[net/refactor] Add block relay only connections to ConnectionType enum

This commit is contained in:
Amiti Uttarwar
2020-04-29 17:33:06 -07:00
parent 0e52a659a2
commit e1bc29812d
4 changed files with 24 additions and 20 deletions

View File

@@ -80,7 +80,7 @@ void test_one_input(const std::vector<uint8_t>& buffer)
return;
}
CDataStream random_bytes_data_stream{fuzzed_data_provider.ConsumeRemainingBytes<unsigned char>(), SER_NETWORK, PROTOCOL_VERSION};
CNode& p2p_node = *MakeUnique<CNode>(0, ServiceFlags(NODE_NETWORK | NODE_WITNESS | NODE_BLOOM), 0, INVALID_SOCKET, CAddress{CService{in_addr{0x0100007f}, 7777}, NODE_NETWORK}, 0, 0, CAddress{}, std::string{}, ConnectionType::OUTBOUND, false).release();
CNode& p2p_node = *MakeUnique<CNode>(0, ServiceFlags(NODE_NETWORK | NODE_WITNESS | NODE_BLOOM), 0, INVALID_SOCKET, CAddress{CService{in_addr{0x0100007f}, 7777}, NODE_NETWORK}, 0, 0, CAddress{}, std::string{}, ConnectionType::OUTBOUND).release();
p2p_node.fSuccessfullyConnected = true;
p2p_node.nVersion = PROTOCOL_VERSION;
p2p_node.SetSendVersion(PROTOCOL_VERSION);