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Remove redundant assignments (dead stores)
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@@ -640,8 +640,6 @@ void CTxMemPool::check(const CCoinsViewCache *pcoins) const
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innerUsage += memusage::DynamicUsage(links.parents) + memusage::DynamicUsage(links.children);
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bool fDependsWait = false;
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setEntries setParentCheck;
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int64_t parentSizes = 0;
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int64_t parentSigOpCost = 0;
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for (const CTxIn &txin : tx.vin) {
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// Check that every mempool transaction's inputs refer to available coins, or other mempool tx's.
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indexed_transaction_set::const_iterator it2 = mapTx.find(txin.prevout.hash);
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@@ -649,10 +647,7 @@ void CTxMemPool::check(const CCoinsViewCache *pcoins) const
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const CTransaction& tx2 = it2->GetTx();
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assert(tx2.vout.size() > txin.prevout.n && !tx2.vout[txin.prevout.n].IsNull());
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fDependsWait = true;
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if (setParentCheck.insert(it2).second) {
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parentSizes += it2->GetTxSize();
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parentSigOpCost += it2->GetSigOpCost();
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}
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setParentCheck.insert(it2);
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} else {
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assert(pcoins->HaveCoin(txin.prevout));
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}
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