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d0a88950f7
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d0a88950f7 | ||
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5983f166c9 |
@ -96,24 +96,20 @@ const CBlockIndex* CBlockIndex::GetAncestor(int height) const
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return nullptr;
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}
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// Traverse back until we find the desired pindex.
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const CBlockIndex* pindexWalk = this;
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int heightWalk = nHeight;
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while (heightWalk > height) {
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int heightSkip = GetSkipHeight(heightWalk);
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int heightSkipPrev = GetSkipHeight(heightWalk - 1);
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while (pindexWalk != nullptr && pindexWalk->nHeight != height) {
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// Prefer the ancestor if there is one we can take.
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if (pindexWalk->pskip != nullptr &&
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(heightSkip == height ||
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(heightSkip > height && !(heightSkipPrev < heightSkip - 2 &&
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heightSkipPrev >= height)))) {
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// Only follow pskip if pprev->pskip isn't better than pskip->pprev.
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GetSkipHeight(pindexWalk->nHeight) >= height) {
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pindexWalk = pindexWalk->pskip;
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heightWalk = heightSkip;
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} else {
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// We couldn't take the ancestor skip so traverse back to the parent.
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assert(pindexWalk->pprev);
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pindexWalk = pindexWalk->pprev;
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heightWalk--;
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}
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}
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return pindexWalk;
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}
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@ -117,4 +117,75 @@ BOOST_AUTO_TEST_CASE(num_chain_tx_max)
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BOOST_CHECK_EQUAL(block_index.m_chain_tx_count, std::numeric_limits<uint64_t>::max());
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}
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/** Turn the lowest '1' bit in the binary representation of a number into a '0'. */
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int static inline InvertLowestOne(int n) { return n & (n - 1); }
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/** Compute what height to jump back to with the CBlockIndex::pskip pointer. */
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int static inline GetSkipHeight(int height) {
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if (height < 2)
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return 0;
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// Determine which height to jump back to. Any number strictly lower than height is acceptable,
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// but the following expression seems to perform well in simulations (max 110 steps to go back
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// up to 2**18 blocks).
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return (height & 1) ? InvertLowestOne(InvertLowestOne(height - 1)) + 1 : InvertLowestOne(height);
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}
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int static inline CountStepsOld(int start_height, int target_height) {
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if (target_height > start_height || target_height < 0) {
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return 0;
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}
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int count = 0;
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int heightWalk = start_height;
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while (heightWalk > target_height) {
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int heightSkip = GetSkipHeight(heightWalk);
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int heightSkipPrev = GetSkipHeight(heightWalk - 1);
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if ((heightSkip == target_height ||
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(heightSkip > target_height && !(heightSkipPrev < heightSkip - 2 &&
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heightSkipPrev >= target_height)))) {
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// Only follow pskip if pprev->pskip isn't better than pskip->pprev.
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heightWalk = heightSkip;
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} else {
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heightWalk--;
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}
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count++;
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}
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return count;
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}
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int static inline CountStepsNew(int start_height, int target_height) {
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if (target_height > start_height || target_height < 0) {
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return 0;
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}
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// Traverse back until we find the desired pindex.
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int count = 0;
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while (start_height != target_height) {
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auto skip_height = GetSkipHeight(start_height);
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// Prefer the ancestor if there is one we can take.
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if (skip_height >= target_height) {
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start_height = skip_height;
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} else {
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// We couldn't take the ancestor skip so traverse back to the parent.
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start_height--;
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}
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count++;
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}
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return count;
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}
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BOOST_AUTO_TEST_CASE(test_test)
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{
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auto max_height = 1 << 25;
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for (auto i = 0; i < max_height; i++) {
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auto x = CountStepsOld(max_height, i);
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auto y = CountStepsNew(max_height, i);
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BOOST_CHECK_EQUAL(x, y);
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}
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}
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BOOST_AUTO_TEST_SUITE_END()
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