feat(views): extract environment variables into separate agent tab

Move the Environment Variables section from the Settings tab into its
own "Environment" tab (KeyRound icon) between Tasks and Settings. Each
tab now has independent save state.
This commit is contained in:
Jiang Bohan
2026-04-14 16:06:06 +08:00
parent 51c7dbbeee
commit c62bd0ca12
3 changed files with 202 additions and 145 deletions

View File

@@ -11,6 +11,7 @@ import {
AlertCircle,
MoreHorizontal,
Settings,
KeyRound,
} from "lucide-react";
import type { Agent, RuntimeDevice } from "@multica/core/types";
import {
@@ -34,17 +35,19 @@ import { InstructionsTab } from "./tabs/instructions-tab";
import { SkillsTab } from "./tabs/skills-tab";
import { TasksTab } from "./tabs/tasks-tab";
import { SettingsTab } from "./tabs/settings-tab";
import { EnvTab } from "./tabs/env-tab";
function getRuntimeDevice(agent: Agent, runtimes: RuntimeDevice[]): RuntimeDevice | undefined {
return runtimes.find((runtime) => runtime.id === agent.runtime_id);
}
type DetailTab = "instructions" | "skills" | "tasks" | "settings";
type DetailTab = "instructions" | "skills" | "tasks" | "env" | "settings";
const detailTabs: { id: DetailTab; label: string; icon: typeof FileText }[] = [
{ id: "instructions", label: "Instructions", icon: FileText },
{ id: "skills", label: "Skills", icon: BookOpenText },
{ id: "tasks", label: "Tasks", icon: ListTodo },
{ id: "env", label: "Environment", icon: KeyRound },
{ id: "settings", label: "Settings", icon: Settings },
];
@@ -158,6 +161,12 @@ export function AgentDetail({
<SkillsTab agent={agent} />
)}
{activeTab === "tasks" && <TasksTab agent={agent} />}
{activeTab === "env" && (
<EnvTab
agent={agent}
onSave={(updates) => onUpdate(agent.id, updates)}
/>
)}
{activeTab === "settings" && (
<SettingsTab
agent={agent}

View File

@@ -0,0 +1,191 @@
"use client";
import { useState } from "react";
import {
Loader2,
Save,
Plus,
Trash2,
Eye,
EyeOff,
} from "lucide-react";
import type { Agent } from "@multica/core/types";
import { Button } from "@multica/ui/components/ui/button";
import { Input } from "@multica/ui/components/ui/input";
import { Label } from "@multica/ui/components/ui/label";
import { toast } from "sonner";
let nextEnvId = 0;
interface EnvEntry {
id: number;
key: string;
value: string;
visible: boolean;
}
function envMapToEntries(env: Record<string, string>): EnvEntry[] {
return Object.entries(env).map(([key, value]) => ({
id: nextEnvId++,
key,
value,
visible: false,
}));
}
function entriesToEnvMap(entries: EnvEntry[]): Record<string, string> {
const map: Record<string, string> = {};
for (const entry of entries) {
const key = entry.key.trim();
if (key) {
map[key] = entry.value;
}
}
return map;
}
export function EnvTab({
agent,
onSave,
}: {
agent: Agent;
onSave: (updates: Partial<Agent>) => Promise<void>;
}) {
const [envEntries, setEnvEntries] = useState<EnvEntry[]>(
envMapToEntries(agent.custom_env ?? {}),
);
const [saving, setSaving] = useState(false);
const currentEnvMap = entriesToEnvMap(envEntries);
const originalEnvMap = agent.custom_env ?? {};
const dirty =
JSON.stringify(currentEnvMap) !== JSON.stringify(originalEnvMap);
const addEnvEntry = () => {
setEnvEntries([
...envEntries,
{ id: nextEnvId++, key: "", value: "", visible: true },
]);
};
const removeEnvEntry = (index: number) => {
setEnvEntries(envEntries.filter((_, i) => i !== index));
};
const updateEnvEntry = (
index: number,
field: "key" | "value",
val: string,
) => {
setEnvEntries(
envEntries.map((entry, i) =>
i === index ? { ...entry, [field]: val } : entry,
),
);
};
const toggleEnvVisibility = (index: number) => {
setEnvEntries(
envEntries.map((entry, i) =>
i === index ? { ...entry, visible: !entry.visible } : entry,
),
);
};
const handleSave = async () => {
const keys = envEntries.filter((e) => e.key.trim()).map((e) => e.key.trim());
const uniqueKeys = new Set(keys);
if (uniqueKeys.size < keys.length) {
toast.error("Duplicate environment variable keys");
return;
}
setSaving(true);
try {
await onSave({ custom_env: currentEnvMap });
toast.success("Environment variables saved");
} catch {
toast.error("Failed to save environment variables");
} finally {
setSaving(false);
}
};
return (
<div className="max-w-lg space-y-4">
<div className="flex items-center justify-between">
<div>
<Label className="text-xs text-muted-foreground">
Environment Variables
</Label>
<p className="text-xs text-muted-foreground mt-0.5">
Injected into the agent process at launch (e.g. ANTHROPIC_API_KEY,
ANTHROPIC_BASE_URL)
</p>
</div>
<Button
type="button"
variant="outline"
size="sm"
onClick={addEnvEntry}
className="h-7 gap-1 text-xs"
>
<Plus className="h-3 w-3" />
Add
</Button>
</div>
{envEntries.length > 0 && (
<div className="space-y-2">
{envEntries.map((entry, index) => (
<div key={entry.id} className="flex items-center gap-2">
<Input
value={entry.key}
onChange={(e) => updateEnvEntry(index, "key", e.target.value)}
placeholder="KEY"
className="w-[40%] font-mono text-xs"
/>
<div className="relative flex-1">
<Input
type={entry.visible ? "text" : "password"}
value={entry.value}
onChange={(e) =>
updateEnvEntry(index, "value", e.target.value)
}
placeholder="value"
className="pr-8 font-mono text-xs"
/>
<button
type="button"
onClick={() => toggleEnvVisibility(index)}
className="absolute right-2 top-1/2 -translate-y-1/2 text-muted-foreground hover:text-foreground"
>
{entry.visible ? (
<EyeOff className="h-3.5 w-3.5" />
) : (
<Eye className="h-3.5 w-3.5" />
)}
</button>
</div>
<button
type="button"
onClick={() => removeEnvEntry(index)}
className="shrink-0 text-muted-foreground hover:text-destructive"
>
<Trash2 className="h-3.5 w-3.5" />
</button>
</div>
))}
</div>
)}
<Button onClick={handleSave} disabled={!dirty || saving} size="sm">
{saving ? (
<Loader2 className="h-3.5 w-3.5 mr-1.5 animate-spin" />
) : (
<Save className="h-3.5 w-3.5 mr-1.5" />
)}
Save
</Button>
</div>
);
}

View File

@@ -10,10 +10,6 @@ import {
Lock,
Camera,
ChevronDown,
Plus,
Trash2,
Eye,
EyeOff,
} from "lucide-react";
import type { Agent, AgentVisibility, RuntimeDevice } from "@multica/core/types";
import {
@@ -29,35 +25,6 @@ import { api } from "@multica/core/api";
import { useFileUpload } from "@multica/core/hooks/use-file-upload";
import { ActorAvatar } from "../../../common/actor-avatar";
let nextEnvId = 0;
interface EnvEntry {
id: number;
key: string;
value: string;
visible: boolean;
}
function envMapToEntries(env: Record<string, string>): EnvEntry[] {
return Object.entries(env).map(([key, value]) => ({
id: nextEnvId++,
key,
value,
visible: false,
}));
}
function entriesToEnvMap(entries: EnvEntry[]): Record<string, string> {
const map: Record<string, string> = {};
for (const entry of entries) {
const key = entry.key.trim();
if (key) {
map[key] = entry.value;
}
}
return map;
}
export function SettingsTab({
agent,
runtimes,
@@ -74,9 +41,6 @@ export function SettingsTab({
const [selectedRuntimeId, setSelectedRuntimeId] = useState(agent.runtime_id);
const [runtimeOpen, setRuntimeOpen] = useState(false);
const [saving, setSaving] = useState(false);
const [envEntries, setEnvEntries] = useState<EnvEntry[]>(
envMapToEntries(agent.custom_env ?? {})
);
const { upload, uploading } = useFileUpload(api);
const fileInputRef = useRef<HTMLInputElement>(null);
@@ -96,31 +60,18 @@ export function SettingsTab({
}
};
const currentEnvMap = entriesToEnvMap(envEntries);
const originalEnvMap = agent.custom_env ?? {};
const envDirty =
JSON.stringify(currentEnvMap) !== JSON.stringify(originalEnvMap);
const dirty =
name !== agent.name ||
description !== (agent.description ?? "") ||
visibility !== agent.visibility ||
maxTasks !== agent.max_concurrent_tasks ||
selectedRuntimeId !== agent.runtime_id ||
envDirty;
selectedRuntimeId !== agent.runtime_id;
const handleSave = async () => {
if (!name.trim()) {
toast.error("Name is required");
return;
}
// Validate env var keys
const keys = envEntries.filter((e) => e.key.trim()).map((e) => e.key.trim());
const uniqueKeys = new Set(keys);
if (uniqueKeys.size < keys.length) {
toast.error("Duplicate environment variable keys");
return;
}
setSaving(true);
try {
@@ -130,7 +81,6 @@ export function SettingsTab({
visibility,
max_concurrent_tasks: maxTasks,
runtime_id: selectedRuntimeId,
custom_env: currentEnvMap,
});
toast.success("Settings saved");
} catch {
@@ -140,34 +90,6 @@ export function SettingsTab({
}
};
const addEnvEntry = () => {
setEnvEntries([...envEntries, { id: nextEnvId++, key: "", value: "", visible: true }]);
};
const removeEnvEntry = (index: number) => {
setEnvEntries(envEntries.filter((_, i) => i !== index));
};
const updateEnvEntry = (
index: number,
field: "key" | "value",
val: string
) => {
setEnvEntries(
envEntries.map((entry, i) =>
i === index ? { ...entry, [field]: val } : entry
)
);
};
const toggleEnvVisibility = (index: number) => {
setEnvEntries(
envEntries.map((entry, i) =>
i === index ? { ...entry, visible: !entry.visible } : entry
)
);
};
return (
<div className="max-w-lg space-y-6">
<div>
@@ -336,71 +258,6 @@ export function SettingsTab({
</Popover>
</div>
{/* Environment Variables */}
<div>
<div className="flex items-center justify-between">
<div>
<Label className="text-xs text-muted-foreground">Environment Variables</Label>
<p className="text-xs text-muted-foreground mt-0.5">
Injected into the agent process at launch (e.g. ANTHROPIC_API_KEY, ANTHROPIC_BASE_URL)
</p>
</div>
<Button
type="button"
variant="outline"
size="sm"
onClick={addEnvEntry}
className="h-7 gap-1 text-xs"
>
<Plus className="h-3 w-3" />
Add
</Button>
</div>
{envEntries.length > 0 && (
<div className="mt-2 space-y-2">
{envEntries.map((entry, index) => (
<div key={entry.id} className="flex items-center gap-2">
<Input
value={entry.key}
onChange={(e) => updateEnvEntry(index, "key", e.target.value)}
placeholder="KEY"
className="w-[40%] font-mono text-xs"
/>
<div className="relative flex-1">
<Input
type={entry.visible ? "text" : "password"}
value={entry.value}
onChange={(e) =>
updateEnvEntry(index, "value", e.target.value)
}
placeholder="value"
className="pr-8 font-mono text-xs"
/>
<button
type="button"
onClick={() => toggleEnvVisibility(index)}
className="absolute right-2 top-1/2 -translate-y-1/2 text-muted-foreground hover:text-foreground"
>
{entry.visible ? (
<EyeOff className="h-3.5 w-3.5" />
) : (
<Eye className="h-3.5 w-3.5" />
)}
</button>
</div>
<button
type="button"
onClick={() => removeEnvEntry(index)}
className="shrink-0 text-muted-foreground hover:text-destructive"
>
<Trash2 className="h-3.5 w-3.5" />
</button>
</div>
))}
</div>
)}
</div>
<Button onClick={handleSave} disabled={!dirty || saving} size="sm">
{saving ? <Loader2 className="h-3.5 w-3.5 mr-1.5 animate-spin" /> : <Save className="h-3.5 w-3.5 mr-1.5" />}
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