refactor: Move wallet methods out of chain.h and node.h

Add WalletClient interface so node interface is cleaner and don't need
wallet-specific methods.

The new NodeContext::wallet_client pointer will also be needed to eliminate
global wallet variables like ::vpwallets, because createWallet(), loadWallet(),
getWallets(), etc methods called by the GUI need a way to get a reference to
the list of open wallets if it is no longer a global variable.

Also tweaks splash screen registration for load wallet events to be delayed
until after wallet client is created.
This commit is contained in:
Russell Yanofsky
2020-05-28 09:48:30 -04:00
parent b266b3e0bf
commit e4f4350471
20 changed files with 111 additions and 139 deletions

View File

@@ -27,6 +27,7 @@
#include <support/allocators/secure.h>
#include <sync.h>
#include <txmempool.h>
#include <util/check.h>
#include <util/ref.h>
#include <util/system.h>
#include <util/translation.h>
@@ -41,16 +42,7 @@
#include <boost/signals2/signal.hpp>
class CWallet;
fs::path GetWalletDir();
std::vector<fs::path> ListWalletDir();
std::vector<std::shared_ptr<CWallet>> GetWallets();
std::shared_ptr<CWallet> LoadWallet(interfaces::Chain& chain, const std::string& name, bilingual_str& error, std::vector<bilingual_str>& warnings);
WalletCreationStatus CreateWallet(interfaces::Chain& chain, const SecureString& passphrase, uint64_t wallet_creation_flags, const std::string& name, bilingual_str& error, std::vector<bilingual_str>& warnings, std::shared_ptr<CWallet>& result);
std::unique_ptr<interfaces::Handler> HandleLoadWallet(interfaces::Node::LoadWalletFn load_wallet);
namespace interfaces {
namespace {
class NodeImpl : public Node
@@ -239,36 +231,9 @@ public:
LOCK(::cs_main);
return ::ChainstateActive().CoinsTip().GetCoin(output, coin);
}
std::string getWalletDir() override
WalletClient& walletClient() override
{
return GetWalletDir().string();
}
std::vector<std::string> listWalletDir() override
{
std::vector<std::string> paths;
for (auto& path : ListWalletDir()) {
paths.push_back(path.string());
}
return paths;
}
std::vector<std::unique_ptr<Wallet>> getWallets() override
{
std::vector<std::unique_ptr<Wallet>> wallets;
for (auto& client : m_context->chain_clients) {
auto client_wallets = client->getWallets();
std::move(client_wallets.begin(), client_wallets.end(), std::back_inserter(wallets));
}
return wallets;
}
std::unique_ptr<Wallet> loadWallet(const std::string& name, bilingual_str& error, std::vector<bilingual_str>& warnings) override
{
return MakeWallet(LoadWallet(*m_context->chain, name, error, warnings));
}
std::unique_ptr<Wallet> createWallet(const SecureString& passphrase, uint64_t wallet_creation_flags, const std::string& name, bilingual_str& error, std::vector<bilingual_str>& warnings, WalletCreationStatus& status) override
{
std::shared_ptr<CWallet> wallet;
status = CreateWallet(*m_context->chain, passphrase, wallet_creation_flags, name, error, warnings, wallet);
return MakeWallet(wallet);
return *Assert(m_context->wallet_client);
}
std::unique_ptr<Handler> handleInitMessage(InitMessageFn fn) override
{
@@ -286,10 +251,6 @@ public:
{
return MakeHandler(::uiInterface.ShowProgress_connect(fn));
}
std::unique_ptr<Handler> handleLoadWallet(LoadWalletFn fn) override
{
return HandleLoadWallet(std::move(fn));
}
std::unique_ptr<Handler> handleNotifyNumConnectionsChanged(NotifyNumConnectionsChangedFn fn) override
{
return MakeHandler(::uiInterface.NotifyNumConnectionsChanged_connect(fn));