message
it++;
pfrom->vRecvMsg.erase(pfrom->vRecvMsg.begin());
fMoreWork = !pfrom->vRecvMsg.empty() && pfrom->vRecvMsg.front().complete();
msg.SetVersion(pfrom->GetRecvVersion());
// Scan for message start
if (memcmp(msg.hdr.pchMessageStart, chainparams.MessageStart(), CMessageHeader::MESSAGE_START_SIZE) != 0) {
LogPrintf("PROCESSMESSAGE: INVALID MESSAGESTART %s peer=%d\n", SanitizeString(msg.hdr.GetCommand()), pfrom->id);
fOk = false;
break;
pfrom->fDisconnect = true;
return false;
}
// Read header
@@ -2490,7 +2497,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
if (!hdr.IsValid(chainparams.MessageStart()))
{
LogPrintf("PROCESSMESSAGE: ERRORS IN HEADER %s peer=%d\n", SanitizeString(hdr.GetCommand()), pfrom->id);
continue;
return fMoreWork;
}
string strCommand = hdr.GetCommand();
@@ -2506,7 +2513,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
SanitizeString(strCommand), nMessageSize,
HexStr(hash.begin(), hash.begin()+CMessageHeader::CHECKSUM_SIZE),
HexStr(hdr.pchChecksum, hdr.pchChecksum+CMessageHeader::CHECKSUM_SIZE));
continue;
return fMoreWork;
}
// Process message
@@ -2515,7 +2522,9 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
{
fRet = ProcessMessage(pfrom, strCommand, vRecv, msg.nTime, chainparams, connman, interruptMsgProc);
if (interruptMsgProc)
return true;
return false;
if (!pfrom->vRecvGetData.empty())
fMoreWork = true;
}
catch (const std::ios_base::failure& e)
{
@@ -2549,14 +2558,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
if (!fRet)
LogPrintf("%s(%s, %u bytes) FAILED peer=%d\n", __func__, SanitizeString(strCommand), nMessageSize, pfrom->id);
break;
}
// In case the connection got shut down, its receive buffer was wiped
if (!pfrom->fDisconnect)
pfrom->vRecvMsg.erase(pfrom->vRecvMsg.begin(), it);
return fOk;
return fMoreWork;
}
class CompareInvMempoolOrder