Files
bitcoin/src/node/chainstate.cpp
Ryan Ofsky ee35250683 refactor: Delete ChainstateManager::IsSnapshotValidated() method
IsSnapshotValidated() is only called one place outside of tests, and is use
redundantly in some tests, asserting that a snapshot is not validated when a
snapshot chainstate does not even exist. Simplify by dropping the method and
checking Chainstate m_assumeutxo field directly.
2025-12-12 06:49:59 -04:00

274 lines
13 KiB
C++

// Copyright (c) 2021-2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <node/chainstate.h>
#include <arith_uint256.h>
#include <chain.h>
#include <coins.h>
#include <consensus/params.h>
#include <kernel/caches.h>
#include <logging.h>
#include <node/blockstorage.h>
#include <sync.h>
#include <threadsafety.h>
#include <tinyformat.h>
#include <txdb.h>
#include <uint256.h>
#include <util/fs.h>
#include <util/signalinterrupt.h>
#include <util/time.h>
#include <util/translation.h>
#include <validation.h>
#include <algorithm>
#include <cassert>
#include <vector>
using kernel::CacheSizes;
namespace node {
// Complete initialization of chainstates after the initial call has been made
// to ChainstateManager::InitializeChainstate().
static ChainstateLoadResult CompleteChainstateInitialization(
ChainstateManager& chainman,
const ChainstateLoadOptions& options) EXCLUSIVE_LOCKS_REQUIRED(::cs_main)
{
if (chainman.m_interrupt) return {ChainstateLoadStatus::INTERRUPTED, {}};
// LoadBlockIndex will load m_have_pruned if we've ever removed a
// block file from disk.
// Note that it also sets m_blockfiles_indexed based on the disk flag!
if (!chainman.LoadBlockIndex()) {
if (chainman.m_interrupt) return {ChainstateLoadStatus::INTERRUPTED, {}};
return {ChainstateLoadStatus::FAILURE, _("Error loading block database")};
}
if (!chainman.BlockIndex().empty() &&
!chainman.m_blockman.LookupBlockIndex(chainman.GetConsensus().hashGenesisBlock)) {
// If the loaded chain has a wrong genesis, bail out immediately
// (we're likely using a testnet datadir, or the other way around).
return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Incorrect or no genesis block found. Wrong datadir for network?")};
}
// Check for changed -prune state. What we are concerned about is a user who has pruned blocks
// in the past, but is now trying to run unpruned.
if (chainman.m_blockman.m_have_pruned && !options.prune) {
return {ChainstateLoadStatus::FAILURE, _("You need to rebuild the database using -reindex to go back to unpruned mode. This will redownload the entire blockchain")};
}
// At this point blocktree args are consistent with what's on disk.
// If we're not mid-reindex (based on disk + args), add a genesis block on disk
// (otherwise we use the one already on disk).
// This is called again in ImportBlocks after the reindex completes.
if (chainman.m_blockman.m_blockfiles_indexed && !chainman.ActiveChainstate().LoadGenesisBlock()) {
return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
}
auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
return options.wipe_chainstate_db || chainstate->CoinsTip().GetBestBlock().IsNull();
};
assert(chainman.m_total_coinstip_cache > 0);
assert(chainman.m_total_coinsdb_cache > 0);
// If running with multiple chainstates, limit the cache sizes with a
// discount factor. If discounted the actual cache size will be
// recalculated by `chainman.MaybeRebalanceCaches()`. The discount factor
// is conservatively chosen such that the sum of the caches does not exceed
// the allowable amount during this temporary initialization state.
double init_cache_fraction = chainman.GetAll().size() > 1 ? 0.2 : 1.0;
// At this point we're either in reindex or we've loaded a useful
// block tree into BlockIndex()!
for (Chainstate* chainstate : chainman.GetAll()) {
LogInfo("Initializing chainstate %s", chainstate->ToString());
try {
chainstate->InitCoinsDB(
/*cache_size_bytes=*/chainman.m_total_coinsdb_cache * init_cache_fraction,
/*in_memory=*/options.coins_db_in_memory,
/*should_wipe=*/options.wipe_chainstate_db);
} catch (dbwrapper_error& err) {
LogError("%s\n", err.what());
return {ChainstateLoadStatus::FAILURE, _("Error opening coins database")};
}
if (options.coins_error_cb) {
chainstate->CoinsErrorCatcher().AddReadErrCallback(options.coins_error_cb);
}
// Refuse to load unsupported database format.
// This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
if (chainstate->CoinsDB().NeedsUpgrade()) {
return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Unsupported chainstate database format found. "
"Please restart with -reindex-chainstate. This will "
"rebuild the chainstate database.")};
}
// ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
if (!chainstate->ReplayBlocks()) {
return {ChainstateLoadStatus::FAILURE, _("Unable to replay blocks. You will need to rebuild the database using -reindex-chainstate.")};
}
// The on-disk coinsdb is now in a good state, create the cache
chainstate->InitCoinsCache(chainman.m_total_coinstip_cache * init_cache_fraction);
assert(chainstate->CanFlushToDisk());
if (!is_coinsview_empty(chainstate)) {
// LoadChainTip initializes the chain based on CoinsTip()'s best block
if (!chainstate->LoadChainTip()) {
return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
}
assert(chainstate->m_chain.Tip() != nullptr);
}
}
auto chainstates{chainman.GetAll()};
if (std::any_of(chainstates.begin(), chainstates.end(),
[](const Chainstate* cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) {
return {ChainstateLoadStatus::FAILURE, strprintf(_("Witness data for blocks after height %d requires validation. Please restart with -reindex."),
chainman.GetConsensus().SegwitHeight)};
};
// Now that chainstates are loaded and we're able to flush to
// disk, rebalance the coins caches to desired levels based
// on the condition of each chainstate.
chainman.MaybeRebalanceCaches();
return {ChainstateLoadStatus::SUCCESS, {}};
}
ChainstateLoadResult LoadChainstate(ChainstateManager& chainman, const CacheSizes& cache_sizes,
const ChainstateLoadOptions& options)
{
if (!chainman.AssumedValidBlock().IsNull()) {
LogInfo("Assuming ancestors of block %s have valid signatures.", chainman.AssumedValidBlock().GetHex());
} else {
LogInfo("Validating signatures for all blocks.");
}
LogInfo("Setting nMinimumChainWork=%s", chainman.MinimumChainWork().GetHex());
if (chainman.MinimumChainWork() < UintToArith256(chainman.GetConsensus().nMinimumChainWork)) {
LogWarning("nMinimumChainWork set below default value of %s", chainman.GetConsensus().nMinimumChainWork.GetHex());
}
if (chainman.m_blockman.GetPruneTarget() == BlockManager::PRUNE_TARGET_MANUAL) {
LogInfo("Block pruning enabled. Use RPC call pruneblockchain(height) to manually prune block and undo files.");
} else if (chainman.m_blockman.GetPruneTarget()) {
LogInfo("Prune configured to target %u MiB on disk for block and undo files.",
chainman.m_blockman.GetPruneTarget() / 1024 / 1024);
}
LOCK(cs_main);
chainman.m_total_coinstip_cache = cache_sizes.coins;
chainman.m_total_coinsdb_cache = cache_sizes.coins_db;
// Load the fully validated chainstate.
Chainstate& validated_cs{chainman.InitializeChainstate(options.mempool)};
// Load a chain created from a UTXO snapshot, if any exist.
Chainstate* assumeutxo_cs{chainman.LoadAssumeutxoChainstate()};
if (assumeutxo_cs && options.wipe_chainstate_db) {
// Reset chainstate target to network tip instead of snapshot block.
validated_cs.SetTargetBlock(nullptr);
LogInfo("[snapshot] deleting snapshot chainstate due to reindexing");
if (!chainman.DeleteSnapshotChainstate()) {
return {ChainstateLoadStatus::FAILURE_FATAL, Untranslated("Couldn't remove snapshot chainstate.")};
}
assumeutxo_cs = nullptr;
}
auto [init_status, init_error] = CompleteChainstateInitialization(chainman, options);
if (init_status != ChainstateLoadStatus::SUCCESS) {
return {init_status, init_error};
}
// If a snapshot chainstate was fully validated by a background chainstate during
// the last run, detect it here and clean up the now-unneeded background
// chainstate.
//
// Why is this cleanup done here (on subsequent restart) and not just when the
// snapshot is actually validated? Because this entails unusual
// filesystem operations to move leveldb data directories around, and that seems
// too risky to do in the middle of normal runtime.
auto snapshot_completion{assumeutxo_cs
? chainman.MaybeValidateSnapshot(validated_cs, *assumeutxo_cs)
: SnapshotCompletionResult::SKIPPED};
if (snapshot_completion == SnapshotCompletionResult::SKIPPED) {
// do nothing; expected case
} else if (snapshot_completion == SnapshotCompletionResult::SUCCESS) {
LogInfo("[snapshot] cleaning up unneeded background chainstate, then reinitializing");
if (!chainman.ValidatedSnapshotCleanup(validated_cs, *assumeutxo_cs)) {
return {ChainstateLoadStatus::FAILURE_FATAL, Untranslated("Background chainstate cleanup failed unexpectedly.")};
}
// Because ValidatedSnapshotCleanup() has torn down chainstates with
// ChainstateManager::ResetChainstates(), reinitialize them here without
// duplicating the blockindex work above.
assert(chainman.GetAll().empty());
chainman.InitializeChainstate(options.mempool);
// A reload of the block index is required to recompute setBlockIndexCandidates
// for the fully validated chainstate.
chainman.ActiveChainstate().ClearBlockIndexCandidates();
auto [init_status, init_error] = CompleteChainstateInitialization(chainman, options);
if (init_status != ChainstateLoadStatus::SUCCESS) {
return {init_status, init_error};
}
} else {
return {ChainstateLoadStatus::FAILURE_FATAL, _(
"UTXO snapshot failed to validate. "
"Restart to resume normal initial block download, or try loading a different snapshot.")};
}
return {ChainstateLoadStatus::SUCCESS, {}};
}
ChainstateLoadResult VerifyLoadedChainstate(ChainstateManager& chainman, const ChainstateLoadOptions& options)
{
auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
return options.wipe_chainstate_db || chainstate->CoinsTip().GetBestBlock().IsNull();
};
LOCK(cs_main);
for (Chainstate* chainstate : chainman.GetAll()) {
if (!is_coinsview_empty(chainstate)) {
const CBlockIndex* tip = chainstate->m_chain.Tip();
if (tip && tip->nTime > GetTime() + MAX_FUTURE_BLOCK_TIME) {
return {ChainstateLoadStatus::FAILURE, _("The block database contains a block which appears to be from the future. "
"This may be due to your computer's date and time being set incorrectly. "
"Only rebuild the block database if you are sure that your computer's date and time are correct")};
}
VerifyDBResult result = CVerifyDB(chainman.GetNotifications()).VerifyDB(
*chainstate, chainman.GetConsensus(), chainstate->CoinsDB(),
options.check_level,
options.check_blocks);
switch (result) {
case VerifyDBResult::SUCCESS:
case VerifyDBResult::SKIPPED_MISSING_BLOCKS:
break;
case VerifyDBResult::INTERRUPTED:
return {ChainstateLoadStatus::INTERRUPTED, _("Block verification was interrupted")};
case VerifyDBResult::CORRUPTED_BLOCK_DB:
return {ChainstateLoadStatus::FAILURE, _("Corrupted block database detected")};
case VerifyDBResult::SKIPPED_L3_CHECKS:
if (options.require_full_verification) {
return {ChainstateLoadStatus::FAILURE_INSUFFICIENT_DBCACHE, _("Insufficient dbcache for block verification")};
}
break;
} // no default case, so the compiler can warn about missing cases
}
}
return {ChainstateLoadStatus::SUCCESS, {}};
}
} // namespace node