[net/net processing] check banman pointer before dereferencing

Although we currently don't do this, it should be possible to create a
CConnman or PeerLogicValidation without a Banman instance. Therefore
always check that banman exists before dereferencing the pointer.

Also add comments to the m_banman members of CConnman and
PeerLogicValidation to document that these may be nullptr.
This commit is contained in:
John Newbery
2020-07-14 10:24:43 +01:00
parent 07c83ce039
commit ca3585a483
4 changed files with 10 additions and 5 deletions

View File

@@ -1013,7 +1013,7 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
SetSocketNoDelay(hSocket);
// Don't accept connections from banned peers.
bool banned = m_banman->IsBanned(addr);
bool banned = m_banman && m_banman->IsBanned(addr);
if (!NetPermissions::HasFlag(permissionFlags, NetPermissionFlags::PF_NOBAN) && banned)
{
LogPrint(BCLog::NET, "connection from %s dropped (banned)\n", addr.ToString());
@@ -1022,7 +1022,7 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
}
// Only accept connections from discouraged peers if our inbound slots aren't (almost) full.
bool discouraged = m_banman->IsDiscouraged(addr);
bool discouraged = m_banman && m_banman->IsDiscouraged(addr);
if (!NetPermissions::HasFlag(permissionFlags, NetPermissionFlags::PF_NOBAN) && nInbound + 1 >= nMaxInbound && discouraged)
{
LogPrint(BCLog::NET, "connection from %s dropped (discouraged)\n", addr.ToString());