lavc/aarch64: Add neon implementation for sse16
Provide neon implementation for sse16 function. Performance comparison tests are shown below. - sse_0_c: 268.2 - sse_0_neon: 43.5 Benchmarks and tests run with checkasm tool on AWS Graviton 3. Signed-off-by: Hubert Mazur <hum@semihalf.com> Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö
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60109d5b3d
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ad251fd262
@@ -30,6 +30,9 @@ int ff_pix_abs16_xy2_neon(MpegEncContext *s, const uint8_t *blk1, const uint8_t
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int ff_pix_abs16_x2_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
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ptrdiff_t stride, int h);
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int sse16_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
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ptrdiff_t stride, int h);
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av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
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{
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int cpu_flags = av_get_cpu_flags();
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@@ -40,5 +43,6 @@ av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
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c->pix_abs[0][3] = ff_pix_abs16_xy2_neon;
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c->sad[0] = ff_pix_abs16_neon;
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c->sse[0] = sse16_neon;
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}
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}
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@@ -270,3 +270,77 @@ function ff_pix_abs16_x2_neon, export=1
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ret
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endfunc
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function sse16_neon, export=1
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// x0 - unused
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// x1 - pix1
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// x2 - pix2
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// x3 - stride
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// w4 - h
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cmp w4, #4
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movi v17.4s, #0
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b.lt 2f
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// Make 4 iterations at once
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1:
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// res = abs(pix1[0] - pix2[0])
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// res * res
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ld1 {v0.16b}, [x1], x3 // Load pix1 vector for first iteration
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ld1 {v1.16b}, [x2], x3 // Load pix2 vector for first iteration
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ld1 {v2.16b}, [x1], x3 // Load pix1 vector for second iteration
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uabd v30.16b, v0.16b, v1.16b // Absolute difference, first iteration
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ld1 {v3.16b}, [x2], x3 // Load pix2 vector for second iteration
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umull v29.8h, v30.8b, v30.8b // Multiply lower half of vectors, first iteration
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umull2 v28.8h, v30.16b, v30.16b // Multiply upper half of vectors, first iteration
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uabd v27.16b, v2.16b, v3.16b // Absolute difference, second iteration
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uadalp v17.4s, v29.8h // Pairwise add, first iteration
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ld1 {v4.16b}, [x1], x3 // Load pix1 for third iteration
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umull v26.8h, v27.8b, v27.8b // Mulitply lower half, second iteration
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umull2 v25.8h, v27.16b, v27.16b // Multiply upper half, second iteration
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ld1 {v5.16b}, [x2], x3 // Load pix2 for third iteration
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uadalp v17.4s, v26.8h // Pairwise add and accumulate, second iteration
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uabd v24.16b, v4.16b, v5.16b // Absolute difference, third iteration
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ld1 {v6.16b}, [x1], x3 // Load pix1 for fourth iteration
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uadalp v17.4s, v25.8h // Pairwise add and accumulate, second iteration
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umull v23.8h, v24.8b, v24.8b // Multiply lower half, third iteration
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umull2 v22.8h, v24.16b, v24.16b // Multiply upper half, third iteration
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uadalp v17.4s, v23.8h // Pairwise add and accumulate, third iteration
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ld1 {v7.16b}, [x2], x3 // Load pix2 for fouth iteration
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uadalp v17.4s, v22.8h // Pairwise add and accumulate, third iteration
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uabd v21.16b, v6.16b, v7.16b // Absolute difference, fourth iteration
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uadalp v17.4s, v28.8h // Pairwise add and accumulate, first iteration
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umull v20.8h, v21.8b, v21.8b // Multiply lower half, fourth iteration
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sub w4, w4, #4 // h -= 4
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umull2 v19.8h, v21.16b, v21.16b // Multiply upper half, fourth iteration
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uadalp v17.4s, v20.8h // Pairwise add and accumulate, fourth iteration
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cmp w4, #4
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uadalp v17.4s, v19.8h // Pairwise add and accumulate, fourth iteration
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b.ge 1b
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cbz w4, 3f
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// iterate by one
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2:
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ld1 {v0.16b}, [x1], x3 // Load pix1
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ld1 {v1.16b}, [x2], x3 // Load pix2
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uabd v30.16b, v0.16b, v1.16b
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umull v29.8h, v30.8b, v30.8b
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umull2 v28.8h, v30.16b, v30.16b
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uadalp v17.4s, v29.8h
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subs w4, w4, #1
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uadalp v17.4s, v28.8h
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b.ne 2b
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3:
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uaddlv d16, v17.4s // add up accumulator vector
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fmov w0, s16
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ret
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endfunc
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