refactor: Rename LockGuard to StdLockGuard for consistency with StdMutex

This commit is contained in:
Hennadii Stepanov
2020-05-28 09:42:26 +03:00
parent 79be487420
commit dfb75ae49d
3 changed files with 11 additions and 11 deletions

View File

@@ -100,14 +100,14 @@ namespace BCLog {
/** Returns whether logs will be written to any output */
bool Enabled() const
{
LockGuard scoped_lock(m_cs);
StdLockGuard scoped_lock(m_cs);
return m_buffering || m_print_to_console || m_print_to_file || !m_print_callbacks.empty();
}
/** Connect a slot to the print signal and return the connection */
std::list<std::function<void(const std::string&)>>::iterator PushBackCallback(std::function<void(const std::string&)> fun)
{
LockGuard scoped_lock(m_cs);
StdLockGuard scoped_lock(m_cs);
m_print_callbacks.push_back(std::move(fun));
return --m_print_callbacks.end();
}
@@ -115,7 +115,7 @@ namespace BCLog {
/** Delete a connection */
void DeleteCallback(std::list<std::function<void(const std::string&)>>::iterator it)
{
LockGuard scoped_lock(m_cs);
StdLockGuard scoped_lock(m_cs);
m_print_callbacks.erase(it);
}