mirror of
https://github.com/bitcoin/bitcoin.git
synced 2025-11-12 23:18:14 +01:00
Move Taproot{SpendData/Builder} to signingprovider.{h/cpp}
TaprootSpendData and TaprootBuilder are used in signing in SigningProvider contexts, so they should live near that.
This commit is contained in:
@@ -5,6 +5,7 @@
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#include <psbt.h>
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#include <policy/policy.h>
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#include <script/signingprovider.h>
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#include <util/check.h>
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#include <util/strencodings.h>
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@@ -9,6 +9,7 @@
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#include <pubkey.h>
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#include <script/miniscript.h>
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#include <script/script.h>
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#include <script/signingprovider.h>
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#include <script/standard.h>
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#include <uint256.h>
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@@ -13,6 +13,7 @@
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#include <script/interpreter.h>
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#include <script/keyorigin.h>
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#include <script/standard.h>
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#include <script/signingprovider.h>
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#include <uint256.h>
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class CKey;
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@@ -4,6 +4,7 @@
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <script/keyorigin.h>
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#include <script/interpreter.h>
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#include <script/signingprovider.h>
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#include <script/standard.h>
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@@ -225,3 +226,297 @@ CKeyID GetKeyForDestination(const SigningProvider& store, const CTxDestination&
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}
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return CKeyID();
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}
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/*static*/ TaprootBuilder::NodeInfo TaprootBuilder::Combine(NodeInfo&& a, NodeInfo&& b)
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{
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NodeInfo ret;
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/* Iterate over all tracked leaves in a, add b's hash to their Merkle branch, and move them to ret. */
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for (auto& leaf : a.leaves) {
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leaf.merkle_branch.push_back(b.hash);
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ret.leaves.emplace_back(std::move(leaf));
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}
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/* Iterate over all tracked leaves in b, add a's hash to their Merkle branch, and move them to ret. */
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for (auto& leaf : b.leaves) {
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leaf.merkle_branch.push_back(a.hash);
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ret.leaves.emplace_back(std::move(leaf));
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}
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ret.hash = ComputeTapbranchHash(a.hash, b.hash);
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return ret;
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}
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void TaprootSpendData::Merge(TaprootSpendData other)
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{
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// TODO: figure out how to better deal with conflicting information
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// being merged.
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if (internal_key.IsNull() && !other.internal_key.IsNull()) {
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internal_key = other.internal_key;
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}
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if (merkle_root.IsNull() && !other.merkle_root.IsNull()) {
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merkle_root = other.merkle_root;
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}
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for (auto& [key, control_blocks] : other.scripts) {
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scripts[key].merge(std::move(control_blocks));
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}
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}
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void TaprootBuilder::Insert(TaprootBuilder::NodeInfo&& node, int depth)
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{
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assert(depth >= 0 && (size_t)depth <= TAPROOT_CONTROL_MAX_NODE_COUNT);
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/* We cannot insert a leaf at a lower depth while a deeper branch is unfinished. Doing
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* so would mean the Add() invocations do not correspond to a DFS traversal of a
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* binary tree. */
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if ((size_t)depth + 1 < m_branch.size()) {
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m_valid = false;
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return;
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}
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/* As long as an entry in the branch exists at the specified depth, combine it and propagate up.
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* The 'node' variable is overwritten here with the newly combined node. */
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while (m_valid && m_branch.size() > (size_t)depth && m_branch[depth].has_value()) {
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node = Combine(std::move(node), std::move(*m_branch[depth]));
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m_branch.pop_back();
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if (depth == 0) m_valid = false; /* Can't propagate further up than the root */
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--depth;
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}
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if (m_valid) {
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/* Make sure the branch is big enough to place the new node. */
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if (m_branch.size() <= (size_t)depth) m_branch.resize((size_t)depth + 1);
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assert(!m_branch[depth].has_value());
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m_branch[depth] = std::move(node);
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}
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}
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/*static*/ bool TaprootBuilder::ValidDepths(const std::vector<int>& depths)
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{
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std::vector<bool> branch;
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for (int depth : depths) {
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// This inner loop corresponds to effectively the same logic on branch
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// as what Insert() performs on the m_branch variable. Instead of
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// storing a NodeInfo object, just remember whether or not there is one
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// at that depth.
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if (depth < 0 || (size_t)depth > TAPROOT_CONTROL_MAX_NODE_COUNT) return false;
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if ((size_t)depth + 1 < branch.size()) return false;
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while (branch.size() > (size_t)depth && branch[depth]) {
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branch.pop_back();
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if (depth == 0) return false;
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--depth;
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}
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if (branch.size() <= (size_t)depth) branch.resize((size_t)depth + 1);
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assert(!branch[depth]);
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branch[depth] = true;
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}
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// And this check corresponds to the IsComplete() check on m_branch.
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return branch.size() == 0 || (branch.size() == 1 && branch[0]);
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}
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TaprootBuilder& TaprootBuilder::Add(int depth, Span<const unsigned char> script, int leaf_version, bool track)
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{
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assert((leaf_version & ~TAPROOT_LEAF_MASK) == 0);
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if (!IsValid()) return *this;
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/* Construct NodeInfo object with leaf hash and (if track is true) also leaf information. */
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NodeInfo node;
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node.hash = ComputeTapleafHash(leaf_version, script);
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if (track) node.leaves.emplace_back(LeafInfo{std::vector<unsigned char>(script.begin(), script.end()), leaf_version, {}});
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/* Insert into the branch. */
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Insert(std::move(node), depth);
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return *this;
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}
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TaprootBuilder& TaprootBuilder::AddOmitted(int depth, const uint256& hash)
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{
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if (!IsValid()) return *this;
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/* Construct NodeInfo object with the hash directly, and insert it into the branch. */
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NodeInfo node;
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node.hash = hash;
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Insert(std::move(node), depth);
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return *this;
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}
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TaprootBuilder& TaprootBuilder::Finalize(const XOnlyPubKey& internal_key)
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{
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/* Can only call this function when IsComplete() is true. */
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assert(IsComplete());
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m_internal_key = internal_key;
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auto ret = m_internal_key.CreateTapTweak(m_branch.size() == 0 ? nullptr : &m_branch[0]->hash);
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assert(ret.has_value());
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std::tie(m_output_key, m_parity) = *ret;
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return *this;
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}
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WitnessV1Taproot TaprootBuilder::GetOutput() { return WitnessV1Taproot{m_output_key}; }
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TaprootSpendData TaprootBuilder::GetSpendData() const
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{
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assert(IsComplete());
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assert(m_output_key.IsFullyValid());
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TaprootSpendData spd;
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spd.merkle_root = m_branch.size() == 0 ? uint256() : m_branch[0]->hash;
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spd.internal_key = m_internal_key;
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if (m_branch.size()) {
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// If any script paths exist, they have been combined into the root m_branch[0]
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// by now. Compute the control block for each of its tracked leaves, and put them in
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// spd.scripts.
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for (const auto& leaf : m_branch[0]->leaves) {
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std::vector<unsigned char> control_block;
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control_block.resize(TAPROOT_CONTROL_BASE_SIZE + TAPROOT_CONTROL_NODE_SIZE * leaf.merkle_branch.size());
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control_block[0] = leaf.leaf_version | (m_parity ? 1 : 0);
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std::copy(m_internal_key.begin(), m_internal_key.end(), control_block.begin() + 1);
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if (leaf.merkle_branch.size()) {
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std::copy(leaf.merkle_branch[0].begin(),
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leaf.merkle_branch[0].begin() + TAPROOT_CONTROL_NODE_SIZE * leaf.merkle_branch.size(),
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control_block.begin() + TAPROOT_CONTROL_BASE_SIZE);
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}
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spd.scripts[{leaf.script, leaf.leaf_version}].insert(std::move(control_block));
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}
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}
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return spd;
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}
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std::optional<std::vector<std::tuple<int, std::vector<unsigned char>, int>>> InferTaprootTree(const TaprootSpendData& spenddata, const XOnlyPubKey& output)
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{
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// Verify that the output matches the assumed Merkle root and internal key.
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auto tweak = spenddata.internal_key.CreateTapTweak(spenddata.merkle_root.IsNull() ? nullptr : &spenddata.merkle_root);
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if (!tweak || tweak->first != output) return std::nullopt;
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// If the Merkle root is 0, the tree is empty, and we're done.
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std::vector<std::tuple<int, std::vector<unsigned char>, int>> ret;
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if (spenddata.merkle_root.IsNull()) return ret;
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/** Data structure to represent the nodes of the tree we're going to build. */
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struct TreeNode {
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/** Hash of this node, if known; 0 otherwise. */
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uint256 hash;
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/** The left and right subtrees (note that their order is irrelevant). */
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std::unique_ptr<TreeNode> sub[2];
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/** If this is known to be a leaf node, a pointer to the (script, leaf_ver) pair.
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* nullptr otherwise. */
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const std::pair<std::vector<unsigned char>, int>* leaf = nullptr;
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/** Whether or not this node has been explored (is known to be a leaf, or known to have children). */
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bool explored = false;
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/** Whether or not this node is an inner node (unknown until explored = true). */
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bool inner;
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/** Whether or not we have produced output for this subtree. */
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bool done = false;
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};
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// Build tree from the provided branches.
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TreeNode root;
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root.hash = spenddata.merkle_root;
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for (const auto& [key, control_blocks] : spenddata.scripts) {
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const auto& [script, leaf_ver] = key;
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for (const auto& control : control_blocks) {
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// Skip script records with nonsensical leaf version.
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if (leaf_ver < 0 || leaf_ver >= 0x100 || leaf_ver & 1) continue;
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// Skip script records with invalid control block sizes.
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if (control.size() < TAPROOT_CONTROL_BASE_SIZE || control.size() > TAPROOT_CONTROL_MAX_SIZE ||
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((control.size() - TAPROOT_CONTROL_BASE_SIZE) % TAPROOT_CONTROL_NODE_SIZE) != 0) continue;
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// Skip script records that don't match the control block.
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if ((control[0] & TAPROOT_LEAF_MASK) != leaf_ver) continue;
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// Skip script records that don't match the provided Merkle root.
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const uint256 leaf_hash = ComputeTapleafHash(leaf_ver, script);
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const uint256 merkle_root = ComputeTaprootMerkleRoot(control, leaf_hash);
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if (merkle_root != spenddata.merkle_root) continue;
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TreeNode* node = &root;
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size_t levels = (control.size() - TAPROOT_CONTROL_BASE_SIZE) / TAPROOT_CONTROL_NODE_SIZE;
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for (size_t depth = 0; depth < levels; ++depth) {
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// Can't descend into a node which we already know is a leaf.
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if (node->explored && !node->inner) return std::nullopt;
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// Extract partner hash from Merkle branch in control block.
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uint256 hash;
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std::copy(control.begin() + TAPROOT_CONTROL_BASE_SIZE + (levels - 1 - depth) * TAPROOT_CONTROL_NODE_SIZE,
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control.begin() + TAPROOT_CONTROL_BASE_SIZE + (levels - depth) * TAPROOT_CONTROL_NODE_SIZE,
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hash.begin());
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if (node->sub[0]) {
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// Descend into the existing left or right branch.
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bool desc = false;
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for (int i = 0; i < 2; ++i) {
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if (node->sub[i]->hash == hash || (node->sub[i]->hash.IsNull() && node->sub[1-i]->hash != hash)) {
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node->sub[i]->hash = hash;
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node = &*node->sub[1-i];
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desc = true;
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break;
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}
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}
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if (!desc) return std::nullopt; // This probably requires a hash collision to hit.
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} else {
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// We're in an unexplored node. Create subtrees and descend.
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node->explored = true;
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node->inner = true;
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node->sub[0] = std::make_unique<TreeNode>();
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node->sub[1] = std::make_unique<TreeNode>();
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node->sub[1]->hash = hash;
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node = &*node->sub[0];
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}
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}
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// Cannot turn a known inner node into a leaf.
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if (node->sub[0]) return std::nullopt;
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node->explored = true;
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node->inner = false;
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node->leaf = &key;
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node->hash = leaf_hash;
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}
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}
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// Recursive processing to turn the tree into flattened output. Use an explicit stack here to avoid
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// overflowing the call stack (the tree may be 128 levels deep).
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std::vector<TreeNode*> stack{&root};
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while (!stack.empty()) {
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TreeNode& node = *stack.back();
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if (!node.explored) {
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// Unexplored node, which means the tree is incomplete.
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return std::nullopt;
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} else if (!node.inner) {
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// Leaf node; produce output.
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ret.emplace_back(stack.size() - 1, node.leaf->first, node.leaf->second);
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node.done = true;
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stack.pop_back();
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} else if (node.sub[0]->done && !node.sub[1]->done && !node.sub[1]->explored && !node.sub[1]->hash.IsNull() &&
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ComputeTapbranchHash(node.sub[1]->hash, node.sub[1]->hash) == node.hash) {
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// Whenever there are nodes with two identical subtrees under it, we run into a problem:
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// the control blocks for the leaves underneath those will be identical as well, and thus
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// they will all be matched to the same path in the tree. The result is that at the location
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// where the duplicate occurred, the left child will contain a normal tree that can be explored
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// and processed, but the right one will remain unexplored.
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//
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// This situation can be detected, by encountering an inner node with unexplored right subtree
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// with known hash, and H_TapBranch(hash, hash) is equal to the parent node (this node)'s hash.
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//
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// To deal with this, simply process the left tree a second time (set its done flag to false;
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// noting that the done flag of its children have already been set to false after processing
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// those). To avoid ending up in an infinite loop, set the done flag of the right (unexplored)
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// subtree to true.
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node.sub[0]->done = false;
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node.sub[1]->done = true;
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} else if (node.sub[0]->done && node.sub[1]->done) {
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// An internal node which we're finished with.
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node.sub[0]->done = false;
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node.sub[1]->done = false;
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node.done = true;
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stack.pop_back();
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} else if (!node.sub[0]->done) {
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// An internal node whose left branch hasn't been processed yet. Do so first.
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stack.push_back(&*node.sub[0]);
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} else if (!node.sub[1]->done) {
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// An internal node whose right branch hasn't been processed yet. Do so first.
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stack.push_back(&*node.sub[1]);
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}
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}
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return ret;
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}
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std::vector<std::tuple<uint8_t, uint8_t, std::vector<unsigned char>>> TaprootBuilder::GetTreeTuples() const
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{
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assert(IsComplete());
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std::vector<std::tuple<uint8_t, uint8_t, std::vector<unsigned char>>> tuples;
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if (m_branch.size()) {
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const auto& leaves = m_branch[0]->leaves;
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for (const auto& leaf : leaves) {
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assert(leaf.merkle_branch.size() <= TAPROOT_CONTROL_MAX_NODE_COUNT);
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uint8_t depth = (uint8_t)leaf.merkle_branch.size();
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uint8_t leaf_ver = (uint8_t)leaf.leaf_version;
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tuples.push_back(std::make_tuple(depth, leaf_ver, leaf.script));
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}
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}
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return tuples;
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}
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@@ -14,6 +14,138 @@
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#include <script/standard.h>
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#include <sync.h>
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struct ShortestVectorFirstComparator
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{
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bool operator()(const std::vector<unsigned char>& a, const std::vector<unsigned char>& b) const
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{
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if (a.size() < b.size()) return true;
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if (a.size() > b.size()) return false;
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return a < b;
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}
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};
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struct TaprootSpendData
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{
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/** The BIP341 internal key. */
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XOnlyPubKey internal_key;
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/** The Merkle root of the script tree (0 if no scripts). */
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uint256 merkle_root;
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/** Map from (script, leaf_version) to (sets of) control blocks.
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* More than one control block for a given script is only possible if it
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* appears in multiple branches of the tree. We keep them all so that
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* inference can reconstruct the full tree. Within each set, the control
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* blocks are sorted by size, so that the signing logic can easily
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* prefer the cheapest one. */
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std::map<std::pair<std::vector<unsigned char>, int>, std::set<std::vector<unsigned char>, ShortestVectorFirstComparator>> scripts;
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/** Merge other TaprootSpendData (for the same scriptPubKey) into this. */
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void Merge(TaprootSpendData other);
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};
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/** Utility class to construct Taproot outputs from internal key and script tree. */
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class TaprootBuilder
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{
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private:
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/** Information about a tracked leaf in the Merkle tree. */
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struct LeafInfo
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{
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std::vector<unsigned char> script; //!< The script.
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int leaf_version; //!< The leaf version for that script.
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std::vector<uint256> merkle_branch; //!< The hashing partners above this leaf.
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};
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/** Information associated with a node in the Merkle tree. */
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struct NodeInfo
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{
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/** Merkle hash of this node. */
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uint256 hash;
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/** Tracked leaves underneath this node (either from the node itself, or its children).
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* The merkle_branch field of each is the partners to get to *this* node. */
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std::vector<LeafInfo> leaves;
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};
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/** Whether the builder is in a valid state so far. */
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bool m_valid = true;
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/** The current state of the builder.
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*
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* For each level in the tree, one NodeInfo object may be present. m_branch[0]
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* is information about the root; further values are for deeper subtrees being
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* explored.
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*
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* For every right branch taken to reach the position we're currently
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* working in, there will be a (non-nullopt) entry in m_branch corresponding
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* to the left branch at that level.
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*
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* For example, imagine this tree: - N0 -
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* / \
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* N1 N2
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* / \ / \
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* A B C N3
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* / \
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* D E
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*
|
||||
* Initially, m_branch is empty. After processing leaf A, it would become
|
||||
* {nullopt, nullopt, A}. When processing leaf B, an entry at level 2 already
|
||||
* exists, and it would thus be combined with it to produce a level 1 one,
|
||||
* resulting in {nullopt, N1}. Adding C and D takes us to {nullopt, N1, C}
|
||||
* and {nullopt, N1, C, D} respectively. When E is processed, it is combined
|
||||
* with D, and then C, and then N1, to produce the root, resulting in {N0}.
|
||||
*
|
||||
* This structure allows processing with just O(log n) overhead if the leaves
|
||||
* are computed on the fly.
|
||||
*
|
||||
* As an invariant, there can never be nullopt entries at the end. There can
|
||||
* also not be more than 128 entries (as that would mean more than 128 levels
|
||||
* in the tree). The depth of newly added entries will always be at least
|
||||
* equal to the current size of m_branch (otherwise it does not correspond
|
||||
* to a depth-first traversal of a tree). m_branch is only empty if no entries
|
||||
* have ever be processed. m_branch having length 1 corresponds to being done.
|
||||
*/
|
||||
std::vector<std::optional<NodeInfo>> m_branch;
|
||||
|
||||
XOnlyPubKey m_internal_key; //!< The internal key, set when finalizing.
|
||||
XOnlyPubKey m_output_key; //!< The output key, computed when finalizing.
|
||||
bool m_parity; //!< The tweak parity, computed when finalizing.
|
||||
|
||||
/** Combine information about a parent Merkle tree node from its child nodes. */
|
||||
static NodeInfo Combine(NodeInfo&& a, NodeInfo&& b);
|
||||
/** Insert information about a node at a certain depth, and propagate information up. */
|
||||
void Insert(NodeInfo&& node, int depth);
|
||||
|
||||
public:
|
||||
/** Add a new script at a certain depth in the tree. Add() operations must be called
|
||||
* in depth-first traversal order of binary tree. If track is true, it will be included in
|
||||
* the GetSpendData() output. */
|
||||
TaprootBuilder& Add(int depth, Span<const unsigned char> script, int leaf_version, bool track = true);
|
||||
/** Like Add(), but for a Merkle node with a given hash to the tree. */
|
||||
TaprootBuilder& AddOmitted(int depth, const uint256& hash);
|
||||
/** Finalize the construction. Can only be called when IsComplete() is true.
|
||||
internal_key.IsFullyValid() must be true. */
|
||||
TaprootBuilder& Finalize(const XOnlyPubKey& internal_key);
|
||||
|
||||
/** Return true if so far all input was valid. */
|
||||
bool IsValid() const { return m_valid; }
|
||||
/** Return whether there were either no leaves, or the leaves form a Huffman tree. */
|
||||
bool IsComplete() const { return m_valid && (m_branch.size() == 0 || (m_branch.size() == 1 && m_branch[0].has_value())); }
|
||||
/** Compute scriptPubKey (after Finalize()). */
|
||||
WitnessV1Taproot GetOutput();
|
||||
/** Check if a list of depths is legal (will lead to IsComplete()). */
|
||||
static bool ValidDepths(const std::vector<int>& depths);
|
||||
/** Compute spending data (after Finalize()). */
|
||||
TaprootSpendData GetSpendData() const;
|
||||
/** Returns a vector of tuples representing the depth, leaf version, and script */
|
||||
std::vector<std::tuple<uint8_t, uint8_t, std::vector<unsigned char>>> GetTreeTuples() const;
|
||||
/** Returns true if there are any tapscripts */
|
||||
bool HasScripts() const { return !m_branch.empty(); }
|
||||
};
|
||||
|
||||
/** Given a TaprootSpendData and the output key, reconstruct its script tree.
|
||||
*
|
||||
* If the output doesn't match the spenddata, or if the data in spenddata is incomplete,
|
||||
* std::nullopt is returned. Otherwise, a vector of (depth, script, leaf_ver) tuples is
|
||||
* returned, corresponding to a depth-first traversal of the script tree.
|
||||
*/
|
||||
std::optional<std::vector<std::tuple<int, std::vector<unsigned char>, int>>> InferTaprootTree(const TaprootSpendData& spenddata, const XOnlyPubKey& output);
|
||||
|
||||
/** An interface to be implemented by keystores that support signing. */
|
||||
class SigningProvider
|
||||
{
|
||||
|
||||
@@ -358,298 +358,3 @@ CScript GetScriptForMultisig(int nRequired, const std::vector<CPubKey>& keys)
|
||||
bool IsValidDestination(const CTxDestination& dest) {
|
||||
return dest.index() != 0;
|
||||
}
|
||||
|
||||
/*static*/ TaprootBuilder::NodeInfo TaprootBuilder::Combine(NodeInfo&& a, NodeInfo&& b)
|
||||
{
|
||||
NodeInfo ret;
|
||||
/* Iterate over all tracked leaves in a, add b's hash to their Merkle branch, and move them to ret. */
|
||||
for (auto& leaf : a.leaves) {
|
||||
leaf.merkle_branch.push_back(b.hash);
|
||||
ret.leaves.emplace_back(std::move(leaf));
|
||||
}
|
||||
/* Iterate over all tracked leaves in b, add a's hash to their Merkle branch, and move them to ret. */
|
||||
for (auto& leaf : b.leaves) {
|
||||
leaf.merkle_branch.push_back(a.hash);
|
||||
ret.leaves.emplace_back(std::move(leaf));
|
||||
}
|
||||
ret.hash = ComputeTapbranchHash(a.hash, b.hash);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void TaprootSpendData::Merge(TaprootSpendData other)
|
||||
{
|
||||
// TODO: figure out how to better deal with conflicting information
|
||||
// being merged.
|
||||
if (internal_key.IsNull() && !other.internal_key.IsNull()) {
|
||||
internal_key = other.internal_key;
|
||||
}
|
||||
if (merkle_root.IsNull() && !other.merkle_root.IsNull()) {
|
||||
merkle_root = other.merkle_root;
|
||||
}
|
||||
for (auto& [key, control_blocks] : other.scripts) {
|
||||
scripts[key].merge(std::move(control_blocks));
|
||||
}
|
||||
}
|
||||
|
||||
void TaprootBuilder::Insert(TaprootBuilder::NodeInfo&& node, int depth)
|
||||
{
|
||||
assert(depth >= 0 && (size_t)depth <= TAPROOT_CONTROL_MAX_NODE_COUNT);
|
||||
/* We cannot insert a leaf at a lower depth while a deeper branch is unfinished. Doing
|
||||
* so would mean the Add() invocations do not correspond to a DFS traversal of a
|
||||
* binary tree. */
|
||||
if ((size_t)depth + 1 < m_branch.size()) {
|
||||
m_valid = false;
|
||||
return;
|
||||
}
|
||||
/* As long as an entry in the branch exists at the specified depth, combine it and propagate up.
|
||||
* The 'node' variable is overwritten here with the newly combined node. */
|
||||
while (m_valid && m_branch.size() > (size_t)depth && m_branch[depth].has_value()) {
|
||||
node = Combine(std::move(node), std::move(*m_branch[depth]));
|
||||
m_branch.pop_back();
|
||||
if (depth == 0) m_valid = false; /* Can't propagate further up than the root */
|
||||
--depth;
|
||||
}
|
||||
if (m_valid) {
|
||||
/* Make sure the branch is big enough to place the new node. */
|
||||
if (m_branch.size() <= (size_t)depth) m_branch.resize((size_t)depth + 1);
|
||||
assert(!m_branch[depth].has_value());
|
||||
m_branch[depth] = std::move(node);
|
||||
}
|
||||
}
|
||||
|
||||
/*static*/ bool TaprootBuilder::ValidDepths(const std::vector<int>& depths)
|
||||
{
|
||||
std::vector<bool> branch;
|
||||
for (int depth : depths) {
|
||||
// This inner loop corresponds to effectively the same logic on branch
|
||||
// as what Insert() performs on the m_branch variable. Instead of
|
||||
// storing a NodeInfo object, just remember whether or not there is one
|
||||
// at that depth.
|
||||
if (depth < 0 || (size_t)depth > TAPROOT_CONTROL_MAX_NODE_COUNT) return false;
|
||||
if ((size_t)depth + 1 < branch.size()) return false;
|
||||
while (branch.size() > (size_t)depth && branch[depth]) {
|
||||
branch.pop_back();
|
||||
if (depth == 0) return false;
|
||||
--depth;
|
||||
}
|
||||
if (branch.size() <= (size_t)depth) branch.resize((size_t)depth + 1);
|
||||
assert(!branch[depth]);
|
||||
branch[depth] = true;
|
||||
}
|
||||
// And this check corresponds to the IsComplete() check on m_branch.
|
||||
return branch.size() == 0 || (branch.size() == 1 && branch[0]);
|
||||
}
|
||||
|
||||
TaprootBuilder& TaprootBuilder::Add(int depth, Span<const unsigned char> script, int leaf_version, bool track)
|
||||
{
|
||||
assert((leaf_version & ~TAPROOT_LEAF_MASK) == 0);
|
||||
if (!IsValid()) return *this;
|
||||
/* Construct NodeInfo object with leaf hash and (if track is true) also leaf information. */
|
||||
NodeInfo node;
|
||||
node.hash = ComputeTapleafHash(leaf_version, script);
|
||||
if (track) node.leaves.emplace_back(LeafInfo{std::vector<unsigned char>(script.begin(), script.end()), leaf_version, {}});
|
||||
/* Insert into the branch. */
|
||||
Insert(std::move(node), depth);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TaprootBuilder& TaprootBuilder::AddOmitted(int depth, const uint256& hash)
|
||||
{
|
||||
if (!IsValid()) return *this;
|
||||
/* Construct NodeInfo object with the hash directly, and insert it into the branch. */
|
||||
NodeInfo node;
|
||||
node.hash = hash;
|
||||
Insert(std::move(node), depth);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TaprootBuilder& TaprootBuilder::Finalize(const XOnlyPubKey& internal_key)
|
||||
{
|
||||
/* Can only call this function when IsComplete() is true. */
|
||||
assert(IsComplete());
|
||||
m_internal_key = internal_key;
|
||||
auto ret = m_internal_key.CreateTapTweak(m_branch.size() == 0 ? nullptr : &m_branch[0]->hash);
|
||||
assert(ret.has_value());
|
||||
std::tie(m_output_key, m_parity) = *ret;
|
||||
return *this;
|
||||
}
|
||||
|
||||
WitnessV1Taproot TaprootBuilder::GetOutput() { return WitnessV1Taproot{m_output_key}; }
|
||||
|
||||
TaprootSpendData TaprootBuilder::GetSpendData() const
|
||||
{
|
||||
assert(IsComplete());
|
||||
assert(m_output_key.IsFullyValid());
|
||||
TaprootSpendData spd;
|
||||
spd.merkle_root = m_branch.size() == 0 ? uint256() : m_branch[0]->hash;
|
||||
spd.internal_key = m_internal_key;
|
||||
if (m_branch.size()) {
|
||||
// If any script paths exist, they have been combined into the root m_branch[0]
|
||||
// by now. Compute the control block for each of its tracked leaves, and put them in
|
||||
// spd.scripts.
|
||||
for (const auto& leaf : m_branch[0]->leaves) {
|
||||
std::vector<unsigned char> control_block;
|
||||
control_block.resize(TAPROOT_CONTROL_BASE_SIZE + TAPROOT_CONTROL_NODE_SIZE * leaf.merkle_branch.size());
|
||||
control_block[0] = leaf.leaf_version | (m_parity ? 1 : 0);
|
||||
std::copy(m_internal_key.begin(), m_internal_key.end(), control_block.begin() + 1);
|
||||
if (leaf.merkle_branch.size()) {
|
||||
std::copy(leaf.merkle_branch[0].begin(),
|
||||
leaf.merkle_branch[0].begin() + TAPROOT_CONTROL_NODE_SIZE * leaf.merkle_branch.size(),
|
||||
control_block.begin() + TAPROOT_CONTROL_BASE_SIZE);
|
||||
}
|
||||
spd.scripts[{leaf.script, leaf.leaf_version}].insert(std::move(control_block));
|
||||
}
|
||||
}
|
||||
return spd;
|
||||
}
|
||||
|
||||
std::optional<std::vector<std::tuple<int, std::vector<unsigned char>, int>>> InferTaprootTree(const TaprootSpendData& spenddata, const XOnlyPubKey& output)
|
||||
{
|
||||
// Verify that the output matches the assumed Merkle root and internal key.
|
||||
auto tweak = spenddata.internal_key.CreateTapTweak(spenddata.merkle_root.IsNull() ? nullptr : &spenddata.merkle_root);
|
||||
if (!tweak || tweak->first != output) return std::nullopt;
|
||||
// If the Merkle root is 0, the tree is empty, and we're done.
|
||||
std::vector<std::tuple<int, std::vector<unsigned char>, int>> ret;
|
||||
if (spenddata.merkle_root.IsNull()) return ret;
|
||||
|
||||
/** Data structure to represent the nodes of the tree we're going to build. */
|
||||
struct TreeNode {
|
||||
/** Hash of this node, if known; 0 otherwise. */
|
||||
uint256 hash;
|
||||
/** The left and right subtrees (note that their order is irrelevant). */
|
||||
std::unique_ptr<TreeNode> sub[2];
|
||||
/** If this is known to be a leaf node, a pointer to the (script, leaf_ver) pair.
|
||||
* nullptr otherwise. */
|
||||
const std::pair<std::vector<unsigned char>, int>* leaf = nullptr;
|
||||
/** Whether or not this node has been explored (is known to be a leaf, or known to have children). */
|
||||
bool explored = false;
|
||||
/** Whether or not this node is an inner node (unknown until explored = true). */
|
||||
bool inner;
|
||||
/** Whether or not we have produced output for this subtree. */
|
||||
bool done = false;
|
||||
};
|
||||
|
||||
// Build tree from the provided branches.
|
||||
TreeNode root;
|
||||
root.hash = spenddata.merkle_root;
|
||||
for (const auto& [key, control_blocks] : spenddata.scripts) {
|
||||
const auto& [script, leaf_ver] = key;
|
||||
for (const auto& control : control_blocks) {
|
||||
// Skip script records with nonsensical leaf version.
|
||||
if (leaf_ver < 0 || leaf_ver >= 0x100 || leaf_ver & 1) continue;
|
||||
// Skip script records with invalid control block sizes.
|
||||
if (control.size() < TAPROOT_CONTROL_BASE_SIZE || control.size() > TAPROOT_CONTROL_MAX_SIZE ||
|
||||
((control.size() - TAPROOT_CONTROL_BASE_SIZE) % TAPROOT_CONTROL_NODE_SIZE) != 0) continue;
|
||||
// Skip script records that don't match the control block.
|
||||
if ((control[0] & TAPROOT_LEAF_MASK) != leaf_ver) continue;
|
||||
// Skip script records that don't match the provided Merkle root.
|
||||
const uint256 leaf_hash = ComputeTapleafHash(leaf_ver, script);
|
||||
const uint256 merkle_root = ComputeTaprootMerkleRoot(control, leaf_hash);
|
||||
if (merkle_root != spenddata.merkle_root) continue;
|
||||
|
||||
TreeNode* node = &root;
|
||||
size_t levels = (control.size() - TAPROOT_CONTROL_BASE_SIZE) / TAPROOT_CONTROL_NODE_SIZE;
|
||||
for (size_t depth = 0; depth < levels; ++depth) {
|
||||
// Can't descend into a node which we already know is a leaf.
|
||||
if (node->explored && !node->inner) return std::nullopt;
|
||||
|
||||
// Extract partner hash from Merkle branch in control block.
|
||||
uint256 hash;
|
||||
std::copy(control.begin() + TAPROOT_CONTROL_BASE_SIZE + (levels - 1 - depth) * TAPROOT_CONTROL_NODE_SIZE,
|
||||
control.begin() + TAPROOT_CONTROL_BASE_SIZE + (levels - depth) * TAPROOT_CONTROL_NODE_SIZE,
|
||||
hash.begin());
|
||||
|
||||
if (node->sub[0]) {
|
||||
// Descend into the existing left or right branch.
|
||||
bool desc = false;
|
||||
for (int i = 0; i < 2; ++i) {
|
||||
if (node->sub[i]->hash == hash || (node->sub[i]->hash.IsNull() && node->sub[1-i]->hash != hash)) {
|
||||
node->sub[i]->hash = hash;
|
||||
node = &*node->sub[1-i];
|
||||
desc = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!desc) return std::nullopt; // This probably requires a hash collision to hit.
|
||||
} else {
|
||||
// We're in an unexplored node. Create subtrees and descend.
|
||||
node->explored = true;
|
||||
node->inner = true;
|
||||
node->sub[0] = std::make_unique<TreeNode>();
|
||||
node->sub[1] = std::make_unique<TreeNode>();
|
||||
node->sub[1]->hash = hash;
|
||||
node = &*node->sub[0];
|
||||
}
|
||||
}
|
||||
// Cannot turn a known inner node into a leaf.
|
||||
if (node->sub[0]) return std::nullopt;
|
||||
node->explored = true;
|
||||
node->inner = false;
|
||||
node->leaf = &key;
|
||||
node->hash = leaf_hash;
|
||||
}
|
||||
}
|
||||
|
||||
// Recursive processing to turn the tree into flattened output. Use an explicit stack here to avoid
|
||||
// overflowing the call stack (the tree may be 128 levels deep).
|
||||
std::vector<TreeNode*> stack{&root};
|
||||
while (!stack.empty()) {
|
||||
TreeNode& node = *stack.back();
|
||||
if (!node.explored) {
|
||||
// Unexplored node, which means the tree is incomplete.
|
||||
return std::nullopt;
|
||||
} else if (!node.inner) {
|
||||
// Leaf node; produce output.
|
||||
ret.emplace_back(stack.size() - 1, node.leaf->first, node.leaf->second);
|
||||
node.done = true;
|
||||
stack.pop_back();
|
||||
} else if (node.sub[0]->done && !node.sub[1]->done && !node.sub[1]->explored && !node.sub[1]->hash.IsNull() &&
|
||||
ComputeTapbranchHash(node.sub[1]->hash, node.sub[1]->hash) == node.hash) {
|
||||
// Whenever there are nodes with two identical subtrees under it, we run into a problem:
|
||||
// the control blocks for the leaves underneath those will be identical as well, and thus
|
||||
// they will all be matched to the same path in the tree. The result is that at the location
|
||||
// where the duplicate occurred, the left child will contain a normal tree that can be explored
|
||||
// and processed, but the right one will remain unexplored.
|
||||
//
|
||||
// This situation can be detected, by encountering an inner node with unexplored right subtree
|
||||
// with known hash, and H_TapBranch(hash, hash) is equal to the parent node (this node)'s hash.
|
||||
//
|
||||
// To deal with this, simply process the left tree a second time (set its done flag to false;
|
||||
// noting that the done flag of its children have already been set to false after processing
|
||||
// those). To avoid ending up in an infinite loop, set the done flag of the right (unexplored)
|
||||
// subtree to true.
|
||||
node.sub[0]->done = false;
|
||||
node.sub[1]->done = true;
|
||||
} else if (node.sub[0]->done && node.sub[1]->done) {
|
||||
// An internal node which we're finished with.
|
||||
node.sub[0]->done = false;
|
||||
node.sub[1]->done = false;
|
||||
node.done = true;
|
||||
stack.pop_back();
|
||||
} else if (!node.sub[0]->done) {
|
||||
// An internal node whose left branch hasn't been processed yet. Do so first.
|
||||
stack.push_back(&*node.sub[0]);
|
||||
} else if (!node.sub[1]->done) {
|
||||
// An internal node whose right branch hasn't been processed yet. Do so first.
|
||||
stack.push_back(&*node.sub[1]);
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::vector<std::tuple<uint8_t, uint8_t, std::vector<unsigned char>>> TaprootBuilder::GetTreeTuples() const
|
||||
{
|
||||
assert(IsComplete());
|
||||
std::vector<std::tuple<uint8_t, uint8_t, std::vector<unsigned char>>> tuples;
|
||||
if (m_branch.size()) {
|
||||
const auto& leaves = m_branch[0]->leaves;
|
||||
for (const auto& leaf : leaves) {
|
||||
assert(leaf.merkle_branch.size() <= TAPROOT_CONTROL_MAX_NODE_COUNT);
|
||||
uint8_t depth = (uint8_t)leaf.merkle_branch.size();
|
||||
uint8_t leaf_ver = (uint8_t)leaf.leaf_version;
|
||||
tuples.push_back(std::make_tuple(depth, leaf_ver, leaf.script));
|
||||
}
|
||||
}
|
||||
return tuples;
|
||||
}
|
||||
|
||||
@@ -175,136 +175,4 @@ std::optional<std::pair<int, std::vector<Span<const unsigned char>>>> MatchMulti
|
||||
/** Generate a multisig script. */
|
||||
CScript GetScriptForMultisig(int nRequired, const std::vector<CPubKey>& keys);
|
||||
|
||||
struct ShortestVectorFirstComparator
|
||||
{
|
||||
bool operator()(const std::vector<unsigned char>& a, const std::vector<unsigned char>& b) const
|
||||
{
|
||||
if (a.size() < b.size()) return true;
|
||||
if (a.size() > b.size()) return false;
|
||||
return a < b;
|
||||
}
|
||||
};
|
||||
|
||||
struct TaprootSpendData
|
||||
{
|
||||
/** The BIP341 internal key. */
|
||||
XOnlyPubKey internal_key;
|
||||
/** The Merkle root of the script tree (0 if no scripts). */
|
||||
uint256 merkle_root;
|
||||
/** Map from (script, leaf_version) to (sets of) control blocks.
|
||||
* More than one control block for a given script is only possible if it
|
||||
* appears in multiple branches of the tree. We keep them all so that
|
||||
* inference can reconstruct the full tree. Within each set, the control
|
||||
* blocks are sorted by size, so that the signing logic can easily
|
||||
* prefer the cheapest one. */
|
||||
std::map<std::pair<std::vector<unsigned char>, int>, std::set<std::vector<unsigned char>, ShortestVectorFirstComparator>> scripts;
|
||||
/** Merge other TaprootSpendData (for the same scriptPubKey) into this. */
|
||||
void Merge(TaprootSpendData other);
|
||||
};
|
||||
|
||||
/** Utility class to construct Taproot outputs from internal key and script tree. */
|
||||
class TaprootBuilder
|
||||
{
|
||||
private:
|
||||
/** Information about a tracked leaf in the Merkle tree. */
|
||||
struct LeafInfo
|
||||
{
|
||||
std::vector<unsigned char> script; //!< The script.
|
||||
int leaf_version; //!< The leaf version for that script.
|
||||
std::vector<uint256> merkle_branch; //!< The hashing partners above this leaf.
|
||||
};
|
||||
|
||||
/** Information associated with a node in the Merkle tree. */
|
||||
struct NodeInfo
|
||||
{
|
||||
/** Merkle hash of this node. */
|
||||
uint256 hash;
|
||||
/** Tracked leaves underneath this node (either from the node itself, or its children).
|
||||
* The merkle_branch field of each is the partners to get to *this* node. */
|
||||
std::vector<LeafInfo> leaves;
|
||||
};
|
||||
/** Whether the builder is in a valid state so far. */
|
||||
bool m_valid = true;
|
||||
|
||||
/** The current state of the builder.
|
||||
*
|
||||
* For each level in the tree, one NodeInfo object may be present. m_branch[0]
|
||||
* is information about the root; further values are for deeper subtrees being
|
||||
* explored.
|
||||
*
|
||||
* For every right branch taken to reach the position we're currently
|
||||
* working in, there will be a (non-nullopt) entry in m_branch corresponding
|
||||
* to the left branch at that level.
|
||||
*
|
||||
* For example, imagine this tree: - N0 -
|
||||
* / \
|
||||
* N1 N2
|
||||
* / \ / \
|
||||
* A B C N3
|
||||
* / \
|
||||
* D E
|
||||
*
|
||||
* Initially, m_branch is empty. After processing leaf A, it would become
|
||||
* {nullopt, nullopt, A}. When processing leaf B, an entry at level 2 already
|
||||
* exists, and it would thus be combined with it to produce a level 1 one,
|
||||
* resulting in {nullopt, N1}. Adding C and D takes us to {nullopt, N1, C}
|
||||
* and {nullopt, N1, C, D} respectively. When E is processed, it is combined
|
||||
* with D, and then C, and then N1, to produce the root, resulting in {N0}.
|
||||
*
|
||||
* This structure allows processing with just O(log n) overhead if the leaves
|
||||
* are computed on the fly.
|
||||
*
|
||||
* As an invariant, there can never be nullopt entries at the end. There can
|
||||
* also not be more than 128 entries (as that would mean more than 128 levels
|
||||
* in the tree). The depth of newly added entries will always be at least
|
||||
* equal to the current size of m_branch (otherwise it does not correspond
|
||||
* to a depth-first traversal of a tree). m_branch is only empty if no entries
|
||||
* have ever be processed. m_branch having length 1 corresponds to being done.
|
||||
*/
|
||||
std::vector<std::optional<NodeInfo>> m_branch;
|
||||
|
||||
XOnlyPubKey m_internal_key; //!< The internal key, set when finalizing.
|
||||
XOnlyPubKey m_output_key; //!< The output key, computed when finalizing.
|
||||
bool m_parity; //!< The tweak parity, computed when finalizing.
|
||||
|
||||
/** Combine information about a parent Merkle tree node from its child nodes. */
|
||||
static NodeInfo Combine(NodeInfo&& a, NodeInfo&& b);
|
||||
/** Insert information about a node at a certain depth, and propagate information up. */
|
||||
void Insert(NodeInfo&& node, int depth);
|
||||
|
||||
public:
|
||||
/** Add a new script at a certain depth in the tree. Add() operations must be called
|
||||
* in depth-first traversal order of binary tree. If track is true, it will be included in
|
||||
* the GetSpendData() output. */
|
||||
TaprootBuilder& Add(int depth, Span<const unsigned char> script, int leaf_version, bool track = true);
|
||||
/** Like Add(), but for a Merkle node with a given hash to the tree. */
|
||||
TaprootBuilder& AddOmitted(int depth, const uint256& hash);
|
||||
/** Finalize the construction. Can only be called when IsComplete() is true.
|
||||
internal_key.IsFullyValid() must be true. */
|
||||
TaprootBuilder& Finalize(const XOnlyPubKey& internal_key);
|
||||
|
||||
/** Return true if so far all input was valid. */
|
||||
bool IsValid() const { return m_valid; }
|
||||
/** Return whether there were either no leaves, or the leaves form a Huffman tree. */
|
||||
bool IsComplete() const { return m_valid && (m_branch.size() == 0 || (m_branch.size() == 1 && m_branch[0].has_value())); }
|
||||
/** Compute scriptPubKey (after Finalize()). */
|
||||
WitnessV1Taproot GetOutput();
|
||||
/** Check if a list of depths is legal (will lead to IsComplete()). */
|
||||
static bool ValidDepths(const std::vector<int>& depths);
|
||||
/** Compute spending data (after Finalize()). */
|
||||
TaprootSpendData GetSpendData() const;
|
||||
/** Returns a vector of tuples representing the depth, leaf version, and script */
|
||||
std::vector<std::tuple<uint8_t, uint8_t, std::vector<unsigned char>>> GetTreeTuples() const;
|
||||
/** Returns true if there are any tapscripts */
|
||||
bool HasScripts() const { return !m_branch.empty(); }
|
||||
};
|
||||
|
||||
/** Given a TaprootSpendData and the output key, reconstruct its script tree.
|
||||
*
|
||||
* If the output doesn't match the spenddata, or if the data in spenddata is incomplete,
|
||||
* std::nullopt is returned. Otherwise, a vector of (depth, script, leaf_ver) tuples is
|
||||
* returned, corresponding to a depth-first traversal of the script tree.
|
||||
*/
|
||||
std::optional<std::vector<std::tuple<int, std::vector<unsigned char>, int>>> InferTaprootTree(const TaprootSpendData& spenddata, const XOnlyPubKey& output);
|
||||
|
||||
#endif // BITCOIN_SCRIPT_STANDARD_H
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <key_io.h>
|
||||
#include <node/context.h>
|
||||
#include <script/script.h>
|
||||
#include <script/signingprovider.h>
|
||||
#include <script/standard.h>
|
||||
#include <test/util/setup_common.h>
|
||||
#include <wallet/types.h>
|
||||
|
||||
Reference in New Issue
Block a user