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[validation] Remove unused cacheSigStore from CheckInputsFromMempoolAndCache
CheckInputsFromMempoolAndCache() is only called in one place, and cacheSigStore is set to true in that call site. Remove the argument entirely. Also improve commenting.
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@@ -392,7 +392,7 @@ static void UpdateMempoolForReorg(DisconnectedBlockTransactions& disconnectpool,
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// Used to avoid mempool polluting consensus critical paths if CCoinsViewMempool
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// were somehow broken and returning the wrong scriptPubKeys
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static bool CheckInputsFromMempoolAndCache(const CTransaction& tx, CValidationState& state, const CCoinsViewCache& view, const CTxMemPool& pool,
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unsigned int flags, bool cacheSigStore, PrecomputedTransactionData& txdata) EXCLUSIVE_LOCKS_REQUIRED(cs_main) {
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unsigned int flags, PrecomputedTransactionData& txdata) EXCLUSIVE_LOCKS_REQUIRED(cs_main) {
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AssertLockHeld(cs_main);
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// pool.cs should be locked already, but go ahead and re-take the lock here
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@@ -422,7 +422,8 @@ static bool CheckInputsFromMempoolAndCache(const CTransaction& tx, CValidationSt
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}
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}
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return CheckInputs(tx, state, view, flags, cacheSigStore, true, txdata);
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// Call CheckInputs() to cache signature and script validity against current tip consensus rules.
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return CheckInputs(tx, state, view, flags, /* cacheSigStore = */ true, /* cacheFullSciptStore = */ true, txdata);
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}
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namespace {
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@@ -959,7 +960,7 @@ bool MemPoolAccept::ConsensusScriptChecks(ATMPArgs& args, Workspace& ws, Precomp
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// invalid blocks (using TestBlockValidity), however allowing such
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// transactions into the mempool can be exploited as a DoS attack.
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unsigned int currentBlockScriptVerifyFlags = GetBlockScriptFlags(::ChainActive().Tip(), chainparams.GetConsensus());
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if (!CheckInputsFromMempoolAndCache(tx, state, m_view, m_pool, currentBlockScriptVerifyFlags, true, txdata)) {
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if (!CheckInputsFromMempoolAndCache(tx, state, m_view, m_pool, currentBlockScriptVerifyFlags, txdata)) {
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return error("%s: BUG! PLEASE REPORT THIS! CheckInputs failed against latest-block but not STANDARD flags %s, %s",
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__func__, hash.ToString(), FormatStateMessage(state));
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}
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