Files
bitcoin/src/test/allocator_tests.cpp
Lőrinc af0ee28eb6 refactor: use _MiB consistently for Mebibyte conversions
Replace hard-coded MiB byte conversions (e.g. `1024*1024`, `1<<20`, `1048576`) with the existing `_MiB` literal to improve readability and avoid repeating constants.
In the few spots where arithmetic involves signed values, the result is identical to the previous code assuming those quantities never turn negative.

Also switch to brace init on every declaration assigned from `_MiB`/`_GiB` literals so a future oversized value (e.g. `unsigned int x{4096_MiB}`) becomes a compile error through the C++11 narrowing check instead of silently truncating.

Extend unit tests to cover the 32-bit `size_t` overflow boundary and to assert equivalence for integer and floating-point conversions.

Co-authored-by: MarcoFalke <*~=`'#}+{/-|&$^_@721217.xyz>
Co-authored-by: w0xlt <94266259+w0xlt@users.noreply.github.com>
2026-04-20 11:15:41 +02:00

241 lines
7.3 KiB
C++

// Copyright (c) 2012-present The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <common/system.h>
#include <support/lockedpool.h>
#include <limits>
#include <memory>
#include <stdexcept>
#include <util/byte_units.h>
#include <utility>
#include <vector>
#include <boost/test/unit_test.hpp>
BOOST_AUTO_TEST_SUITE(allocator_tests)
BOOST_AUTO_TEST_CASE(arena_tests)
{
// Fake memory base address for testing
// without actually using memory.
void *synth_base = reinterpret_cast<void*>(0x08000000);
const size_t synth_size{1_MiB};
Arena b(synth_base, synth_size, 16);
void *chunk = b.alloc(1000);
#ifdef ARENA_DEBUG
b.walk();
#endif
BOOST_CHECK(chunk != nullptr);
BOOST_CHECK(b.stats().used == 1008); // Aligned to 16
BOOST_CHECK(b.stats().total == synth_size); // Nothing has disappeared?
b.free(chunk);
#ifdef ARENA_DEBUG
b.walk();
#endif
BOOST_CHECK(b.stats().used == 0);
BOOST_CHECK(b.stats().free == synth_size);
try { // Test exception on double-free
b.free(chunk);
BOOST_CHECK(0);
} catch(std::runtime_error &)
{
}
void *a0 = b.alloc(128);
void *a1 = b.alloc(256);
void *a2 = b.alloc(512);
BOOST_CHECK(b.stats().used == 896);
BOOST_CHECK(b.stats().total == synth_size);
#ifdef ARENA_DEBUG
b.walk();
#endif
b.free(a0);
#ifdef ARENA_DEBUG
b.walk();
#endif
BOOST_CHECK(b.stats().used == 768);
b.free(a1);
BOOST_CHECK(b.stats().used == 512);
void *a3 = b.alloc(128);
#ifdef ARENA_DEBUG
b.walk();
#endif
BOOST_CHECK(b.stats().used == 640);
b.free(a2);
BOOST_CHECK(b.stats().used == 128);
b.free(a3);
BOOST_CHECK(b.stats().used == 0);
BOOST_CHECK_EQUAL(b.stats().chunks_used, 0U);
BOOST_CHECK(b.stats().total == synth_size);
BOOST_CHECK(b.stats().free == synth_size);
BOOST_CHECK_EQUAL(b.stats().chunks_free, 1U);
std::vector<void*> addr;
BOOST_CHECK(b.alloc(0) == nullptr); // allocating 0 always returns nullptr
#ifdef ARENA_DEBUG
b.walk();
#endif
// Sweeping allocate all memory
addr.reserve(2048);
for (int x=0; x<1024; ++x)
addr.push_back(b.alloc(1024));
BOOST_CHECK(b.stats().free == 0);
BOOST_CHECK(b.alloc(1024) == nullptr); // memory is full, this must return nullptr
BOOST_CHECK(b.alloc(0) == nullptr);
for (int x=0; x<1024; ++x)
b.free(addr[x]);
addr.clear();
BOOST_CHECK(b.stats().total == synth_size);
BOOST_CHECK(b.stats().free == synth_size);
// Now in the other direction...
for (int x=0; x<1024; ++x)
addr.push_back(b.alloc(1024));
for (int x=0; x<1024; ++x)
b.free(addr[1023-x]);
addr.clear();
// Now allocate in smaller unequal chunks, then deallocate haphazardly
// Not all the chunks will succeed allocating, but freeing nullptr is
// allowed so that is no problem.
for (int x=0; x<2048; ++x)
addr.push_back(b.alloc(x+1));
for (int x=0; x<2048; ++x)
b.free(addr[((x*23)%2048)^242]);
addr.clear();
// Go entirely wild: free and alloc interleaved,
// generate targets and sizes using pseudo-randomness.
for (int x=0; x<2048; ++x)
addr.push_back(nullptr);
uint32_t s = 0x12345678;
for (int x=0; x<5000; ++x) {
int idx = s & (addr.size()-1);
if (s & 0x80000000) {
b.free(addr[idx]);
addr[idx] = nullptr;
} else if(!addr[idx]) {
addr[idx] = b.alloc((s >> 16) & 2047);
}
bool lsb = s & 1;
s >>= 1;
if (lsb)
s ^= 0xf00f00f0; // LFSR period 0xf7ffffe0
}
for (void *ptr: addr)
b.free(ptr);
addr.clear();
BOOST_CHECK(b.stats().total == synth_size);
BOOST_CHECK(b.stats().free == synth_size);
}
/** Mock LockedPageAllocator for testing */
class TestLockedPageAllocator: public LockedPageAllocator
{
public:
TestLockedPageAllocator(int count_in, int lockedcount_in): count(count_in), lockedcount(lockedcount_in) {}
void* AllocateLocked(size_t len, bool *lockingSuccess) override
{
*lockingSuccess = false;
if (count > 0) {
--count;
if (lockedcount > 0) {
--lockedcount;
*lockingSuccess = true;
}
return reinterpret_cast<void*>(uint64_t{static_cast<uint64_t>(0x08000000) + (count << 24)}); // Fake address, do not actually use this memory
}
return nullptr;
}
void FreeLocked(void* addr, size_t len) override
{
}
size_t GetLimit() override
{
return std::numeric_limits<size_t>::max();
}
private:
int count;
int lockedcount;
};
BOOST_AUTO_TEST_CASE(lockedpool_tests_mock)
{
// Test over three virtual arenas, of which one will succeed being locked
std::unique_ptr<LockedPageAllocator> x = std::make_unique<TestLockedPageAllocator>(3, 1);
LockedPool pool(std::move(x));
BOOST_CHECK(pool.stats().total == 0);
BOOST_CHECK(pool.stats().locked == 0);
// Ensure unreasonable requests are refused without allocating anything
void *invalid_toosmall = pool.alloc(0);
BOOST_CHECK(invalid_toosmall == nullptr);
BOOST_CHECK(pool.stats().used == 0);
BOOST_CHECK(pool.stats().free == 0);
void *invalid_toobig = pool.alloc(LockedPool::ARENA_SIZE+1);
BOOST_CHECK(invalid_toobig == nullptr);
BOOST_CHECK(pool.stats().used == 0);
BOOST_CHECK(pool.stats().free == 0);
void *a0 = pool.alloc(LockedPool::ARENA_SIZE / 2);
BOOST_CHECK(a0);
BOOST_CHECK(pool.stats().locked == LockedPool::ARENA_SIZE);
void *a1 = pool.alloc(LockedPool::ARENA_SIZE / 2);
BOOST_CHECK(a1);
void *a2 = pool.alloc(LockedPool::ARENA_SIZE / 2);
BOOST_CHECK(a2);
void *a3 = pool.alloc(LockedPool::ARENA_SIZE / 2);
BOOST_CHECK(a3);
void *a4 = pool.alloc(LockedPool::ARENA_SIZE / 2);
BOOST_CHECK(a4);
void *a5 = pool.alloc(LockedPool::ARENA_SIZE / 2);
BOOST_CHECK(a5);
// We've passed a count of three arenas, so this allocation should fail
void *a6 = pool.alloc(16);
BOOST_CHECK(!a6);
pool.free(a0);
pool.free(a2);
pool.free(a4);
pool.free(a1);
pool.free(a3);
pool.free(a5);
BOOST_CHECK(pool.stats().total == 3*LockedPool::ARENA_SIZE);
BOOST_CHECK(pool.stats().locked == LockedPool::ARENA_SIZE);
BOOST_CHECK(pool.stats().used == 0);
}
// These tests used the live LockedPoolManager object, this is also used
// by other tests so the conditions are somewhat less controllable and thus the
// tests are somewhat more error-prone.
BOOST_AUTO_TEST_CASE(lockedpool_tests_live)
{
LockedPoolManager &pool = LockedPoolManager::Instance();
LockedPool::Stats initial = pool.stats();
void *a0 = pool.alloc(16);
BOOST_CHECK(a0);
// Test reading and writing the allocated memory
*((uint32_t*)a0) = 0x1234;
BOOST_CHECK(*((uint32_t*)a0) == 0x1234);
pool.free(a0);
try { // Test exception on double-free
pool.free(a0);
BOOST_CHECK(0);
} catch(std::runtime_error &)
{
}
// If more than one new arena was allocated for the above tests, something is wrong
BOOST_CHECK(pool.stats().total <= (initial.total + LockedPool::ARENA_SIZE));
// Usage must be back to where it started
BOOST_CHECK(pool.stats().used == initial.used);
}
BOOST_AUTO_TEST_SUITE_END()