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routing: add comments and clean-up to findBlindedPaths
Here we add some more comments and a bit of code clean up to the `findBlindedPaths` function. No logic is changed here.
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@@ -1227,24 +1227,46 @@ func findBlindedPaths(g Graph, target route.Vertex,
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}
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var (
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// The target node is always the last hop in the path.
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incomingPath = []blindedHop{{vertex: target}}
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whiteListedNodes = map[route.Vertex]bool{target: true}
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// The target node is always the last hop in the path, and so
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// we add it to the incoming path from the get-go. Any additions
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// to the slice should be prepended.
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incomingPath = []blindedHop{{
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vertex: target,
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}}
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// supportsRouteBlinding is a list of nodes that we can assume
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// support route blinding without needing to rely on the feature
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// bits announced in their node announcement. Since we are
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// finding a path to the target node, we can assume it supports
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// route blinding.
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supportsRouteBlinding = map[route.Vertex]bool{
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target: true,
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}
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visited = make(map[route.Vertex]bool)
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errChanFound = errors.New("found incoming channel")
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nextTarget = target
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haveIncomingPath = len(restrictions.incomingChainedChannels) > 0
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// errChanFound is an error variable we return from the DB
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// iteration call below when we have found the channel we are
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// looking for. This lets us exit the iteration early.
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errChanFound = errors.New("found incoming channel")
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)
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for _, chanID := range restrictions.incomingChainedChannels {
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// Mark that we have visited this node so that we don't revisit
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// it later on when we call "processNodeForBlindedPath".
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visited[nextTarget] = true
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err := g.ForEachNodeDirectedChannel(nextTarget,
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func(channel *graphdb.DirectedChannel) error {
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// Not the right channel, continue to the node's
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// other channels.
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// This is not the right channel, continue to
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// the node's other channels.
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if channel.ChannelID != chanID {
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return nil
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}
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// We found the channel in question. Prepend it
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// to the incoming path.
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incomingPath = append([]blindedHop{
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{
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vertex: channel.OtherNode,
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@@ -1259,39 +1281,37 @@ func findBlindedPaths(g Graph, target route.Vertex,
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return errChanFound
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},
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)
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if err == nil {
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// We expect errChanFound to be returned if the channel in
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// question was found.
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if !errors.Is(err, errChanFound) && err != nil {
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return nil, err
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} else if err == nil {
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return nil, fmt.Errorf("incoming channel %d is not "+
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"seen as owned by node %v", chanID, nextTarget)
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}
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if !errors.Is(err, errChanFound) {
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return nil, err
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}
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// Check that the user didn't accidentally add a channel that
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// is owned by a node in the node omission set
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// is owned by a node in the node omission set.
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if restrictions.nodeOmissionSet.Contains(nextTarget) {
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return nil, fmt.Errorf("node %v cannot simultaneously "+
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"be included in the omission set and in the "+
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"partially specified path", nextTarget)
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}
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if whiteListedNodes[nextTarget] {
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// Check that we have not already visited the next target node
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// since this would mean a circular incoming path.
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if visited[nextTarget] {
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return nil, fmt.Errorf("a circular route cannot be " +
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"specified for the incoming blinded path")
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}
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whiteListedNodes[nextTarget] = true
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supportsRouteBlinding[nextTarget] = true
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}
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// If the node is not the destination node, then it is required that the
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// node advertise the route blinding feature-bit in order for it to be
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// chosen as a node on the blinded path.
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// We skip checking the target node, as accepting blinded payments
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// (via invoice) doesn't imply support for routing them (via node
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// announcement).
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// We skip checking incomingChainedChannels nodes, as we might not yet
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// have an updated node announcement for them.
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supportsRouteBlinding := func(node route.Vertex) (bool, error) {
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if whiteListedNodes[node] {
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// A helper closure which checks if the node in question has advertised
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// that it supports route blinding.
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nodeSupportsRouteBlinding := func(node route.Vertex) (bool, error) {
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if supportsRouteBlinding[node] {
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return true, nil
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}
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@@ -1308,8 +1328,12 @@ func findBlindedPaths(g Graph, target route.Vertex,
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// conditions such as: The maxHops number being reached or reaching
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// a node that doesn't have any other edges - in that final case, the
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// whole path should be ignored.
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//
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// NOTE: any paths returned will end at the "nextTarget" node meaning
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// that if we have a fixed list of incoming chained channels, then this
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// fixed list must be appended to any of the returned paths.
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paths, _, err := processNodeForBlindedPath(
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g, nextTarget, supportsRouteBlinding, visited, restrictions,
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g, nextTarget, nodeSupportsRouteBlinding, visited, restrictions,
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)
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if err != nil {
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return nil, err
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@@ -1319,8 +1343,7 @@ func findBlindedPaths(g Graph, target route.Vertex,
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// When there is no path to add, but incomingChainedChannels can be
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// used.
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lenChainedChannels := int8(len(restrictions.incomingChainedChannels))
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if len(paths) == 0 && lenChainedChannels > 0 {
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if len(paths) == 0 && haveIncomingPath {
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orderedPaths = [][]blindedHop{incomingPath}
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} else {
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// Reverse each path so that the order is correct (from
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@@ -1337,7 +1360,7 @@ func findBlindedPaths(g Graph, target route.Vertex,
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// Handle the special case that allows a blinded path with the
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// introduction node as the destination node.
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if restrictions.minNumHops == 0 && lenChainedChannels == 0 {
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if restrictions.minNumHops == 0 && !haveIncomingPath {
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singleHopPath := [][]blindedHop{{{vertex: target}}}
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//nolint:makezero
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