Remove cs_main lock annotation from ChainstateManager.m_blockman

BlockManager is a large data structure, and cs_main is not required to
take its address or access every part of it. Individual BlockManager
fields and methods which do require cs_main like m_block_index and
LookupBlockIndex are already annotated separately, and these other
annotations describe locking requirements more accurately and do a
better job enforcing thread safety.

Since cs_main is not needed to access the address of the m_block object,
this commit drops cs_main LOCK calls which were added pointlessly to
satisfy this annotation in the past.

Co-authored-by: Carl Dong <contact@carldong.me>
This commit is contained in:
Ryan Ofsky
2022-01-10 15:26:13 -05:00
parent c561f2f06e
commit ce95fb36af
3 changed files with 3 additions and 3 deletions

View File

@@ -4873,7 +4873,7 @@ bool ChainstateManager::PopulateAndValidateSnapshot(
// about the snapshot_chainstate.
CCoinsViewDB* snapshot_coinsdb = WITH_LOCK(::cs_main, return &snapshot_chainstate.CoinsDB());
if (!GetUTXOStats(snapshot_coinsdb, WITH_LOCK(::cs_main, return std::ref(m_blockman)), stats, breakpoint_fnc)) {
if (!GetUTXOStats(snapshot_coinsdb, m_blockman, stats, breakpoint_fnc)) {
LogPrintf("[snapshot] failed to generate coins stats\n");
return false;
}