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Use filesystem::path instead of manual string tinkering
Where possible, use boost::filesystem::path instead of std::string or char* for filenames. This avoids a lot of manual string tinkering, in favor of path::operator/. GetDataDir is also reworked significantly, it now only keeps two cached directory names (the network-specific data dir, and the root data dir), which are decided through a parameter instead of pre-initialized global variables. Finally, remove the "upgrade from 0.1.5" case where a debug.log in the current directory has to be removed.
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16
src/util.h
16
src/util.h
@@ -19,6 +19,8 @@ typedef int pid_t; /* define for windows compatiblity */
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#include <string>
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#include <boost/thread.hpp>
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#include <boost/filesystem.hpp>
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#include <boost/filesystem/path.hpp>
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#include <boost/interprocess/sync/interprocess_recursive_mutex.hpp>
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#include <boost/interprocess/sync/scoped_lock.hpp>
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#include <boost/interprocess/sync/interprocess_condition.hpp>
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@@ -111,7 +113,6 @@ extern std::map<std::string, std::vector<std::string> > mapMultiArgs;
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extern bool fDebug;
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extern bool fPrintToConsole;
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extern bool fPrintToDebugger;
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extern char pszSetDataDir[MAX_PATH];
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extern bool fRequestShutdown;
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extern bool fShutdown;
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extern bool fDaemon;
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@@ -153,16 +154,15 @@ void ParseParameters(int argc, const char*const argv[]);
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bool WildcardMatch(const char* psz, const char* mask);
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bool WildcardMatch(const std::string& str, const std::string& mask);
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int GetFilesize(FILE* file);
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void GetDataDir(char* pszDirRet);
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std::string GetConfigFile();
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std::string GetPidFile();
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void CreatePidFile(std::string pidFile, pid_t pid);
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boost::filesystem::path GetDefaultDataDir();
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const boost::filesystem::path &GetDataDir(bool fNetSpecific = true);
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boost::filesystem::path GetConfigFile();
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boost::filesystem::path GetPidFile();
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void CreatePidFile(const boost::filesystem::path &path, pid_t pid);
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bool ReadConfigFile(std::map<std::string, std::string>& mapSettingsRet, std::map<std::string, std::vector<std::string> >& mapMultiSettingsRet);
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#ifdef WIN32
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std::string MyGetSpecialFolderPath(int nFolder, bool fCreate);
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boost::filesystem::path MyGetSpecialFolderPath(int nFolder, bool fCreate);
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#endif
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std::string GetDefaultDataDir();
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std::string GetDataDir();
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void ShrinkDebugFile();
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int GetRandInt(int nMax);
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uint64 GetRand(uint64 nMax);
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