* feat(desktop): support macOS cross-platform packaging * fix(desktop): use releaseType instead of publishingType in electron-builder publish config publishingType is not a valid electron-builder key; the correct GitHub provider option is releaseType. The previous value was silently ignored, causing uploads to be skipped and breaking auto-update. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * feat(release): standardize artifact naming across desktop and CLI Unified scheme: `multica-<kind>-<version>-<platform>-<arch>.<ext>` so a filename alone reveals kind, version, platform, and CPU arch. Desktop (apps/desktop/electron-builder.yml): mac → multica-desktop-<v>-mac-<arch>.{dmg,zip} linux → multica-desktop-<v>-linux-<arch>.{deb,AppImage} (fixes `\${name}` expanding the scoped `@multica/desktop` into a broken `@multica/desktop-*` filename path) windows → multica-desktop-<v>-windows-<arch>.exe CLI (.goreleaser.yml): multica_<os>_<arch>.tar.gz → multica-cli-<v>-<os>-<arch>.tar.gz (adds `-cli` marker + version; switches `_` to `-` for consistency) Matrix update in apps/desktop/scripts/package.mjs `--all-platforms`: - drop mac x64 (Intel not a target yet) - add linux arm64 Final: mac arm64, win x64/arm64, linux x64/arm64. Downstream updates so install paths match the new CLI names: - scripts/install.sh - scripts/install.ps1 (URL + checksum regex) - CLI_INSTALL.md Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * feat(release): use multica_{os}_{arch} CLI archive naming Standardize on the GoReleaser default 'multica_{os}_{arch}.{tar.gz|zip}' asset names. Install scripts and the desktop CLI bootstrap now resolve assets via checksums.txt so they work without hardcoding versions. The Go self-update path queries the GitHub release API and accepts either the new or legacy 'multica-cli-<version>-...' names so existing releases keep updating cleanly. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * feat(release): ship both legacy and versioned CLI archive names GoReleaser now produces both 'multica_{os}_{arch}.{ext}' (legacy) and 'multica-cli-{version}-{os}-{arch}.{ext}' (versioned) archives in every release. The legacy name keeps already-released CLIs self-updating; the versioned name is what new clients should use going forward. Self-update / install paths flipped to prefer the versioned name and fall back to legacy: - server/internal/cli/update.go (multica update) - apps/desktop/src/main/cli-release-asset.ts (desktop CLI bootstrap) - scripts/install.sh, scripts/install.ps1 (fresh install) Homebrew formula is pinned to the versioned archive via 'ids: [versioned]'. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * feat(desktop): also build Linux .rpm packages Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * feat(release): build Linux/Windows Desktop installers in CI; detect Windows ARM64 in install.ps1 Address review feedback on PR #1262: - .github/workflows/release.yml: add a 'desktop' job that runs after the CLI 'release' job and packages the Desktop installers for Linux (AppImage/deb/rpm) and Windows (NSIS) on x64 and arm64, then publishes them to the same GitHub Release via electron-builder. macOS Desktop continues to ship through the manual release-desktop skill so it can be signed and notarized with Apple Developer credentials. - scripts/install.ps1: detect Windows ARM64 hosts via RuntimeInformation::OSArchitecture so the new windows-arm64 CLI archive is downloaded on ARM64 machines instead of always falling back to amd64. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * fix(release): split Windows arm64 auto-update channel to avoid latest.yml collision electron-builder's update metadata file is hardcoded to `latest.yml` for Windows regardless of arch (only Linux gets an arch-suffixed name; see app-builder-lib's getArchPrefixForUpdateFile). With two separate electron-builder invocations for Windows x64 and arm64, both publish `latest.yml` to the same GitHub Release and the second upload silently overwrites the first — leaving one of the two architectures with auto- update metadata pointing at the other arch's installer. Route Windows arm64 to its own `latest-arm64` channel: * scripts/package.mjs appends `-c.publish.channel=latest-arm64` only for the Windows arm64 invocation, so x64 keeps producing `latest.yml` and arm64 produces `latest-arm64.yml` alongside it. * updater.ts pins `autoUpdater.channel = 'latest-arm64'` on Windows arm64 clients so they fetch the matching metadata file. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> --------- Co-authored-by: Devv <devv@Devvs-Mac-mini.local> Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Multica
Your next 10 hires won't be human.
The open-source managed agents platform.
Turn coding agents into real teammates — assign tasks, track progress, compound skills.
Website · Cloud · X · Self-Hosting · Contributing
English | 简体中文
What is Multica?
Multica turns coding agents into real teammates. Assign issues to an agent like you'd assign to a colleague — they'll pick up the work, write code, report blockers, and update statuses autonomously.
No more copy-pasting prompts. No more babysitting runs. Your agents show up on the board, participate in conversations, and compound reusable skills over time. Think of it as open-source infrastructure for managed agents — vendor-neutral, self-hosted, and designed for human + AI teams. Works with Claude Code, Codex, OpenClaw, OpenCode, Hermes, Gemini, Pi, and Cursor Agent.
Features
Multica manages the full agent lifecycle: from task assignment to execution monitoring to skill reuse.
- Agents as Teammates — assign to an agent like you'd assign to a colleague. They have profiles, show up on the board, post comments, create issues, and report blockers proactively.
- Autonomous Execution — set it and forget it. Full task lifecycle management (enqueue, claim, start, complete/fail) with real-time progress streaming via WebSocket.
- Reusable Skills — every solution becomes a reusable skill for the whole team. Deployments, migrations, code reviews — skills compound your team's capabilities over time.
- Unified Runtimes — one dashboard for all your compute. Local daemons and cloud runtimes, auto-detection of available CLIs, real-time monitoring.
- Multi-Workspace — organize work across teams with workspace-level isolation. Each workspace has its own agents, issues, and settings.
Quick Install
macOS / Linux (Homebrew - recommended)
brew install multica-ai/tap/multica
Use brew upgrade multica-ai/tap/multica to keep the CLI current.
macOS / Linux (install script)
curl -fsSL https://raw.githubusercontent.com/multica-ai/multica/main/scripts/install.sh | bash
Use this if Homebrew is not available. The script installs the Multica CLI on macOS and Linux by using Homebrew when it is on PATH, otherwise it downloads the binary directly.
Windows (PowerShell)
irm https://raw.githubusercontent.com/multica-ai/multica/main/scripts/install.ps1 | iex
Then configure, authenticate, and start the daemon in one command:
multica setup # Connect to Multica Cloud, log in, start daemon
Self-hosting? Add
--with-serverto deploy a full Multica server on your machine:curl -fsSL https://raw.githubusercontent.com/multica-ai/multica/main/scripts/install.sh | bash -s -- --with-server multica setup self-hostRequires Docker. See the Self-Hosting Guide for details.
Getting Started
1. Set up and start the daemon
multica setup # Configure, authenticate, and start the daemon
The daemon runs in the background and auto-detects agent CLIs (claude, codex, openclaw, opencode, hermes, gemini, pi, cursor-agent) on your PATH.
2. Verify your runtime
Open your workspace in the Multica web app. Navigate to Settings → Runtimes — you should see your machine listed as an active Runtime.
What is a Runtime? A Runtime is a compute environment that can execute agent tasks. It can be your local machine (via the daemon) or a cloud instance. Each runtime reports which agent CLIs are available, so Multica knows where to route work.
3. Create an agent
Go to Settings → Agents and click New Agent. Pick the runtime you just connected and choose a provider (Claude Code, Codex, OpenClaw, OpenCode, Hermes, Gemini, Pi, or Cursor Agent). Give your agent a name — this is how it will appear on the board, in comments, and in assignments.
4. Assign your first task
Create an issue from the board (or via multica issue create), then assign it to your new agent. The agent will automatically pick up the task, execute it on your runtime, and report progress — just like a human teammate.
Multica vs Paperclip
| Multica | Paperclip | |
|---|---|---|
| Focus | Team AI agent collaboration platform | Solo AI agent company simulator |
| User model | Multi-user teams with roles & permissions | Single board operator |
| Agent interaction | Issues + Chat conversations | Issues + Heartbeat |
| Deployment | Cloud-first | Local-first |
| Management depth | Lightweight (Issues / Projects / Labels) | Heavy governance (Org chart / Approvals / Budgets) |
| Extensibility | Skills system | Skills + Plugin system |
TL;DR — Multica is built for teams that want to collaborate with AI agents on real projects together.
CLI
The multica CLI connects your local machine to Multica — authenticate, manage workspaces, and run the agent daemon.
| Command | Description |
|---|---|
multica login |
Authenticate (opens browser) |
multica daemon start |
Start the local agent runtime |
multica daemon status |
Check daemon status |
multica setup |
One-command setup for Multica Cloud (configure + login + start daemon) |
multica setup self-host |
Same, but for self-hosted deployments |
multica issue list |
List issues in your workspace |
multica issue create |
Create a new issue |
multica update |
Update to the latest version |
See the CLI and Daemon Guide for the full command reference.
Architecture
┌──────────────┐ ┌──────────────┐ ┌──────────────────┐
│ Next.js │────>│ Go Backend │────>│ PostgreSQL │
│ Frontend │<────│ (Chi + WS) │<────│ (pgvector) │
└──────────────┘ └──────┬───────┘ └──────────────────┘
│
┌──────┴───────┐
│ Agent Daemon │ runs on your machine
└──────────────┘ (Claude Code, Codex, OpenCode,
OpenClaw, Hermes, Gemini,
Pi, Cursor Agent)
| Layer | Stack |
|---|---|
| Frontend | Next.js 16 (App Router) |
| Backend | Go (Chi router, sqlc, gorilla/websocket) |
| Database | PostgreSQL 17 with pgvector |
| Agent Runtime | Local daemon executing Claude Code, Codex, OpenClaw, OpenCode, Hermes, Gemini, Pi, or Cursor Agent |
Development
For contributors working on the Multica codebase, see the Contributing Guide.
Prerequisites: Node.js v20+, pnpm v10.28+, Go v1.26+, Docker
make dev
make dev auto-detects your environment (main checkout or worktree), creates the env file, installs dependencies, sets up the database, runs migrations, and starts all services.
See CONTRIBUTING.md for the full development workflow, worktree support, testing, and troubleshooting.

