Merge #21016: refactor: remove boost::thread_group usage

dc8be12510 refactor: remove boost::thread_group usage (fanquake)

Pull request description:

  Post #18710, there isn't much left using `boost::thread_group`, so should just be able to replace it with the standard library. This also removes the last use of `boost::thread_interrupted`.

  After this change, last piece of Boost Thread we'd be using is `boost::shared_mutex`. See the commentary [here](https://github.com/bitcoin/bitcoin/issues/16684#issuecomment-726214696) as to why it may be non-trivial to swap that for `std::shared_mutex` in the near future.

  Closes #17307

ACKs for top commit:
  laanwj:
    Code review re-ACK dc8be12510
  MarcoFalke:
    review ACK dc8be12510 🔁
  jonatack:
    Non-expert code review ACK dc8be12510, also checked range-diff since last review and that local debug build is clean with gcc 10.2.1-6 on Debian

Tree-SHA512: 5510e2d760cce824234207dc86b1551ca8f21cbf3a2ce753c0254a0d03ffd83c94e449aec202fb7bd76e6fc64df783a6b70a736b0add9ece3734bb9c8ce8fc2f
This commit is contained in:
Wladimir J. van der Laan
2021-02-01 13:26:42 +01:00
12 changed files with 44 additions and 39 deletions

View File

@@ -131,7 +131,7 @@ ChainTestingSetup::ChainTestingSetup(const std::string& chainName, const std::ve
// We have to run a scheduler thread to prevent ActivateBestChain
// from blocking due to queue overrun.
m_node.scheduler = MakeUnique<CScheduler>();
threadGroup.create_thread([&] { TraceThread("scheduler", [&] { m_node.scheduler->serviceQueue(); }); });
m_node.scheduler->m_service_thread = std::thread([&] { TraceThread("scheduler", [&] { m_node.scheduler->serviceQueue(); }); });
GetMainSignals().RegisterBackgroundSignalScheduler(*m_node.scheduler);
pblocktree.reset(new CBlockTreeDB(1 << 20, true));
@@ -150,8 +150,6 @@ ChainTestingSetup::ChainTestingSetup(const std::string& chainName, const std::ve
ChainTestingSetup::~ChainTestingSetup()
{
if (m_node.scheduler) m_node.scheduler->stop();
threadGroup.interrupt_all();
threadGroup.join_all();
StopScriptCheckWorkerThreads();
GetMainSignals().FlushBackgroundCallbacks();
GetMainSignals().UnregisterBackgroundSignalScheduler();