* MUL-3903 refactor project issue surface state Co-authored-by: multica-agent <github@multica.ai> * Refactor project issue surface ownership Co-authored-by: multica-agent <github@multica.ai> * Extract shared issue surface entrypoints Co-authored-by: multica-agent <github@multica.ai> * Fix issue surface create defaults and selection reset Co-authored-by: multica-agent <github@multica.ai> * test(editor): add missing AbortSignal to suggestion items() calls The suggestion items() contract gained a required signal param; the mention/slash test call sites were never updated, breaking pnpm typecheck for @multica/views. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(issues): server-side assignee_types filter on ListIssues ListGroupedIssues has taken assignee_types since squads shipped, but ListIssues never did — so the workspace Members/Agents tabs had to fetch the unfiltered workspace list and post-filter loaded pages client-side, which made column totals and load-more pagination reflect the unfiltered counts. Add the same parse + WHERE clause to ListIssues (count query shares the WHERE, so totals agree), thread the param through the TS client, and widen MyIssuesFilter so scoped list caches can carry it. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(issues): route issue cache writes through a membership-aware coordinator useUpdateIssue, useBatchUpdateIssues, and the WS issue:updated handler each maintained their own similar-but-diverging patch/invalidate rules. Consolidate them into cache-coordinator.ts (applyIssueChange / rollbackIssueChange / invalidateIssueDerivatives) so local writes and remote echoes follow one rules table by construction. The coordinator is membership-aware via surface/membership.ts (true | false | unknown against each list cache's own filter contract): - a change that moves an issue off a filtered surface removes the card surgically (bucket total decremented) — fixes assignee changes leaving stale cards on My Assigned with no local safety net (previously only the WS echo recovered it), and replaces the blanket invalidate-myAll net for project moves (MUL-3669) with per-key precision - possible entry into a loaded list marks that key stale — never hard-insert; page/slot is server knowledge - stale keys flush on settle for mutations (a mid-flight refetch would stomp the optimistic state) and immediately for WS - batch updates now patch detail + inbox like single updates; the off-screen bucket-count recovery previously exclusive to the WS path now covers local mutations too Preserved invariants: synchronous optimistic patches (dnd-kit), MUL-3375 control-field stripping, and no refetch of surgically reconciled lists (the drag-flicker fix). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(issues): resolve surfaces via core query plan/repository with window-keyed remount Read-path convergence and the loading/empty semantics that fall out of it: - scope -> API params moves from scope.ts helpers into surface/query-plan.ts; workspace members/agents become server-filtered scoped plans (assignee_types) and the client postFilter machinery is deleted — tab counts and load-more are now exact - query selection moves behind surface/repository.ts; the views data hook no longer branches on workspace-vs-scoped plumbing - IssueSurfaceContent remounts on data-window change (wsId + scope): keepPreviousData placeholders keep sort/filter changes flicker-free within one window but must never let project A's (or workspace A's) cards impersonate B's with no loading state — cold window shows the skeleton, warm window hits cache instantly - isEmpty is only asserted from full-window data; the gantt scheduled-only projection can't prove the window is empty, so GanttView's own "no scheduled issues" empty state renders instead of the generic create-issue one - per-card project lookups hoist into a surface-level projectMap (drops a per-card useQuery), create-defaults typing tightens to IssueCreateDefaults Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * perf(issues): count-only arithmetic for off-window status/membership changes An issue beyond a list's loaded page window used to force a full first-page refetch just to fix two column counts. When the change is CERTAIN (base entity known, membership definitive) the coordinator now does the arithmetic locally: - stayed a member + status changed: move one unit of total between the two buckets (loaded arrays untouched; hasMore stays consistent) - left the list (reassigned / re-projected): old status bucket total -1 - member-to-member reassignment: counts unaffected, not even a stale key Entering a list and any uncertainty (no base, unknown membership) still refetch — the right page/slot is server knowledge. Branches on membership OUTCOMES, not on which field changed, so future dimensions (team) join automatically. Biggest win is the WS path: agents flipping off-screen statuses no longer trigger refetch storms. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(issues): deferred view-refresh indicator during placeholder revalidation Sort/date changes (and any grouped-board filter change) revalidate behind the previous snapshot — correct, but on a slow network the click felt dead: content stays put and isLoading never fires. Surface the state as isRefreshing (isPlaceholderData of the active query) and render a shared ViewRefreshIndicator in every issues header: a fixed-width slot (zero layout shift) whose spinner fades in after 300ms, so sub-second responses show nothing (NN/g) while slow ones get a working signal. Bound to the revalidation STATE, not to any particular control — any current or future server-side view change lights it automatically. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: multica-agent <github@multica.ai> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Multica
Your next 10 hires won't be human.
The open-source managed agents platform.
Turn coding agents into real teammates — assign tasks, track progress, compound skills.
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What is Multica?
Multica turns coding agents into real teammates. Assign issues to an agent like you'd assign to a colleague — they'll pick up the work, write code, report blockers, and update statuses autonomously.
No more copy-pasting prompts. No more babysitting runs. Your agents show up on the board, participate in conversations, and compound reusable skills over time. Think of it as open-source infrastructure for managed agents — vendor-neutral, self-hosted, and designed for human + AI teams. Works with Claude Code, Codex, GitHub Copilot CLI, OpenClaw, OpenCode, Hermes, Gemini, Pi, Cursor Agent, Kimi, Kiro CLI, Qoder CLI, and Trae.
For larger teams, Squads add a stable routing layer: assign work to a group led by an agent, and the leader delegates to the right member.
Why "Multica"?
Multica — Multiplexed Information and Computing Agent.
The name is a nod to Multics, the pioneering operating system of the 1960s that introduced time-sharing — letting multiple users share a single machine as if each had it to themselves. Unix was born as a deliberate simplification of Multics: one user, one task, one elegant philosophy.
We think the same inflection is happening again. For decades, software teams have been single-threaded — one engineer, one task, one context switch at a time. AI agents change that equation. Multica brings time-sharing back, but for an era where the "users" multiplexing the system are both humans and autonomous agents.
In Multica, agents are first-class teammates. They get assigned issues, report progress, raise blockers, and ship code — just like their human colleagues. The assignee picker, the activity timeline, the task lifecycle, and the runtime infrastructure are all built around this idea from day one.
Like Multics before it, the bet is on multiplexing: a small team shouldn't feel small. With the right system, two engineers and a fleet of agents can move like twenty.
Features
Multica manages the full agent lifecycle: from task assignment to execution monitoring to skill reuse.
- Agents as Teammates — assign to an agent like you'd assign to a colleague. They have profiles, show up on the board, post comments, create issues, and report blockers proactively.
- Squads — group agents (and humans) under a leader agent and assign work to the squad. The leader decides who should pick it up, so routing stays stable as the team grows.
@FrontendTeaminstead of@alice-or-bob-or-carol. - Autonomous Execution — set it and forget it. Full task lifecycle management (enqueue, claim, start, complete/fail) with real-time progress streaming via WebSocket.
- Autopilots — schedule recurring work for agents. Cron triggers, webhooks, or manual runs — each autopilot creates the issue and routes it to an agent automatically, so daily standups, weekly reports, and periodic audits run themselves.
- Reusable Skills — every solution becomes a reusable skill for the whole team. Deployments, migrations, code reviews — skills compound your team's capabilities over time.
- Unified Runtimes — one dashboard for all your compute. Local daemons and cloud runtimes, auto-detection of available CLIs, real-time monitoring.
- Multi-Workspace — organize work across teams with workspace-level isolation. Each workspace has its own agents, issues, and settings.
Quick Install
macOS / Linux (Homebrew - recommended)
brew install multica-ai/tap/multica
Use brew upgrade multica-ai/tap/multica to keep the CLI current.
macOS / Linux (install script)
curl -fsSL https://raw.githubusercontent.com/multica-ai/multica/main/scripts/install.sh | bash
Use this if Homebrew is not available. The script installs the Multica CLI on macOS and Linux by using Homebrew when it is on PATH, otherwise it downloads the binary directly.
Windows (PowerShell)
irm https://raw.githubusercontent.com/multica-ai/multica/main/scripts/install.ps1 | iex
Then configure, authenticate, and start the daemon in one command:
multica setup # Connect to Multica Cloud, log in, start daemon
Self-hosting? Add
--with-serverto deploy a full Multica server on your machine:curl -fsSL https://raw.githubusercontent.com/multica-ai/multica/main/scripts/install.sh | bash -s -- --with-server multica setup self-hostThis pulls the official Multica images from GHCR (latest stable by default). Requires Docker. See the Self-Hosting Guide for details. If the selected GHCR tag has not been published yet, fall back to
make selfhost-buildfrom a checkout.
Getting Started
1. Set up and start the daemon
multica setup # Configure, authenticate, and start the daemon
The daemon runs in the background and auto-detects agent CLIs (claude, codex, copilot, openclaw, opencode, hermes, gemini, pi, cursor-agent, kimi, kiro-cli, agy, qodercli, traecli) on your PATH.
2. Verify your runtime
Open your workspace in the Multica web app. Navigate to Settings → Runtimes — you should see your machine listed as an active Runtime.
What is a Runtime? A Runtime is a compute environment that can execute agent tasks. It can be your local machine (via the daemon) or a cloud instance. Each runtime reports which agent CLIs are available, so Multica knows where to route work.
3. Create an agent
Go to Settings → Agents and click New Agent. Pick the runtime you just connected and choose a provider (Claude Code, Codex, GitHub Copilot CLI, OpenClaw, OpenCode, Hermes, Gemini, Pi, Cursor Agent, Kimi, Kiro CLI, Antigravity, Qoder CLI, or Trae). Give your agent a name — this is how it will appear on the board, in comments, and in assignments.
4. Assign your first task
Create an issue from the board (or via multica issue create), then assign it to your new agent. The agent will automatically pick up the task, execute it on your runtime, and report progress — just like a human teammate.
CLI
The multica CLI connects your local machine to Multica — authenticate, manage workspaces, and run the agent daemon.
| Command | Description |
|---|---|
multica login |
Authenticate (opens browser) |
multica daemon start |
Start the local agent runtime |
multica daemon status |
Check daemon status |
multica setup |
One-command setup for Multica Cloud (configure + login + start daemon) |
multica setup self-host |
Same, but for self-hosted deployments |
multica workspace list |
List your workspaces (current is marked with *) |
multica workspace switch <id|slug> |
Switch the default workspace for this profile |
multica issue list |
List issues in your workspace |
multica issue create |
Create a new issue |
multica update |
Update to the latest version |
See the CLI and Daemon Guide for the full command reference.
Architecture
┌──────────────┐ ┌──────────────┐ ┌──────────────────┐
│ Next.js │────>│ Go Backend │────>│ PostgreSQL │
│ Frontend │<────│ (Chi + WS) │<────│ (pgvector) │
└──────────────┘ └──────┬───────┘ └──────────────────┘
│
┌──────┴───────┐
│ Agent Daemon │ runs on your machine
└──────────────┘ (Claude Code, Codex, GitHub Copilot CLI,
OpenCode, OpenClaw, Hermes, Gemini, Pi,
Cursor Agent, Kimi, Kiro CLI, Qoder CLI, Trae CLI)
| Layer | Stack |
|---|---|
| Frontend | Next.js 16 (App Router) |
| Backend | Go (Chi router, sqlc, gorilla/websocket) |
| Database | PostgreSQL 17 with pgvector |
| Agent Runtime | Local daemon executing Claude Code, Codex, GitHub Copilot CLI, OpenClaw, OpenCode, Hermes, Gemini, Pi, Cursor Agent, Kimi, Kiro CLI, Qoder CLI, or Trae CLI |
Development
For contributors working on the Multica codebase, see the Contributing Guide.
Prerequisites: Node.js v20+, pnpm v10.28+, Go v1.26+, Docker
make dev
make dev auto-detects your environment (main checkout or worktree), creates the env file, installs dependencies, sets up the database, runs migrations, and starts all services.
See CONTRIBUTING.md for the full development workflow, worktree support, testing, and troubleshooting.
An iOS mobile client lives in apps/mobile/ — see its README for how to build it onto your own iPhone.

