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miniscript: make 'd:' have the 'u' property under Tapscript context
In Tapscript MINIMALIF is a consensus rule, so we can rely on the fact that the `DUP IF [X] ENDIF` will always put an exact 1 on the stack upon satisfaction.
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@@ -33,7 +33,8 @@ Type SanitizeType(Type e) {
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return e;
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}
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Type ComputeType(Fragment fragment, Type x, Type y, Type z, const std::vector<Type>& sub_types, uint32_t k, size_t data_size, size_t n_subs, size_t n_keys) {
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Type ComputeType(Fragment fragment, Type x, Type y, Type z, const std::vector<Type>& sub_types, uint32_t k,
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size_t data_size, size_t n_subs, size_t n_keys, MiniscriptContext ms_ctx) {
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// Sanity check on data
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if (fragment == Fragment::SHA256 || fragment == Fragment::HASH256) {
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assert(data_size == 32);
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@@ -116,7 +117,8 @@ Type ComputeType(Fragment fragment, Type x, Type y, Type z, const std::vector<Ty
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"e"_mst.If(x << "f"_mst) | // e=f_x
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(x & "ghijk"_mst) | // g=g_x, h=h_x, i=i_x, j=j_x, k=k_x
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(x & "ms"_mst) | // m=m_x, s=s_x
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// NOTE: 'd:' is not 'u' under P2WSH as MINIMALIF is only a policy rule there.
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// NOTE: 'd:' is 'u' under Tapscript but not P2WSH as MINIMALIF is only a policy rule there.
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"u"_mst.If(IsTapscript(ms_ctx)) |
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"ndx"_mst; // n, d, x
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case Fragment::WRAP_V: return
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"V"_mst.If(x << "B"_mst) | // V=B_x
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