Pass Peer& to Misbehaving()

`Misbehaving` has several coding related issues (ignoring the conceptual
issues here for now):
* It is public, but it is not supposed to be called from outside of
  net_processing. Fix that by making it private and creating a public
  `UnitTestMisbehaving` method for unit testing only.
* It doesn't do anything if a `nullptr` is passed. It would be less
  confusing to just skip the call instead. Fix that by passing `Peer&`
  to `Misbehaving()`.
* It calls `GetPeerRef`, causing `!m_peer_mutex` lock annotations to be
  propagated. This is harmless, but verbose. Fix it by removing the no
  longer needed call to `GetPeerRef` and the no longer needed lock
  annotations.
This commit is contained in:
MacroFake
2022-05-16 16:45:53 +02:00
parent 3ba6dd6f4b
commit fa8aa0aa81
3 changed files with 45 additions and 45 deletions

View File

@@ -71,12 +71,8 @@ public:
/** Set the best height */
virtual void SetBestHeight(int height) = 0;
/**
* Increment peer's misbehavior score. If the new value >= DISCOURAGEMENT_THRESHOLD, mark the node
* to be discouraged, meaning the peer might be disconnected and added to the discouragement filter.
* Public for unit testing.
*/
virtual void Misbehaving(const NodeId pnode, const int howmuch, const std::string& message) = 0;
/* Public for unit testing. */
virtual void UnitTestMisbehaving(NodeId peer_id, int howmuch) = 0;
/**
* Evict extra outbound peers. If we think our tip may be stale, connect to an extra outbound.