scripted-diff: Use BlockManager::LookupBlockIndex

[META] In a previous commit, we moved ::LookupBlockIndex to become a
       member function of BlockManager. This commit is split out from
       that one since it can be expressed nicely as a scripted-diff.

-BEGIN VERIFY SCRIPT-
find_regex='LookupBlockIndex' \
    && git grep -l -E "$find_regex" -- src \
        | grep -v '^src/validation\.\(cpp\|h\)$' \
        | xargs sed -i -E "s@${find_regex}@g_chainman.m_blockman.LookupBlockIndex@g"
-END VERIFY SCRIPT-
This commit is contained in:
Carl Dong
2020-08-25 17:39:57 -04:00
parent 15d20f40e1
commit eae54e6e60
12 changed files with 55 additions and 55 deletions

View File

@@ -456,7 +456,7 @@ public:
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
return FillBlock(LookupBlockIndex(hash), block, lock, active);
return FillBlock(g_chainman.m_blockman.LookupBlockIndex(hash), block, lock, active);
}
bool findFirstBlockWithTimeAndHeight(int64_t min_time, int min_height, const FoundBlock& block) override
{
@@ -468,7 +468,7 @@ public:
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
if (const CBlockIndex* block = LookupBlockIndex(block_hash)) {
if (const CBlockIndex* block = g_chainman.m_blockman.LookupBlockIndex(block_hash)) {
if (const CBlockIndex* ancestor = block->GetAncestor(ancestor_height)) {
return FillBlock(ancestor, ancestor_out, lock, active);
}
@@ -479,8 +479,8 @@ public:
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CBlockIndex* block = LookupBlockIndex(block_hash);
const CBlockIndex* ancestor = LookupBlockIndex(ancestor_hash);
const CBlockIndex* block = g_chainman.m_blockman.LookupBlockIndex(block_hash);
const CBlockIndex* ancestor = g_chainman.m_blockman.LookupBlockIndex(ancestor_hash);
if (block && ancestor && block->GetAncestor(ancestor->nHeight) != ancestor) ancestor = nullptr;
return FillBlock(ancestor, ancestor_out, lock, active);
}
@@ -488,8 +488,8 @@ public:
{
WAIT_LOCK(cs_main, lock);
const CChain& active = Assert(m_node.chainman)->ActiveChain();
const CBlockIndex* block1 = LookupBlockIndex(block_hash1);
const CBlockIndex* block2 = LookupBlockIndex(block_hash2);
const CBlockIndex* block1 = g_chainman.m_blockman.LookupBlockIndex(block_hash1);
const CBlockIndex* block2 = g_chainman.m_blockman.LookupBlockIndex(block_hash2);
const CBlockIndex* ancestor = block1 && block2 ? LastCommonAncestor(block1, block2) : nullptr;
// Using & instead of && below to avoid short circuiting and leaving
// output uninitialized.
@@ -499,7 +499,7 @@ public:
double guessVerificationProgress(const uint256& block_hash) override
{
LOCK(cs_main);
return GuessVerificationProgress(Params().TxData(), LookupBlockIndex(block_hash));
return GuessVerificationProgress(Params().TxData(), g_chainman.m_blockman.LookupBlockIndex(block_hash));
}
bool hasBlocks(const uint256& block_hash, int min_height, Optional<int> max_height) override
{
@@ -511,7 +511,7 @@ public:
// used to limit the range, and passing min_height that's too low or
// max_height that's too high will not crash or change the result.
LOCK(::cs_main);
if (CBlockIndex* block = LookupBlockIndex(block_hash)) {
if (CBlockIndex* block = g_chainman.m_blockman.LookupBlockIndex(block_hash)) {
if (max_height && block->nHeight >= *max_height) block = block->GetAncestor(*max_height);
for (; block->nStatus & BLOCK_HAVE_DATA; block = block->pprev) {
// Check pprev to not segfault if min_height is too low