wallet: switch to new shuffle, erase, push_back

switch to new methods, remove old code. this also
updates the Size, All, and Clear methods to now use
the coins map.

this commit is not strictly a refactor because previously
coin selection was never run over the UNKNOWN type until the last
step when being run over all. now that we are iterating over each,
it is run over UNKNOWN but this is expected to be empty most of the time.

Co-authored-by: furszy <matiasfurszyfer@protonmail.com>
This commit is contained in:
josibake
2022-07-29 10:35:50 +02:00
parent b6b50b0f2b
commit db09aec937
5 changed files with 39 additions and 84 deletions

View File

@@ -83,7 +83,7 @@ static void add_coin(CoinsResult& available_coins, CWallet& wallet, const CAmoun
assert(ret.second);
CWalletTx& wtx = (*ret.first).second;
const auto& txout = wtx.tx->vout.at(nInput);
available_coins.bech32.emplace_back(COutPoint(wtx.GetHash(), nInput), txout, nAge, CalculateMaximumSignedInputSize(txout, &wallet, /*coin_control=*/nullptr), /*spendable=*/ true, /*solvable=*/ true, /*safe=*/ true, wtx.GetTxTime(), fIsFromMe, feerate);
available_coins.coins[OutputType::BECH32].emplace_back(COutPoint(wtx.GetHash(), nInput), txout, nAge, CalculateMaximumSignedInputSize(txout, &wallet, /*coin_control=*/nullptr), /*spendable=*/ true, /*solvable=*/ true, /*safe=*/ true, wtx.GetTxTime(), fIsFromMe, feerate);
}
/** Check if SelectionResult a is equivalent to SelectionResult b.