hevc: make pps/sps ids unsigned where necessary
Fixes integer overflow and out of array accesses. Found-by: Mateusz j00ru Jurczyk and Gynvael Coldwind (cherry picked from commit 4d33873c2990b8d6096f60fef384f0efc4482b55)
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@ -463,7 +463,7 @@ typedef struct HEVCSPS {
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} HEVCSPS;
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typedef struct HEVCPPS {
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int sps_id; ///< seq_parameter_set_id
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unsigned int sps_id; ///< seq_parameter_set_id
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uint8_t sign_data_hiding_flag;
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@ -609,8 +609,8 @@ int ff_hevc_decode_nal_sps(HEVCContext *s)
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{
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const AVPixFmtDescriptor *desc;
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GetBitContext *gb = &s->HEVClc.gb;
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int ret = 0;
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int sps_id = 0;
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int ret = 0;
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unsigned int sps_id = 0;
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int log2_diff_max_min_transform_block_size;
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int bit_depth_chroma, start, vui_present, sublayer_ordering_info;
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int i;
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@ -988,8 +988,8 @@ int ff_hevc_decode_nal_pps(HEVCContext *s)
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int pic_area_in_ctbs, pic_area_in_min_cbs, pic_area_in_min_tbs;
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int log2_diff_ctb_min_tb_size;
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int i, j, x, y, ctb_addr_rs, tile_id;
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int ret = 0;
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int pps_id = 0;
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int ret = 0;
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unsigned int pps_id = 0;
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AVBufferRef *pps_buf;
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HEVCPPS *pps = av_mallocz(sizeof(*pps));
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