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This argument might have been used in the legacy wallets, but I don't see any implementation using this argument in the SQLite wallets. Removing it cleans up the code a bit.
214 lines
5.9 KiB
C++
214 lines
5.9 KiB
C++
// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_WALLET_DB_H
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#define BITCOIN_WALLET_DB_H
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#include <clientversion.h>
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#include <streams.h>
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#include <support/allocators/secure.h>
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#include <util/fs.h>
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#include <atomic>
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#include <memory>
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#include <optional>
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#include <string>
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class ArgsManager;
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struct bilingual_str;
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namespace wallet {
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// BytePrefix compares equality with other byte spans that begin with the same prefix.
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struct BytePrefix {
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std::span<const std::byte> prefix;
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};
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bool operator<(BytePrefix a, std::span<const std::byte> b);
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bool operator<(std::span<const std::byte> a, BytePrefix b);
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class DatabaseCursor
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{
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public:
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explicit DatabaseCursor() = default;
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virtual ~DatabaseCursor() = default;
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DatabaseCursor(const DatabaseCursor&) = delete;
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DatabaseCursor& operator=(const DatabaseCursor&) = delete;
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enum class Status
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{
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FAIL,
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MORE,
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DONE,
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};
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virtual Status Next(DataStream& key, DataStream& value) { return Status::FAIL; }
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};
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/** RAII class that provides access to a WalletDatabase */
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class DatabaseBatch
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{
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private:
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virtual bool ReadKey(DataStream&& key, DataStream& value) = 0;
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virtual bool WriteKey(DataStream&& key, DataStream&& value, bool overwrite = true) = 0;
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virtual bool EraseKey(DataStream&& key) = 0;
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virtual bool HasKey(DataStream&& key) = 0;
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public:
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explicit DatabaseBatch() = default;
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virtual ~DatabaseBatch() = default;
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DatabaseBatch(const DatabaseBatch&) = delete;
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DatabaseBatch& operator=(const DatabaseBatch&) = delete;
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virtual void Close() = 0;
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template <typename K, typename T>
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bool Read(const K& key, T& value)
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{
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DataStream ssKey{};
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ssKey.reserve(1000);
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ssKey << key;
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DataStream ssValue{};
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if (!ReadKey(std::move(ssKey), ssValue)) return false;
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try {
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ssValue >> value;
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return true;
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} catch (const std::exception&) {
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return false;
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}
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}
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template <typename K, typename T>
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bool Write(const K& key, const T& value, bool fOverwrite = true)
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{
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DataStream ssKey{};
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ssKey.reserve(1000);
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ssKey << key;
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DataStream ssValue{};
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ssValue.reserve(10000);
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ssValue << value;
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return WriteKey(std::move(ssKey), std::move(ssValue), fOverwrite);
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}
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template <typename K>
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bool Erase(const K& key)
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{
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DataStream ssKey{};
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ssKey.reserve(1000);
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ssKey << key;
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return EraseKey(std::move(ssKey));
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}
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template <typename K>
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bool Exists(const K& key)
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{
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DataStream ssKey{};
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ssKey.reserve(1000);
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ssKey << key;
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return HasKey(std::move(ssKey));
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}
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virtual bool ErasePrefix(std::span<const std::byte> prefix) = 0;
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virtual std::unique_ptr<DatabaseCursor> GetNewCursor() = 0;
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virtual std::unique_ptr<DatabaseCursor> GetNewPrefixCursor(std::span<const std::byte> prefix) = 0;
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virtual bool TxnBegin() = 0;
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virtual bool TxnCommit() = 0;
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virtual bool TxnAbort() = 0;
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virtual bool HasActiveTxn() = 0;
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};
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/** An instance of this class represents one database.
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**/
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class WalletDatabase
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{
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public:
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/** Create dummy DB handle */
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WalletDatabase() = default;
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virtual ~WalletDatabase() = default;
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/** Open the database if it is not already opened. */
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virtual void Open() = 0;
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//! Counts the number of active database users to be sure that the database is not closed while someone is using it
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std::atomic<int> m_refcount{0};
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/** Rewrite the entire database on disk
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*/
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virtual bool Rewrite() = 0;
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/** Back up the entire database to a file.
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*/
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virtual bool Backup(const std::string& strDest) const = 0;
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/** Flush to the database file and close the database.
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* Also close the environment if no other databases are open in it.
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*/
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virtual void Close() = 0;
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/** Return path to main database file for logs and error messages. */
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virtual std::string Filename() = 0;
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/** Return paths to all database created files */
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virtual std::vector<fs::path> Files() = 0;
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virtual std::string Format() = 0;
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/** Make a DatabaseBatch connected to this database */
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virtual std::unique_ptr<DatabaseBatch> MakeBatch() = 0;
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};
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enum class DatabaseFormat {
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SQLITE,
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BERKELEY_RO,
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};
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struct DatabaseOptions {
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bool require_existing = false;
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bool require_create = false;
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std::optional<DatabaseFormat> require_format;
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uint64_t create_flags = 0;
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SecureString create_passphrase;
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// Specialized options. Not every option is supported by every backend.
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bool verify = true; //!< Check data integrity on load.
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bool use_unsafe_sync = false; //!< Disable file sync for faster performance.
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bool use_shared_memory = false; //!< Let other processes access the database.
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int64_t max_log_mb = 100; //!< Max log size to allow before consolidating.
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};
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enum class DatabaseStatus {
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SUCCESS,
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FAILED_BAD_PATH,
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FAILED_BAD_FORMAT,
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FAILED_LEGACY_DISABLED,
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FAILED_ALREADY_LOADED,
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FAILED_ALREADY_EXISTS,
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FAILED_NOT_FOUND,
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FAILED_CREATE,
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FAILED_LOAD,
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FAILED_VERIFY,
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FAILED_ENCRYPT,
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FAILED_INVALID_BACKUP_FILE,
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};
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/** Recursively list database paths in directory. */
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std::vector<std::pair<fs::path, std::string>> ListDatabases(const fs::path& path);
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void ReadDatabaseArgs(const ArgsManager& args, DatabaseOptions& options);
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std::unique_ptr<WalletDatabase> MakeDatabase(const fs::path& path, const DatabaseOptions& options, DatabaseStatus& status, bilingual_str& error);
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fs::path BDBDataFile(const fs::path& path);
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fs::path SQLiteDataFile(const fs::path& path);
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bool IsBDBFile(const fs::path& path);
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bool IsSQLiteFile(const fs::path& path);
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} // namespace wallet
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#endif // BITCOIN_WALLET_DB_H
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