Add functions to construct locators without CChain

This introduces an insignificant performance penalty, as it means locator
construction needs to use the skiplist-based CBlockIndex::GetAncestor()
function instead of the lookup-based CChain, but avoids the need for
callers to have access to a relevant CChain object.
This commit is contained in:
Pieter Wuille
2022-08-07 20:56:17 -04:00
committed by Suhas Daftuar
parent 84852bb6bb
commit ed470940cd
5 changed files with 41 additions and 34 deletions

View File

@@ -78,7 +78,7 @@ BOOST_AUTO_TEST_CASE(getlocator_test)
for (int n=0; n<100; n++) {
int r = InsecureRandRange(150000);
CBlockIndex* tip = (r < 100000) ? &vBlocksMain[r] : &vBlocksSide[r - 100000];
CBlockLocator locator = chain.GetLocator(tip);
CBlockLocator locator = GetLocator(tip);
// The first result must be the block itself, the last one must be genesis.
BOOST_CHECK(locator.vHave.front() == tip->GetBlockHash());