refactor: Move wallet methods out of chain.h and node.h

Add WalletClient interface so node interface is cleaner and don't need
wallet-specific methods.

The new NodeContext::wallet_client pointer will also be needed to eliminate
global wallet variables like ::vpwallets, because createWallet(), loadWallet(),
getWallets(), etc methods called by the GUI need a way to get a reference to
the list of open wallets if it is no longer a global variable.

Also tweaks splash screen registration for load wallet events to be delayed
until after wallet client is created.
This commit is contained in:
Russell Yanofsky
2020-05-28 09:48:30 -04:00
parent b266b3e0bf
commit e4f4350471
20 changed files with 111 additions and 139 deletions

View File

@@ -314,24 +314,11 @@ public:
//! Set mock time.
virtual void setMockTime(int64_t time) = 0;
//! Return interfaces for accessing wallets (if any).
virtual std::vector<std::unique_ptr<Wallet>> getWallets() = 0;
};
//! Return implementation of Chain interface.
std::unique_ptr<Chain> MakeChain(NodeContext& node);
//! Return implementation of ChainClient interface for a wallet client. This
//! function will be undefined in builds where ENABLE_WALLET is false.
//!
//! Currently, wallets are the only chain clients. But in the future, other
//! types of chain clients could be added, such as tools for monitoring,
//! analysis, or fee estimation. These clients need to expose their own
//! MakeXXXClient functions returning their implementations of the ChainClient
//! interface.
std::unique_ptr<ChainClient> MakeWalletClient(Chain& chain, ArgsManager& args, std::vector<std::string> wallet_filenames);
} // namespace interfaces
#endif // BITCOIN_INTERFACES_CHAIN_H