James Almer 81a18f219e avutil/hwcontext_d3d11va: fix type arguments passed to IDXGIAdapter2_GetDesc()
libavutil/hwcontext_d3d11va.c: In function 'd3d11va_device_create':
libavutil/hwcontext_d3d11va.c:554:46: warning: passing argument 2 of 'pAdapter->lpVtbl->GetDesc' from incompatible pointer type [-Wincompatible-pointer-types]
         hr = IDXGIAdapter2_GetDesc(pAdapter, &desc);
                                              ^
libavutil/hwcontext_d3d11va.c:554:46: note: expected 'DXGI_ADAPTER_DESC * {aka struct DXGI_ADAPTER_DESC *}' but argument is of type 'DXGI_ADAPTER_DESC2 * {aka struct DXGI_ADAPTER_DESC2 *}'

Reviewed-by: Jean-Baptiste Kempf <jb@videolan.org>
Signed-off-by: James Almer <jamrial@gmail.com>
2018-07-25 15:22:30 -03:00
2018-07-23 22:34:52 +02:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.

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