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util: avoid using thread_local variable that has a destructor
Store the thread name in a `thread_local` variable of type `char[]` instead of `std::string`. This avoids calling the destructor when the thread exits. This is a workaround for https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=278701 For type-safety, return `std::string` from `util::ThreadGetInternalName()` instead of `char[]`. As a side effect of this change, we no longer store a reference to a `thread_local` variable in `CLockLocation`. This was dangerous because if the thread quits while the reference still exists (in the global variable `lock_data`, see inside `GetLockData()`) then the reference will become dangling.
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@@ -4,6 +4,7 @@
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#include <config/bitcoin-config.h> // IWYU pragma: keep
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#include <cstring>
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#include <string>
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#include <thread>
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#include <utility>
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@@ -40,27 +41,37 @@ static void SetThreadName(const char* name)
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// global.
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#if defined(HAVE_THREAD_LOCAL)
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static thread_local std::string g_thread_name;
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const std::string& util::ThreadGetInternalName() { return g_thread_name; }
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/**
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* The name of the thread. We use char array instead of std::string to avoid
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* complications with running a destructor when the thread exits. Avoid adding
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* other thread_local variables.
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* @see https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=278701
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*/
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static thread_local char g_thread_name[128]{'\0'};
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std::string util::ThreadGetInternalName() { return g_thread_name; }
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//! Set the in-memory internal name for this thread. Does not affect the process
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//! name.
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static void SetInternalName(std::string name) { g_thread_name = std::move(name); }
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static void SetInternalName(const std::string& name)
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{
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const size_t copy_bytes{std::min(sizeof(g_thread_name) - 1, name.length())};
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std::memcpy(g_thread_name, name.data(), copy_bytes);
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g_thread_name[copy_bytes] = '\0';
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}
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// Without thread_local available, don't handle internal name at all.
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#else
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static const std::string empty_string;
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const std::string& util::ThreadGetInternalName() { return empty_string; }
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static void SetInternalName(std::string name) { }
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std::string util::ThreadGetInternalName() { return ""; }
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static void SetInternalName(const std::string& name) { }
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#endif
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void util::ThreadRename(std::string&& name)
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void util::ThreadRename(const std::string& name)
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{
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SetThreadName(("b-" + name).c_str());
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SetInternalName(std::move(name));
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SetInternalName(name);
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}
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void util::ThreadSetInternalName(std::string&& name)
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void util::ThreadSetInternalName(const std::string& name)
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{
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SetInternalName(std::move(name));
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SetInternalName(name);
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}
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