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add NetworkIDString() to chainparams
- returns the BIP70 network string - use that new function in the core and GUI code and remove unused code and functions
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@@ -490,17 +490,6 @@ bool PaymentServer::readPaymentRequest(const QString& filename, PaymentRequestPl
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return request.parse(data);
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}
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std::string PaymentServer::mapNetworkIdToName(CChainParams::Network networkId)
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{
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if (networkId == CChainParams::MAIN)
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return "main";
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if (networkId == CChainParams::TESTNET)
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return "test";
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if (networkId == CChainParams::REGTEST)
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return "regtest";
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return "";
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}
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bool PaymentServer::processPaymentRequest(PaymentRequestPlus& request, SendCoinsRecipient& recipient)
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{
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if (!optionsModel)
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@@ -510,7 +499,7 @@ bool PaymentServer::processPaymentRequest(PaymentRequestPlus& request, SendCoins
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const payments::PaymentDetails& details = request.getDetails();
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// Payment request network matches client network?
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if (details.network() != mapNetworkIdToName(Params().NetworkID()))
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if (details.network() != Params().NetworkIDString())
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{
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emit message(tr("Payment request rejected"), tr("Payment request network doesn't match client network."),
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CClientUIInterface::MSG_ERROR);
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