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Drop release times for CNode
It seems there were two mechanisms for assessing whether a CNode was still in use: a refcount and a release timestamp. The latter seems to have been there for a long time, as a safety mechanism. However, this timer also keeps CNode objects alive for far longer than necessary after disconnects, potentially opening up a DoS window. This commit removes the timestamp-based mechanism, and replaces it with an assert(nRefCount >= 0), to verify that the refcounting is indeed correctly working.
This commit is contained in:
committed by
Pieter Wuille
parent
aaf47eac3a
commit
cedaa71446
17
src/net.h
17
src/net.h
@@ -37,7 +37,7 @@ bool GetMyExternalIP(CNetAddr& ipRet);
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void AddressCurrentlyConnected(const CService& addr);
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CNode* FindNode(const CNetAddr& ip);
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CNode* FindNode(const CService& ip);
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CNode* ConnectNode(CAddress addrConnect, const char *strDest = NULL, int64 nTimeout=0);
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CNode* ConnectNode(CAddress addrConnect, const char *strDest = NULL);
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void MapPort(bool fUseUPnP);
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unsigned short GetListenPort();
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bool BindListenPort(const CService &bindAddr, std::string& strError=REF(std::string()));
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@@ -99,7 +99,6 @@ public:
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int nVersion;
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std::string strSubVer;
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bool fInbound;
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int64 nReleaseTime;
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int nStartingHeight;
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int nMisbehavior;
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};
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@@ -187,8 +186,8 @@ public:
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CSemaphoreGrant grantOutbound;
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CCriticalSection cs_filter;
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CBloomFilter* pfilter;
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protected:
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int nRefCount;
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protected:
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// Denial-of-service detection/prevention
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// Key is IP address, value is banned-until-time
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@@ -197,7 +196,6 @@ protected:
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int nMisbehavior;
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public:
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int64 nReleaseTime;
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uint256 hashContinue;
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CBlockIndex* pindexLastGetBlocksBegin;
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uint256 hashLastGetBlocksEnd;
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@@ -235,7 +233,6 @@ public:
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fSuccessfullyConnected = false;
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fDisconnect = false;
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nRefCount = 0;
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nReleaseTime = 0;
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nSendSize = 0;
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nSendOffset = 0;
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hashContinue = 0;
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@@ -272,7 +269,8 @@ public:
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int GetRefCount()
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{
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return std::max(nRefCount, 0) + (GetTime() < nReleaseTime ? 1 : 0);
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assert(nRefCount >= 0);
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return nRefCount;
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}
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// requires LOCK(cs_vRecvMsg)
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@@ -295,12 +293,9 @@ public:
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msg.SetVersion(nVersionIn);
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}
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CNode* AddRef(int64 nTimeout=0)
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CNode* AddRef()
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{
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if (nTimeout != 0)
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nReleaseTime = std::max(nReleaseTime, GetTime() + nTimeout);
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else
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nRefCount++;
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nRefCount++;
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return this;
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}
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