refactor: Operate on bytes instead of bits in Asmap code

Co-authored-by: Hodlinator <172445034+hodlinator@users.noreply.github.com>
This commit is contained in:
Fabian Jahr
2025-04-22 23:18:46 +02:00
parent f7e88e298a
commit fa41fc6a1a
14 changed files with 142 additions and 160 deletions

View File

@@ -96,6 +96,7 @@
#include <algorithm>
#include <cerrno>
#include <condition_variable>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <fstream>
@@ -1561,7 +1562,7 @@ bool AppInitMain(NodeContext& node, interfaces::BlockAndHeaderTipInfo* tip_info)
{
// Read asmap file if configured
std::vector<bool> asmap;
std::vector<std::byte> asmap;
if (args.IsArgSet("-asmap") && !args.IsArgNegated("-asmap")) {
fs::path asmap_path = args.GetPathArg("-asmap");
if (asmap_path.empty()) {