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Move ::nPruneTarget into BlockManager
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@@ -29,7 +29,6 @@ namespace node {
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std::atomic_bool fImporting(false);
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std::atomic_bool fReindex(false);
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bool fPruneMode = false;
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uint64_t nPruneTarget = 0;
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bool CBlockIndexWorkComparator::operator()(const CBlockIndex* pa, const CBlockIndex* pb) const
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{
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@@ -178,7 +177,7 @@ void BlockManager::FindFilesToPruneManual(std::set<int>& setFilesToPrune, int nM
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void BlockManager::FindFilesToPrune(std::set<int>& setFilesToPrune, uint64_t nPruneAfterHeight, int chain_tip_height, int prune_height, bool is_ibd)
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{
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LOCK2(cs_main, cs_LastBlockFile);
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if (chain_tip_height < 0 || nPruneTarget == 0) {
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if (chain_tip_height < 0 || GetPruneTarget() == 0) {
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return;
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}
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if ((uint64_t)chain_tip_height <= nPruneAfterHeight) {
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@@ -194,14 +193,14 @@ void BlockManager::FindFilesToPrune(std::set<int>& setFilesToPrune, uint64_t nPr
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uint64_t nBytesToPrune;
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int count = 0;
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if (nCurrentUsage + nBuffer >= nPruneTarget) {
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if (nCurrentUsage + nBuffer >= GetPruneTarget()) {
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// On a prune event, the chainstate DB is flushed.
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// To avoid excessive prune events negating the benefit of high dbcache
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// values, we should not prune too rapidly.
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// So when pruning in IBD, increase the buffer a bit to avoid a re-prune too soon.
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if (is_ibd) {
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// Since this is only relevant during IBD, we use a fixed 10%
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nBuffer += nPruneTarget / 10;
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nBuffer += GetPruneTarget() / 10;
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}
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for (int fileNumber = 0; fileNumber < m_last_blockfile; fileNumber++) {
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@@ -211,7 +210,7 @@ void BlockManager::FindFilesToPrune(std::set<int>& setFilesToPrune, uint64_t nPr
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continue;
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}
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if (nCurrentUsage + nBuffer < nPruneTarget) { // are we below our target?
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if (nCurrentUsage + nBuffer < GetPruneTarget()) { // are we below our target?
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break;
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}
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@@ -229,9 +228,9 @@ void BlockManager::FindFilesToPrune(std::set<int>& setFilesToPrune, uint64_t nPr
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}
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LogPrint(BCLog::PRUNE, "target=%dMiB actual=%dMiB diff=%dMiB max_prune_height=%d removed %d blk/rev pairs\n",
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nPruneTarget/1024/1024, nCurrentUsage/1024/1024,
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((int64_t)nPruneTarget - (int64_t)nCurrentUsage)/1024/1024,
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nLastBlockWeCanPrune, count);
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GetPruneTarget() / 1024 / 1024, nCurrentUsage / 1024 / 1024,
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(int64_t(GetPruneTarget()) - int64_t(nCurrentUsage)) / 1024 / 1024,
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nLastBlockWeCanPrune, count);
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}
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void BlockManager::UpdatePruneLock(const std::string& name, const PruneLockInfo& lock_info) {
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