[netgroupman] Move GetMappedAS() and GetGroup() logic to NetGroupManager

Reviewer hint: use:

`git diff --color-moved=dimmed-zebra --color-moved-ws=ignore-all-space`
This commit is contained in:
John Newbery 2021-09-01 15:55:32 +01:00
parent ddb4101e63
commit 1b978a7e8c
5 changed files with 107 additions and 118 deletions

View File

@ -610,7 +610,7 @@ bool AddrManImpl::AddSingle(const CAddress& addr, const CNetAddr& source, int64_
pinfo->nRefCount++;
vvNew[nUBucket][nUBucketPos] = nId;
LogPrint(BCLog::ADDRMAN, "Added %s mapped to AS%i to new[%i][%i]\n",
addr.ToString(), addr.GetMappedAS(m_netgroupman.GetAsmap()), nUBucket, nUBucketPos);
addr.ToString(), m_netgroupman.GetMappedAS(addr), nUBucket, nUBucketPos);
} else {
if (pinfo->nRefCount == 0) {
Delete(nId);
@ -669,7 +669,7 @@ bool AddrManImpl::Good_(const CService& addr, bool test_before_evict, int64_t nT
// move nId to the tried tables
MakeTried(info, nId);
LogPrint(BCLog::ADDRMAN, "Moved %s mapped to AS%i to tried[%i][%i]\n",
addr.ToString(), addr.GetMappedAS(m_netgroupman.GetAsmap()), tried_bucket, tried_bucket_pos);
addr.ToString(), m_netgroupman.GetMappedAS(addr), tried_bucket, tried_bucket_pos);
return true;
}
}

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@ -10,7 +10,6 @@
#include <hash.h>
#include <prevector.h>
#include <tinyformat.h>
#include <util/asmap.h>
#include <util/strencodings.h>
#include <util/string.h>
@ -722,113 +721,6 @@ Network CNetAddr::GetNetClass() const
return m_net;
}
uint32_t CNetAddr::GetMappedAS(const std::vector<bool> &m_asmap) const {
const CNetAddr& address = *this;
uint32_t net_class = address.GetNetClass();
if (m_asmap.size() == 0 || (net_class != NET_IPV4 && net_class != NET_IPV6)) {
return 0; // Indicates not found, safe because AS0 is reserved per RFC7607.
}
std::vector<bool> ip_bits(128);
if (address.HasLinkedIPv4()) {
// For lookup, treat as if it was just an IPv4 address (IPV4_IN_IPV6_PREFIX + IPv4 bits)
for (int8_t byte_i = 0; byte_i < 12; ++byte_i) {
for (uint8_t bit_i = 0; bit_i < 8; ++bit_i) {
ip_bits[byte_i * 8 + bit_i] = (IPV4_IN_IPV6_PREFIX[byte_i] >> (7 - bit_i)) & 1;
}
}
uint32_t ipv4 = address.GetLinkedIPv4();
for (int i = 0; i < 32; ++i) {
ip_bits[96 + i] = (ipv4 >> (31 - i)) & 1;
}
} else {
// Use all 128 bits of the IPv6 address otherwise
assert(address.IsIPv6());
auto addr_bytes = address.GetAddrBytes();
for (int8_t byte_i = 0; byte_i < 16; ++byte_i) {
uint8_t cur_byte = addr_bytes[byte_i];
for (uint8_t bit_i = 0; bit_i < 8; ++bit_i) {
ip_bits[byte_i * 8 + bit_i] = (cur_byte >> (7 - bit_i)) & 1;
}
}
}
uint32_t mapped_as = Interpret(m_asmap, ip_bits);
return mapped_as;
}
/**
* Get the canonical identifier of our network group
*
* The groups are assigned in a way where it should be costly for an attacker to
* obtain addresses with many different group identifiers, even if it is cheap
* to obtain addresses with the same identifier.
*
* @note No two connections will be attempted to addresses with the same network
* group.
*/
std::vector<unsigned char> CNetAddr::GetGroup(const std::vector<bool> &m_asmap) const
{
const CNetAddr& address = *this;
std::vector<unsigned char> vchRet;
// If non-empty asmap is supplied and the address is IPv4/IPv6,
// return ASN to be used for bucketing.
uint32_t asn = GetMappedAS(m_asmap);
if (asn != 0) { // Either asmap was empty, or address has non-asmappable net class (e.g. TOR).
vchRet.push_back(NET_IPV6); // IPv4 and IPv6 with same ASN should be in the same bucket
for (int i = 0; i < 4; i++) {
vchRet.push_back((asn >> (8 * i)) & 0xFF);
}
return vchRet;
}
vchRet.push_back(address.GetNetClass());
int nStartByte{0};
int nBits{0};
if (address.IsLocal()) {
// all local addresses belong to the same group
} else if (address.IsInternal()) {
// All internal-usage addresses get their own group.
// Skip over the INTERNAL_IN_IPV6_PREFIX returned by CAddress::GetAddrBytes().
nStartByte = INTERNAL_IN_IPV6_PREFIX.size();
nBits = ADDR_INTERNAL_SIZE * 8;
} else if (!address.IsRoutable()) {
// all other unroutable addresses belong to the same group
} else if (address.HasLinkedIPv4()) {
// IPv4 addresses (and mapped IPv4 addresses) use /16 groups
uint32_t ipv4 = address.GetLinkedIPv4();
vchRet.push_back((ipv4 >> 24) & 0xFF);
vchRet.push_back((ipv4 >> 16) & 0xFF);
return vchRet;
} else if (address.IsTor() || address.IsI2P()) {
nBits = 4;
} else if (address.IsCJDNS()) {
// Treat in the same way as Tor and I2P because the address in all of
// them is "random" bytes (derived from a public key). However in CJDNS
// the first byte is a constant 0xfc, so the random bytes come after it.
// Thus skip the constant 8 bits at the start.
nBits = 12;
} else if (address.IsHeNet()) {
// for he.net, use /36 groups
nBits = 36;
} else {
// for the rest of the IPv6 network, use /32 groups
nBits = 32;
}
// Push our address onto vchRet.
auto addr_bytes = address.GetAddrBytes();
const size_t num_bytes = nBits / 8;
vchRet.insert(vchRet.end(), addr_bytes.begin() + nStartByte, addr_bytes.begin() + nStartByte + num_bytes);
nBits %= 8;
// ...for the last byte, push nBits and for the rest of the byte push 1's
if (nBits > 0) {
assert(num_bytes < addr_bytes.size());
vchRet.push_back(addr_bytes[num_bytes] | ((1 << (8 - nBits)) - 1));
}
return vchRet;
}
std::vector<unsigned char> CNetAddr::GetAddrBytes() const
{
if (IsAddrV1Compatible()) {

View File

@ -202,12 +202,6 @@ public:
//! Whether this address has a linked IPv4 address (see GetLinkedIPv4()).
bool HasLinkedIPv4() const;
// The AS on the BGP path to the node we use to diversify
// peers in AddrMan bucketing based on the AS infrastructure.
// The ip->AS mapping depends on how asmap is constructed.
uint32_t GetMappedAS(const std::vector<bool>& asmap) const;
std::vector<unsigned char> GetGroup(const std::vector<bool>& asmap) const;
std::vector<unsigned char> GetAddrBytes() const;
int GetReachabilityFrom(const CNetAddr* paddrPartner = nullptr) const;

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@ -4,12 +4,100 @@
#include <netgroup.h>
#include <util/asmap.h>
std::vector<unsigned char> NetGroupManager::GetGroup(const CNetAddr& address) const
{
return address.GetGroup(m_asmap);
std::vector<unsigned char> vchRet;
// If non-empty asmap is supplied and the address is IPv4/IPv6,
// return ASN to be used for bucketing.
uint32_t asn = GetMappedAS(address);
if (asn != 0) { // Either asmap was empty, or address has non-asmappable net class (e.g. TOR).
vchRet.push_back(NET_IPV6); // IPv4 and IPv6 with same ASN should be in the same bucket
for (int i = 0; i < 4; i++) {
vchRet.push_back((asn >> (8 * i)) & 0xFF);
}
return vchRet;
}
vchRet.push_back(address.GetNetClass());
int nStartByte{0};
int nBits{0};
if (address.IsLocal()) {
// all local addresses belong to the same group
} else if (address.IsInternal()) {
// All internal-usage addresses get their own group.
// Skip over the INTERNAL_IN_IPV6_PREFIX returned by CAddress::GetAddrBytes().
nStartByte = INTERNAL_IN_IPV6_PREFIX.size();
nBits = ADDR_INTERNAL_SIZE * 8;
} else if (!address.IsRoutable()) {
// all other unroutable addresses belong to the same group
} else if (address.HasLinkedIPv4()) {
// IPv4 addresses (and mapped IPv4 addresses) use /16 groups
uint32_t ipv4 = address.GetLinkedIPv4();
vchRet.push_back((ipv4 >> 24) & 0xFF);
vchRet.push_back((ipv4 >> 16) & 0xFF);
return vchRet;
} else if (address.IsTor() || address.IsI2P()) {
nBits = 4;
} else if (address.IsCJDNS()) {
// Treat in the same way as Tor and I2P because the address in all of
// them is "random" bytes (derived from a public key). However in CJDNS
// the first byte is a constant 0xfc, so the random bytes come after it.
// Thus skip the constant 8 bits at the start.
nBits = 12;
} else if (address.IsHeNet()) {
// for he.net, use /36 groups
nBits = 36;
} else {
// for the rest of the IPv6 network, use /32 groups
nBits = 32;
}
// Push our address onto vchRet.
auto addr_bytes = address.GetAddrBytes();
const size_t num_bytes = nBits / 8;
vchRet.insert(vchRet.end(), addr_bytes.begin() + nStartByte, addr_bytes.begin() + nStartByte + num_bytes);
nBits %= 8;
// ...for the last byte, push nBits and for the rest of the byte push 1's
if (nBits > 0) {
assert(num_bytes < addr_bytes.size());
vchRet.push_back(addr_bytes[num_bytes] | ((1 << (8 - nBits)) - 1));
}
return vchRet;
}
uint32_t NetGroupManager::GetMappedAS(const CNetAddr& address) const
{
return address.GetMappedAS(m_asmap);
uint32_t net_class = address.GetNetClass();
if (m_asmap.size() == 0 || (net_class != NET_IPV4 && net_class != NET_IPV6)) {
return 0; // Indicates not found, safe because AS0 is reserved per RFC7607.
}
std::vector<bool> ip_bits(128);
if (address.HasLinkedIPv4()) {
// For lookup, treat as if it was just an IPv4 address (IPV4_IN_IPV6_PREFIX + IPv4 bits)
for (int8_t byte_i = 0; byte_i < 12; ++byte_i) {
for (uint8_t bit_i = 0; bit_i < 8; ++bit_i) {
ip_bits[byte_i * 8 + bit_i] = (IPV4_IN_IPV6_PREFIX[byte_i] >> (7 - bit_i)) & 1;
}
}
uint32_t ipv4 = address.GetLinkedIPv4();
for (int i = 0; i < 32; ++i) {
ip_bits[96 + i] = (ipv4 >> (31 - i)) & 1;
}
} else {
// Use all 128 bits of the IPv6 address otherwise
assert(address.IsIPv6());
auto addr_bytes = address.GetAddrBytes();
for (int8_t byte_i = 0; byte_i < 16; ++byte_i) {
uint8_t cur_byte = addr_bytes[byte_i];
for (uint8_t bit_i = 0; bit_i < 8; ++bit_i) {
ip_bits[byte_i * 8 + bit_i] = (cur_byte >> (7 - bit_i)) & 1;
}
}
}
uint32_t mapped_as = Interpret(m_asmap, ip_bits);
return mapped_as;
}

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@ -22,8 +22,23 @@ public:
* exists, since the data is const. */
const std::vector<bool>& GetAsmap() const { return m_asmap; }
/**
* Get the canonical identifier of the network group for address.
*
* The groups are assigned in a way where it should be costly for an attacker to
* obtain addresses with many different group identifiers, even if it is cheap
* to obtain addresses with the same identifier.
*
* @note No two connections will be attempted to addresses with the same network
* group.
*/
std::vector<unsigned char> GetGroup(const CNetAddr& address) const;
/**
* Get the autonomous system on the BGP path to address.
*
* The ip->AS mapping depends on how asmap is constructed.
*/
uint32_t GetMappedAS(const CNetAddr& address) const;
private: