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[doc] Provide rationale for randomization in scheduling.
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@@ -825,7 +825,8 @@ void PeerLogicValidation::ReattemptInitialBroadcast(CScheduler& scheduler) const
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}
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}
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// schedule next run for 10-15 minutes in the future
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// Schedule next run for 10-15 minutes in the future.
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// We add randomness on every cycle to avoid the possibility of P2P fingerprinting.
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const std::chrono::milliseconds delta = std::chrono::minutes{10} + GetRandMillis(std::chrono::minutes{5});
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scheduler.scheduleFromNow([&] { ReattemptInitialBroadcast(scheduler); }, delta);
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}
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