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validation: change ProcessNewBlock() to take a CBlock reference
Update ProcessNewBlock arguments to newer style.
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@@ -3591,14 +3591,14 @@ bool CChainState::AcceptBlock(const std::shared_ptr<const CBlock>& pblock, Block
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return true;
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}
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bool ChainstateManager::ProcessNewBlock(const CChainParams& chainparams, const std::shared_ptr<const CBlock> pblock, bool fForceProcessing, bool* fNewBlock)
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bool ChainstateManager::ProcessNewBlock(const CChainParams& chainparams, const std::shared_ptr<const CBlock>& block, bool force_processing, bool* new_block)
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{
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AssertLockNotHeld(cs_main);
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assert(std::addressof(::ChainstateActive()) == std::addressof(ActiveChainstate()));
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{
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CBlockIndex *pindex = nullptr;
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if (fNewBlock) *fNewBlock = false;
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if (new_block) *new_block = false;
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BlockValidationState state;
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// CheckBlock() does not support multi-threaded block validation because CBlock::fChecked can cause data race.
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@@ -3607,13 +3607,13 @@ bool ChainstateManager::ProcessNewBlock(const CChainParams& chainparams, const s
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// Ensure that CheckBlock() passes before calling AcceptBlock, as
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// belt-and-suspenders.
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bool ret = CheckBlock(*pblock, state, chainparams.GetConsensus());
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bool ret = CheckBlock(*block, state, chainparams.GetConsensus());
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if (ret) {
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// Store to disk
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ret = ActiveChainstate().AcceptBlock(pblock, state, chainparams, &pindex, fForceProcessing, nullptr, fNewBlock);
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ret = ActiveChainstate().AcceptBlock(block, state, chainparams, &pindex, force_processing, nullptr, new_block);
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}
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if (!ret) {
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GetMainSignals().BlockChecked(*pblock, state);
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GetMainSignals().BlockChecked(*block, state);
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return error("%s: AcceptBlock FAILED (%s)", __func__, state.ToString());
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}
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}
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@@ -3621,7 +3621,7 @@ bool ChainstateManager::ProcessNewBlock(const CChainParams& chainparams, const s
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NotifyHeaderTip(ActiveChainstate());
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BlockValidationState state; // Only used to report errors, not invalidity - ignore it
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if (!ActiveChainstate().ActivateBestChain(state, chainparams, pblock))
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if (!ActiveChainstate().ActivateBestChain(state, chainparams, block))
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return error("%s: ActivateBestChain failed (%s)", __func__, state.ToString());
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return true;
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@@ -970,22 +970,21 @@ public:
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* block is made active. Note that it does not, however, guarantee that the
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* specific block passed to it has been checked for validity!
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*
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* If you want to *possibly* get feedback on whether pblock is valid, you must
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* If you want to *possibly* get feedback on whether block is valid, you must
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* install a CValidationInterface (see validationinterface.h) - this will have
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* its BlockChecked method called whenever *any* block completes validation.
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*
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* Note that we guarantee that either the proof-of-work is valid on pblock, or
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* Note that we guarantee that either the proof-of-work is valid on block, or
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* (and possibly also) BlockChecked will have been called.
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*
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* May not be called in a
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* validationinterface callback.
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* May not be called in a validationinterface callback.
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*
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* @param[in] pblock The block we want to process.
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* @param[in] fForceProcessing Process this block even if unrequested; used for non-network block sources.
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* @param[out] fNewBlock A boolean which is set to indicate if the block was first received via this call
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* @param[in] block The block we want to process.
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* @param[in] force_processing Process this block even if unrequested; used for non-network block sources.
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* @param[out] new_block A boolean which is set to indicate if the block was first received via this call
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* @returns If the block was processed, independently of block validity
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*/
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bool ProcessNewBlock(const CChainParams& chainparams, const std::shared_ptr<const CBlock> pblock, bool fForceProcessing, bool* fNewBlock) LOCKS_EXCLUDED(cs_main);
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bool ProcessNewBlock(const CChainParams& chainparams, const std::shared_ptr<const CBlock>& block, bool force_processing, bool* new_block) LOCKS_EXCLUDED(cs_main);
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/**
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* Process incoming block headers.
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