clang-tidy: Fix performance-no-automatic-move in headers

See https://clang.llvm.org/extra/clang-tidy/checks/performance/no-automatic-move.html
This commit is contained in:
Hennadii Stepanov
2023-01-17 12:56:18 +00:00
parent 0a5dc030b9
commit 1308b837dc

View File

@@ -1378,7 +1378,7 @@ inline NodeRef<Key> Parse(Span<const char> in, const Ctx& ctx)
assert(constructed.size() == 1);
assert(constructed[0]->ScriptSize() == script_size);
if (in.size() > 0) return {};
const NodeRef<Key> tl_node = std::move(constructed.front());
NodeRef<Key> tl_node = std::move(constructed.front());
tl_node->DuplicateKeyCheck(ctx);
return tl_node;
}
@@ -1813,7 +1813,7 @@ inline NodeRef<Key> DecodeScript(I& in, I last, const Ctx& ctx)
}
}
if (constructed.size() != 1) return {};
const NodeRef<Key> tl_node = std::move(constructed.front());
NodeRef<Key> tl_node = std::move(constructed.front());
tl_node->DuplicateKeyCheck(ctx);
// Note that due to how ComputeType works (only assign the type to the node if the
// subs' types are valid) this would fail if any node of tree is badly typed.