mirror of
https://github.com/MickMake/GoSungrow.git
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154 lines
4.8 KiB
Go
154 lines
4.8 KiB
Go
package mmHa
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import (
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"encoding/json"
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"github.com/MickMake/GoUnify/Only"
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"strings"
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)
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const LabelScene = "scene"
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func (m *Mqtt) ScenePublishConfig(config EntityConfig) error {
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for range Only.Once {
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if !config.IsScene() {
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break
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}
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// ok, newDevice := m.NewDevice(config)
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// if !ok {
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// break
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// }
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id := JoinStringsForId(m.DeviceName, config.FullId)
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payload := Scene {
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// Device: newDevice,
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Name: String(JoinStrings(m.DeviceName, config.Name)),
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// StateTopic: JoinStringsForTopic(m.switchPrefix, id, "state"),
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CommandTopic: String(JoinStringsForTopic(m.Prefix, LabelScene, m.ClientId, id, "cmd")),
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ObjectId: String(id),
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UniqueId: String(id),
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Qos: 0,
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Retain: true,
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// PayloadOn: "true",
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// PayloadOff: "false",
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// StateOn: "true",
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// StateOff: "false",
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// ValueTemplate: config.ValueTemplate,
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Icon: Icon(config.Icon),
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}
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tag := JoinStringsForTopic(m.Prefix, LabelScene, m.ClientId, id, "config")
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m.err = m.Publish(tag, 0, true, payload.Json())
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}
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return m.err
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}
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func (m *Mqtt) ScenePublishValue(config EntityConfig) error {
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for range Only.Once {
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if !config.IsScene() {
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break
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}
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if config.IgnoreUpdate {
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break
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}
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id := JoinStringsForId(m.DeviceName, config.FullId)
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tag := JoinStringsForTopic(m.Prefix, LabelScene, m.ClientId, id, "state")
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value := config.Value.String()
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if value == "--" {
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value = ""
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}
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// @TODO - Real hack here. Need to properly check for JSON.
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if strings.Contains(value, `{`) || strings.Contains(value, `":`) {
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m.err = m.Publish(tag, 0, true, value)
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break
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}
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payload := MqttState {
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LastReset: config.LastReset, // m.GetLastReset(config.FullId),
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Value: value,
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}
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m.err = m.Publish(tag, 0, true, payload.Json())
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}
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return m.err
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}
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type Scene struct {
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// A list of MQTT topics subscribed to receive availability (online/offline) updates. Must not be used together with availability_topic.
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Availability *Availability `json:"availability,omitempty"`
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// When availability is configured, this controls the conditions needed to set the entity to available. Valid entries are all, any, and latest. If set to all, payload_available must be received on all configured availability topics before the entity is marked as online. If set to any, payload_available must be received on at least one configured availability topic before the entity is marked as online. If set to latest, the last payload_available or payload_not_available received on any configured availability topic controls the availability.
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AvailabilityMode String `json:"availability_mode,omitempty" default:"latest"`
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// Defines a template to extract device’s availability from the availability_topic. To determine the devices’s availability result of this template will be compared to payload_available and payload_not_available.
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AvailabilityTemplate Template `json:"availability_template,omitempty"`
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// The MQTT topic subscribed to receive availability (online/offline) updates. Must not be used together with availability.
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AvailabilityTopic String `json:"availability_topic,omitempty"`
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// The MQTT topic to publish payload_on to activate the scene.
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CommandTopic String `json:"command_topic,omitempty"`
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// Flag which defines if the entity should be enabled when first added.
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EnabledByDefault Boolean `json:"enabled_by_default,omitempty" default:"true"`
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// The category of the entity.
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EntityCategory String `json:"entity_category,omitempty" default:"None"`
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// Icon for the scene.
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Icon Icon `json:"icon,omitempty"`
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// The name to use when displaying this scene.
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Name String `json:"name,omitempty" default:"MQTT"`
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// Used instead of name for automatic generation of entity_id
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ObjectId String `json:"object_id,omitempty"`
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// The payload that represents the available state.
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PayloadAvailable String `json:"payload_available,omitempty" default:"online"`
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// The payload that represents the unavailable state.
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PayloadNotAvailable String `json:"payload_not_available,omitempty" default:"offline"`
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// The payload that will be sent to command_topic when activating the MQTT scene.
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PayloadOn String `json:"payload_on,omitempty" default:"ON"`
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// The maximum QoS level of the state topic. Default is 0 and will also be used to publishing messages.
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Qos Integer `json:"qos,omitempty" default:"0"`
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// If the published message should have the retain flag on or not.
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Retain Boolean `json:"retain,omitempty" default:"false"`
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// An ID that uniquely identifies this scene entity. If two scenes have the same unique ID, Home Assistant will raise an exception.
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UniqueId String `json:"unique_id,omitempty"`
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}
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func (c *Scene) Json() string {
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j, _ := json.Marshal(*c)
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return string(j)
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}
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func (config *EntityConfig) IsScene() bool {
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var ok bool
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for range Only.Once {
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if config.Units == LabelScene {
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ok = true
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break
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}
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}
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return ok
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}
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