bitcoin/util/hash.cc
fanquake d336b7ab85 Squashed 'src/leveldb/' changes from 688561cba8..04b5790928
04b5790928 Merge bitcoin-core/leveldb-subtree#46: Fix invalid pointer arithmetic in Hash (#1222)
59669817c5 Merge bitcoin-core/leveldb-subtree#40: cherry-pick: Remove leveldb::port::kLittleEndian.
73013d1a37 Merge bitcoin-core/leveldb-subtree#45: [jumbo] Add begin()/end() to Slice.
a8844b23ab Fix invalid pointer arithmetic in Hash (#1222)
be4dfc94b3 [jumbo] Add begin()/end() to Slice.
2e3c0131d3 Remove leveldb::port::kLittleEndian.

git-subtree-dir: src/leveldb
git-subtree-split: 04b57909285c7335c1908d53bcde9b90fe0439be
2025-01-16 11:09:56 +00:00

56 lines
1.4 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/hash.h"
#include <string.h>
#include "util/coding.h"
// The FALLTHROUGH_INTENDED macro can be used to annotate implicit fall-through
// between switch labels. The real definition should be provided externally.
// This one is a fallback version for unsupported compilers.
#ifndef FALLTHROUGH_INTENDED
#define FALLTHROUGH_INTENDED \
do { \
} while (0)
#endif
namespace leveldb {
uint32_t Hash(const char* data, size_t n, uint32_t seed) {
// Similar to murmur hash
const uint32_t m = 0xc6a4a793;
const uint32_t r = 24;
const char* limit = data + n;
uint32_t h = seed ^ (n * m);
// Pick up four bytes at a time
while (limit - data >= 4) {
uint32_t w = DecodeFixed32(data);
data += 4;
h += w;
h *= m;
h ^= (h >> 16);
}
// Pick up remaining bytes
switch (limit - data) {
case 3:
h += static_cast<uint8_t>(data[2]) << 16;
FALLTHROUGH_INTENDED;
case 2:
h += static_cast<uint8_t>(data[1]) << 8;
FALLTHROUGH_INTENDED;
case 1:
h += static_cast<uint8_t>(data[0]);
h *= m;
h ^= (h >> r);
break;
}
return h;
}
} // namespace leveldb