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* Fix vulkan PCI ID and ID handling Intel GPUs may not report PCI IDs which was leading to incorrect overlap detection. Switch to using the existing PCI IDs, however AMD GPUs claim not to report PCI IDs, but actually do, so try anyway, as this is required for ADLX to find the GPUs on Windows. Numeric IDs lead to scheduling problems, so this also switches Vulkan to use UUID based IDs. The GPU discovery patches have been squashed into a single patch to simplify future rebases. * review comments
1.3 KiB
1.3 KiB