brontide: remove async goroutine to process gossip process result

We cannot rely on a response currently so we avoid spawning
goroutines. This is just a temporary fix to avoid the goroutine
leak.
This commit is contained in:
ziggie
2025-07-02 16:34:23 +02:00
parent dedb75aea4
commit ed8ad3d110

View File

@@ -1990,32 +1990,22 @@ func newDiscMsgStream(p *Brontide) *msgStream {
// so that a parent context can be passed in here.
ctx := context.TODO()
// Processing here means we send it to the gossiper which then
// decides whether this message is processed immediately or
// waits for dependent messages to be processed. It can also
// happen that the message is not processed at all if it is
// premature and the LRU cache fills up and the message is
// deleted.
p.log.Debugf("Processing remote msg %T", msg)
errChan := p.cfg.AuthGossiper.ProcessRemoteAnnouncement(
ctx, msg, p,
)
// Start a goroutine to process the error channel for logging
// purposes.
//
// TODO(ziggie): Maybe use the error to potentially punish the
// peer depending on the error ?
go func() {
select {
case <-p.cg.Done():
return
case err := <-errChan:
if err != nil {
p.log.Warnf("Error processing remote "+
"msg %T: %v", msg,
err)
}
}
p.log.Debugf("Processed remote msg %T", msg)
}()
// TODO(ziggie): ProcessRemoteAnnouncement returns an error
// channel, but we cannot rely on it being written to.
// Because some messages might never be processed (e.g.
// premature channel updates). We should change the design here
// and use the actor model pattern as soon as it is available.
// So for now we should NOT use the error channel.
// See https://github.com/lightningnetwork/lnd/pull/9820.
p.cfg.AuthGossiper.ProcessRemoteAnnouncement(ctx, msg, p)
}
return newMsgStream(