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Reduce checkpoints' effect on consensus.
Instead of only checking height to decide whether to disable script checks, actually check whether a block is an ancestor of a checkpoint, up to which headers have been validated. This means that we don't have to prevent accepting a side branch anymore - it will be safe, just less fast to do. We still need to prevent being fed a multitude of low-difficulty headers filling up our memory. The mechanism for that is unchanged for now: once a checkpoint is reached with headers, no headers chain branching off before that point are allowed anymore.
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@@ -24,15 +24,6 @@ namespace Checkpoints {
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*/
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static const double SIGCHECK_VERIFICATION_FACTOR = 5.0;
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bool CheckBlock(const CCheckpointData& data, int nHeight, const uint256& hash)
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{
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const MapCheckpoints& checkpoints = data.mapCheckpoints;
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MapCheckpoints::const_iterator i = checkpoints.find(nHeight);
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if (i == checkpoints.end()) return true;
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return hash == i->second;
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}
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//! Guess how far we are in the verification process at the given block index
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double GuessVerificationProgress(const CCheckpointData& data, CBlockIndex *pindex, bool fSigchecks) {
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if (pindex==NULL)
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