fix(desktop): evaluate daemon spawn env lazily to pick up PATH fix (#1088)

DESKTOP_SPAWN_ENV was a top-level const in daemon-manager.ts that
snapshotted process.env at module load. Because ESM imports are hoisted
and evaluated before main/index.ts runs fix-path, the snapshot captured
launchd's minimal PATH — missing ~/.local/bin, Homebrew, etc. The main
process then had the corrected PATH, but every spawned daemon inherited
the stale one and failed with "no agent CLI found" on fresh GUI launches.

Convert it to desktopSpawnEnv() so process.env is read at call time,
after fix-path has already updated it.

Co-authored-by: Devv <devv@Devvs-Mac-mini.local>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
devv-eve
2026-04-15 03:49:49 -07:00
committed by GitHub
parent ce94c80f5a
commit 8a55473bb8

View File

@@ -598,11 +598,12 @@ function profileArgs(active: ActiveProfile): string[] {
// Env passed to every CLI child so the daemon process knows it was spawned
// by the Desktop app. The server uses this to mark runtimes as managed and
// hide CLI self-update UI.
const DESKTOP_SPAWN_ENV = {
...process.env,
MULTICA_LAUNCHED_BY: "desktop",
};
// hide CLI self-update UI. Computed lazily so it picks up the PATH fix
// applied by fix-path in main/index.ts — as a top-level const it would
// snapshot process.env at import time, before that block runs.
function desktopSpawnEnv(): NodeJS.ProcessEnv {
return { ...process.env, MULTICA_LAUNCHED_BY: "desktop" };
}
async function startDaemon(): Promise<{ success: boolean; error?: string }> {
const bin = await resolveCliBinary();
@@ -624,7 +625,7 @@ async function startDaemon(): Promise<{ success: boolean; error?: string }> {
execFile(
bin,
args,
{ timeout: 20_000, env: DESKTOP_SPAWN_ENV },
{ timeout: 20_000, env: desktopSpawnEnv() },
(err) => {
if (err) {
currentState = "stopped";