doc/developer: add a code behaviour section to development policy
Document our longstanding de facto policies on things like correctness, thread-safety, undefined behaviour, etc.
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@ -274,10 +274,6 @@ symbols. If in doubt, just avoid names starting with @code{_} altogether.
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@section Miscellaneous conventions
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@itemize @bullet
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@item
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fprintf and printf are forbidden in libavformat and libavcodec,
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please use av_log() instead.
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@item
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Casts should be used only when necessary. Unneeded parentheses
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should also be avoided if they don't make the code easier to understand.
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@ -286,6 +282,42 @@ should also be avoided if they don't make the code easier to understand.
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@anchor{Development Policy}
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@chapter Development Policy
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@section Code behaviour
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@subheading Correctness
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The code must be valid. It must not crash, abort, access invalid pointers, leak
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memory, cause data races or signed integer overflow, or otherwise cause
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undefined behaviour. Error codes should be checked and, when applicable,
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forwarded to the caller.
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@subheading Thread- and library-safety
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Our libraries may be called by multiple independent callers in the same process.
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These calls may happen from any number of threads and the different call sites
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may not be aware of each other - e.g. a user program may be calling our
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libraries directly, and use one or more libraries that also call our libraries.
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The code must behave correctly under such conditions.
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@subheading Robustness
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The code must treat as untrusted any bytestream received from a caller or read
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from a file, network, etc. It must not misbehave when arbitrary data is sent to
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it - typically it should print an error message and return
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@code{AVERROR_INVALIDDATA} on encountering invalid input data.
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@subheading Memory allocation
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The code must use the @code{av_malloc()} family of functions from
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@file{libavutil/mem.h} to perform all memory allocation, except in special cases
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(e.g. when interacting with an external library that requires a specific
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allocator to be used).
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All allocations should be checked and @code{AVERROR(ENOMEM)} returned on
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failure. A common mistake is that error paths leak memory - make sure that does
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not happen.
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@subheading stdio
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Our libraries must not access the stdio streams stdin/stdout/stderr directly
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(e.g. via @code{printf()} family of functions), as that is not library-safe. For
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logging, use @code{av_log()}.
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@section Patches/Committing
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@subheading Licenses for patches must be compatible with FFmpeg.
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Contributions should be licensed under the
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@ -395,11 +427,6 @@ If it is a bug, the bug has to be fixed. If it is not, the code should
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be changed to not generate a warning unless that causes a slowdown
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or obfuscates the code.
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@subheading Check untrusted input properly.
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Never write to unallocated memory, never write over the end of arrays,
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always check values read from some untrusted source before using them
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as array index or other risky things.
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@section Library public interfaces
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Every library in FFmpeg provides a set of public APIs in its installed headers,
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which are those listed in the variable @code{HEADERS} in that library's
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@ -811,11 +838,6 @@ an explanation why to your patchset, its ok to not test if theres a reason.
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@item
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If you added YASM code please check that things still work with --disable-yasm.
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@item
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Make sure you check the return values of function and return appropriate
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error codes. Especially memory allocation functions like @code{av_malloc()}
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are notoriously left unchecked, which is a serious problem.
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@item
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Test your code with valgrind and or Address Sanitizer to ensure it's free
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of leaks, out of array accesses, etc.
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