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package mmHa
import (
"encoding/json"
"github.com/MickMake/GoUnify/Only"
"strings"
)
const LabelScene = "scene"
func ( m * Mqtt ) ScenePublishConfig ( config EntityConfig ) error {
for range Only . Once {
if ! config . IsScene ( ) {
break
}
// ok, newDevice := m.NewDevice(config)
// if !ok {
// break
// }
id := JoinStringsForId ( m . DeviceName , config . FullId )
payload := Scene {
// Device: newDevice,
Name : String ( JoinStrings ( m . DeviceName , config . Name ) ) ,
// StateTopic: JoinStringsForTopic(m.switchPrefix, id, "state"),
CommandTopic : String ( JoinStringsForTopic ( m . Prefix , LabelScene , m . ClientId , id , "cmd" ) ) ,
ObjectId : String ( id ) ,
UniqueId : String ( id ) ,
Qos : 0 ,
Retain : true ,
// PayloadOn: "true",
// PayloadOff: "false",
// StateOn: "true",
// StateOff: "false",
// ValueTemplate: config.ValueTemplate,
Icon : Icon ( config . Icon ) ,
}
tag := JoinStringsForTopic ( m . Prefix , LabelScene , m . ClientId , id , "config" )
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m . err = m . Publish ( tag , 0 , true , payload . Json ( ) )
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}
return m . err
}
func ( m * Mqtt ) ScenePublishValue ( config EntityConfig ) error {
for range Only . Once {
if ! config . IsScene ( ) {
break
}
if config . IgnoreUpdate {
break
}
id := JoinStringsForId ( m . DeviceName , config . FullId )
tag := JoinStringsForTopic ( m . Prefix , LabelScene , m . ClientId , id , "state" )
value := config . Value . String ( )
if value == "--" {
value = ""
}
// @TODO - Real hack here. Need to properly check for JSON.
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if strings . Contains ( value , ` { ` ) || strings . Contains ( value , ` ": ` ) {
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m . err = m . Publish ( tag , 0 , true , value )
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break
}
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payload := MqttState {
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LastReset : config . LastReset , // m.GetLastReset(config.FullId),
Value : value ,
}
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m . err = m . Publish ( tag , 0 , true , payload . Json ( ) )
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}
return m . err
}
type Scene struct {
// A list of MQTT topics subscribed to receive availability (online/offline) updates. Must not be used together with availability_topic.
Availability * Availability ` json:"availability,omitempty" `
// When availability is configured, this controls the conditions needed to set the entity to available. Valid entries are all, any, and latest. If set to all, payload_available must be received on all configured availability topics before the entity is marked as online. If set to any, payload_available must be received on at least one configured availability topic before the entity is marked as online. If set to latest, the last payload_available or payload_not_available received on any configured availability topic controls the availability.
AvailabilityMode String ` json:"availability_mode,omitempty" default:"latest" `
// Defines a template to extract device’ s availability from the availability_topic. To determine the devices’ s availability result of this template will be compared to payload_available and payload_not_available.
AvailabilityTemplate Template ` json:"availability_template,omitempty" `
// The MQTT topic subscribed to receive availability (online/offline) updates. Must not be used together with availability.
AvailabilityTopic String ` json:"availability_topic,omitempty" `
// The MQTT topic to publish payload_on to activate the scene.
CommandTopic String ` json:"command_topic,omitempty" `
// Flag which defines if the entity should be enabled when first added.
EnabledByDefault Boolean ` json:"enabled_by_default,omitempty" default:"true" `
// The category of the entity.
EntityCategory String ` json:"entity_category,omitempty" default:"None" `
// Icon for the scene.
Icon Icon ` json:"icon,omitempty" `
// The name to use when displaying this scene.
Name String ` json:"name,omitempty" default:"MQTT" `
// Used instead of name for automatic generation of entity_id
ObjectId String ` json:"object_id,omitempty" `
// The payload that represents the available state.
PayloadAvailable String ` json:"payload_available,omitempty" default:"online" `
// The payload that represents the unavailable state.
PayloadNotAvailable String ` json:"payload_not_available,omitempty" default:"offline" `
// The payload that will be sent to command_topic when activating the MQTT scene.
PayloadOn String ` json:"payload_on,omitempty" default:"ON" `
// The maximum QoS level of the state topic. Default is 0 and will also be used to publishing messages.
Qos Integer ` json:"qos,omitempty" default:"0" `
// If the published message should have the retain flag on or not.
Retain Boolean ` json:"retain,omitempty" default:"false" `
// An ID that uniquely identifies this scene entity. If two scenes have the same unique ID, Home Assistant will raise an exception.
UniqueId String ` json:"unique_id,omitempty" `
}
func ( c * Scene ) Json ( ) string {
j , _ := json . Marshal ( * c )
return string ( j )
}
func ( config * EntityConfig ) IsScene ( ) bool {
var ok bool
for range Only . Once {
if config . Units == LabelScene {
ok = true
break
}
}
return ok
}